Pre-screened and vetted.
Junior Technical Artist & Game Developer specializing in rendering and AI workflows
“Unity/C# gameplay and rendering engineer who built a custom per-object shadow system in URP that improved performance from roughly 30 FPS to 80+ FPS while preserving high-quality dynamic shadows. Also built a personal multi-process AI/LLM workflow platform with custom prompt/control protocols, streaming UX, and cost-optimized memory/caching architecture—showing unusual depth across both real-time graphics and applied AI tooling.”
Entry-level Data Analyst and AI Engineer specializing in machine learning and LLM systems
“Founding-engineer-oriented full-stack product engineer who built an AI tutor system end-to-end, spanning React UI, FastAPI backend, retrieval/LLM pipelines, and Postgres optimization. Stands out for combining product thinking with deep systems work: improving onboarding and activation, shipping quickly with beta users, and abstracting reusable retrieval infrastructure for multiple use cases.”
Mid-level Game Developer specializing in Unity/Unreal, AR/VR, and multiplayer systems
“Unity VR developer who has shipped Meta Quest titles while owning full end-to-end delivery: gameplay, UI, database/backend, blockchain, web integrations, IAP, and final build publishing. Notably solved a Meta SDK IAP callback regression by identifying the issue with Meta support and safely rolling back specific SDK code, and has implemented motion/walking tracker systems with ML-driven opponent behavior.”
Junior Full-Stack Software Engineer specializing in AI-powered SaaS
“Worked on an AI-adjacent search/results product with a React front end and an API-driven backend, focusing on scalability and performance. Emphasizes decoupled JSON API architecture, React rendering optimizations (useMemo/useCallback), and large-dataset techniques like virtualization, plus strong user-issue triage via log analysis and edge-case fixes in query handling/ranking.”
Mid-level Full-Stack Engineer specializing in cloud microservices and REST APIs
“Backend engineer building an AI-powered social media platform on AWS, with hands-on experience shipping LLM-backed application features and improving production performance under high traffic. Strong focus on reliability/observability (CloudWatch, structured logs, health checks) and database optimization (MongoDB explain/slow logs, indexing, caching, connection pooling).”
Senior Software Engineer & Tech Lead specializing in real-time simulation, VR, and networking
“Unity/C# tech lead who shipped a VR co-op shooter (ChronoStrike) with a network-synchronized time-dilation mechanic, extending Photon Fusion prediction/reconciliation to handle variable timescales and reporting major stability/performance gains (90 FPS Quest 2; rubber-banding reduced from ~15% of sessions to zero). Also integrated GPT-3.5-powered NPC dialogue with scripted fallbacks for a Transport Canada training simulator, and built a cross-platform VR+mobile neurofeedback app integrating NeuroSky EEG via native iOS/Android plugins.”
Entry-level Software Engineer specializing in AI/ML and full-stack systems
“Internship-built full-stack systems spanning HR employee-record portals and internal data-quality dashboards (Flask + SQL + React), emphasizing data integrity and rapid MVP iteration. Also implemented Flask microservices with RabbitMQ for distributed task processing, addressing duplication/ordering issues with idempotency, durable queues, and correlation-ID logging; delivered quantified productivity gains for HR teams.”
Mid-Level Software Engineer specializing in full-stack web and cloud systems
Junior Game QA Tester and Technical Artist specializing in Unreal Engine
Entry-Level Full-Stack Software Engineer specializing in web apps and LLM-powered tools
Mid-Level Software Engineer specializing in secure distributed systems and file transfer
Mid-Level 3D/Technical Artist specializing in Unity, Unreal, and AR/VR
Senior Unity/Game Developer and Full-Stack Engineer specializing in AR/VR and interactive experiences
Mid-Level Full-Stack Developer specializing in web apps, SaaS and CRM tools
Senior Unity/XR Developer and Technical Artist specializing in AR/VR and 3D visualization
Mid-Level Full-Stack Software Engineer specializing in data pipelines, mobile apps, and AWS
Mid-level Full-Stack Engineer specializing in healthcare, mobile apps, and AI
Entry-level Software Engineer specializing in full-stack, backend, and cloud development