Vetted C Professionals

Pre-screened and vetted.

RE

Junior Full-Stack Developer specializing in AI integrations and LLM research

Santa Cruz, CA3y exp
University of California, Santa CruzUC Santa Cruz
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SL

Mid-Level Full-Stack Software Engineer specializing in cloud microservices and Voice AI

Taylorsville, UT3y exp
State of UtahSouthern New Hampshire University
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BK

Junior Full-Stack Engineer specializing in Next.js and modern web platforms

Sunnyvale, CA2y exp
EridanUniversity of San Francisco
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DM

Mid-level Science Editor specializing in astronomy and astrophysics

Waukesha, WI10y exp
Astronomy magazineUniversité Côte d’Azur
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JK

Junior Game Programmer and Game Designer specializing in Unreal Engine and Godot

Flower Mound, TX3y exp
Final Croak LLCUniversity of North Texas
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SG

Junior Full-Stack Developer specializing in Django/React and cloud-native APIs

Hyderabad, India1y exp
Excel IT CORP (P) Ltd.Pace University
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CR

Mid-level Full-Stack Software Developer specializing in Unity game development

King George, VA7y exp
Tech Wizards Inc.University of South Carolina
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AK

Mid-level Full-Stack AI Engineer specializing in agentic AI and RAG systems

Brooklyn, NY3y exp
NoomaLoomaNorthwest Missouri State University
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AM

Entry-Level Game Designer and Developer specializing in Unity and gameplay systems

Gothenburg, Sweden
University of Gothenburg
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Vinay Vallabineni - Mid-Level Full-Stack Engineer specializing in React, TypeScript, and Node.js in Columbus, OH

Mid-Level Full-Stack Engineer specializing in React, TypeScript, and Node.js

Columbus, OH3y exp
One CommunityWright State University
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Rahmathullah Imran Mir - Mid-Level Software Engineer specializing in Java/Spring microservices and cloud in Flagstaff, Arizona

Mid-Level Software Engineer specializing in Java/Spring microservices and cloud

Flagstaff, Arizona3y exp
Northern Arizona UniversityNorthern Arizona University
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MG

Intern Full-Stack Engineer specializing in web applications and systems programming

Helsinki, Finland1y exp
ZKHAUTOOulu University of Applied Sciences
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DR

David Russell

Screened

Junior Embedded Engineer specializing in microcontrollers, RTOS, and hardware interfacing

New Braunfels, TX3y exp
Media Archaeology Lab – UT at DallasUniversity of Texas at Dallas

Project lead who restored a 1999 vintage museum robotics exhibit by inventorying and integrating legacy systems, reverse engineering original behavior, and reimplementing it in a modern codebase. Notably optimized Tesseract OCR and machine-vision pipelines to run on a 400MHz Pentium III with 256MB RAM while bringing up and tuning degraded FireWire IIDC cameras using scarce legacy documentation.

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MR

Mid-level AI/ML Engineer specializing in NLP, GenAI, and conversational AI

Indianapolis, IN4y exp
Indiana University IndianapolisIndiana University Indianapolis

Built and deployed a production bilingual (Bengali/English) AI virtual assistant that replaced IVR for telecom customer service at massive scale (~15M users), integrating ASR/TTS, Rasa dialogue management, and custom NLP. Overcame low-resource Bengali data and noisy call-center audio with synthetic data augmentation and transformer fine-tuning, achieving significant production gains including ~50% reduction in support calls.

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MJ

Junior Full-Stack Software Engineer specializing in scalable backend systems

Sunnyvale, CA3y exp
Nova Works CorporationCalifornia State University, San Bernardino

Built and shipped an AI-powered journaling app feature that analyzes user text for emotions in real time, owning everything from React/TypeScript UX (dynamic theming + Framer Motion) to a FastAPI backend integrating Hugging Face. Has hands-on production experience deploying Dockerized services on AWS (EC2/RDS/S3/CloudWatch) with GitHub Actions CI/CD, and resolved a real latency/scaling incident by converting blocking external API calls to async with retries/timeouts.

