Pre-screened and vetted in the Los Angeles Metro.
Director of Engineering specializing in cloud platforms for healthcare, logistics, and FinTech
Executive Technology Leader specializing in AI-native cloud platforms and enterprise systems
Executive Engineering Leader (CTO/SVP) specializing in high-load platforms and GenAI/LLM systems
Staff/Lead Game Engineer specializing in gameplay systems and VR
“Unity gameplay programmer with hands-on multiplayer networking experience (Photon Fusion, Mirror, SmartFox, Unity networking), including client-side prediction and rollback to smooth networked movement under lag/packet loss. Recently improved a fast-paced 2D platformer’s feel by adding momentum/velocity “gears,” validated through internal cohorts and volunteer/friends-and-family playtests. Comfortable in both startup and large-company environments and currently seeking a high-impact, intensive project.”