Vetted Artificial Intelligence Professionals

Pre-screened and vetted.

Christopher Fleenor - Mid-level Game Developer/Game Designer specializing in Unreal Engine 5 gameplay systems in Pennington Gap, Virginia

Mid-level Game Developer/Game Designer specializing in Unreal Engine 5 gameplay systems

Pennington Gap, Virginia3y exp
Liberty Sport & PawnFull Sail University
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HR

Intern Full-Stack Developer specializing in web apps and machine learning

India0y exp
We Logical Software SolutionLong Island University
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Nikulkumar Nayi - Junior Software Engineer specializing in .NET backend and cloud-deployed real-time systems in India

Junior Software Engineer specializing in .NET backend and cloud-deployed real-time systems

India2y exp
Nexgits Private LimitedSankalchand Patel University
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AD

Entry-Level Mechatronics Engineer specializing in robotics, embedded systems, and ROS 2

Cali, Colombia2y exp
Red de Huerteros y Huerteritos de JamundíUniversidad Autónoma de Occidente
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HA

Mid-level Unity Game Developer specializing in optimized real-time interactive experiences

4y exp
UnityC#Performance OptimizationPrototypingGame DevelopmentReal-Time Interactive Applications+14
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Mohammad Al-Hudban - Intern AI Engineer & Data Scientist specializing in GenAI, LLMs, and RAG in Leoben, Austria

Intern AI Engineer & Data Scientist specializing in GenAI, LLMs, and RAG

Leoben, Austria0y exp
Montanuniversität LeobenAl-Hussein Technical University

Currently working at CBS Lab in Austria, where they implemented/replicated the "Open World Grasping" research pipeline end-to-end. Built a ROS-based RGB-D perception-to-action system using SAM 2.1 segmentation and MoveIt motion planning to generate grasp poses and execute pick-and-place/sorting with a robotic arm.

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SJ

Entry-Level Full-Stack Engineer specializing in FinTech

Morena, India0y exp
IMG Global InfotechShri Vaishnav Vidyapeeth Vishwavidyalaya
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KN

Entry-Level Full-Stack Software Engineer specializing in backend systems and cloud deployment

Long Beach, CA0y exp
BeachHacks, CSULBCal State Long Beach
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Tanushree Kakad - Intern Software Engineer specializing in AI, computer vision, and VR in Remote

Intern Software Engineer specializing in AI, computer vision, and VR

Remote0y exp
La Rochelle UniversitéK. K. Wagh Institute of Engineering Education & Research

Robotics software engineer with hands-on experience integrating vision-based perception with control logic in ROS simulation environments. Focused on debugging real-time timing/data-flow issues, improving system stability through incremental scenario testing in Gazebo, and supporting reliable deployments with Docker and basic CI/CD automation.

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PR

Junior Game Programmer & 3D Animator specializing in Unity/Unreal

Remote3y exp
Fawkes GamesMaria-Ward Secondary School

Unity developer who built and shipped a full top-down action-adventure game ("Hantu") largely solo, featuring intelligent enemy AI plus a complex mission/dialogue system tightly integrated with save/load and a mission-dependent day-night cycle. Also developed a Unity-based packing bot using a Tetris-like stacking approach, and has experience delivering Unity builds for Meta Quest.

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FranciscoJavier León - Entry Technical Designer specializing in Unreal Engine gameplay systems in Canary Islands, Spain

Entry Technical Designer specializing in Unreal Engine gameplay systems

Canary Islands, Spain
MoonmanaCIFP Felo Monzón Grau-Bassas

UE5 gameplay/Blueprint-focused developer building a modular player interaction/control system between a protagonist and companion. Emphasizes shippable quality through deterministic validation, edge-case resilience (spam, flicker, destroyed targets), event-driven UI, and animation-montage-driven interaction windows; has also optimized the system for scalability by centralizing validation and reducing redundant Blueprint work. Seeking first professional AAA role with $70k–$80k base expectation.

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Julián López Barañano - Entry-Level Game Programmer specializing in gameplay and AI in O Carballiño, Spain

Entry-Level Game Programmer specializing in gameplay and AI

O Carballiño, Spain1y exp
Logiscool

Unity developer who designed and programmed a dialogue + object interaction/inspection system as an inspector-driven tool so designers could configure behavior without touching code. Regularly uses AI tooling (GitHub Copilot and LLMs) to accelerate development and troubleshooting, and prefers roles with strong work-life balance.

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AR

Intern/Junior Software Engineer specializing in full-stack web development and machine learning

Salinas, CA3y exp
Tom Bengard Ranch Inc.California State University, Sacramento
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Metric Mall
E-commerceFinancial modelingBiometric commerceBiometricsCommerce infrastructureSizing and fit standardization+23
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HF

Intern Machine Learning Engineer specializing in NLP, RAG, and time-series forecasting

New York, NY0y exp
Gao TekVirtual University of Pakistan
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