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LE

Lance Eisele

Screened

Entry-level Game Developer specializing in Unity, Unreal/UEFN, and 3D systems

Utica, NY0y exp
BlenderSUNY Polytechnic Institute

Gameplay programmer with UE5 Blueprint-focused experience who independently shipped a multiplayer stealable XP/level progression system (including disconnect/anti-exploit handling and team-based data flow). Prototypes mechanics in Unity before recreating in Unreal, and has hands-on vehicle simulation work with a strong emphasis on modular architecture and performance-conscious UI update patterns.

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Sakshi Dhumma - Junior IT & Software Engineering Co-op with VR and computer vision projects in Toledo, OH

Sakshi Dhumma

Screened

Junior IT & Software Engineering Co-op with VR and computer vision projects

Toledo, OH3y exp
Plastic TechnologiesUniversity of Toledo

Dual major in Computer Science & Engineering and Electrical Engineering who built a VR-based powered wheelchair assessment simulator with an NGO for disabled clients. Served as software/controls lead, implementing ESP32 head-array firmware (HID keyboard approach), Unity motion/physics and safety logic, and therapist-oriented scoring/logging; achieved <50ms motion variability and reduced collisions by ~50% in user trials.

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Marc Mirapeix - Mid-Level Game Developer specializing in tools, engines, and Unity/Unreal in Andorra, Andorra

Marc Mirapeix

Screened

Mid-Level Game Developer specializing in tools, engines, and Unity/Unreal

Andorra, Andorra3y exp
FinvestIronhack

Unity gameplay developer who implemented a zone-based variable-gravity system for a car/racing game ("Electric Car"), requiring careful physics tuning to keep the vehicle controllable and on-screen. Iterates via repeated playtesting to balance feel and smoothness, and uses AI tools to accelerate debugging and unit test work.

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KD

Junior Software Engineer specializing in full-stack web and AI applications

Quincy, MA3y exp
Granite TelecommunicationsBridgewater State University

Early-career backend developer building an Arc Raiders game-data API end-to-end in Go on AWS with PostgreSQL, making their first real deployment and learning system design hands-on. Also built an AI resume and cover letter generator using Gemini and has experience debugging open-source code and managing PRs in a capstone team project.

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RA

Reza Anvari

Screened

Junior Robotics Software Developer specializing in embedded systems and ROS2

Toronto, Ontario1y exp
Patagona TechnologiesToronto Metropolitan University

Robotics engineer who built an educational/research robotic arm end-to-end, including IK/FK math, simulation-based validation, and ROS2 Humble integration with multiple teleoperation inputs (DualSense and Leap Motion). Also optimized a resource-constrained ESP32-S3 wireless maze robot to stream real-time video and sensor data over WiFi using TCP/HTTP with RTOS-based concurrency and binary struct packing.

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PK

Intern Software Engineer specializing in Voice AI and NLP

California, USA2y exp
Popular TechSchool of Engineering and Applied Science, University of Pennsylvania

Customer-facing engineer from Popular Tech who built and deployed tailored AI/automation features for enterprise voice systems. Experienced in integrating customer workflows via APIs, handling live production latency incidents through log tracing and rapid stabilization, and validating solutions through phased rollouts, monitoring, and direct on-site collaboration with clients.

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Daniel Manalu - Junior QA Tester specializing in banking and e-commerce applications in Surabaya, Indonesia

Daniel Manalu

Screened

Junior QA Tester specializing in banking and e-commerce applications

Surabaya, Indonesia1y exp
Wise WiresUniversitas Pembangunan Nasional "Veteran" Jawa Timur

Background in banking and e-commerce applications, positioning as an adaptable learner pivoting toward console game QA. Proactively self-studying platform certification requirements (Sony TRCs, Microsoft XR, Nintendo LOT) and uses AI tools (ChatGPT/DeepSeek/Claude) as a quality check to strengthen QA documentation.

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