Pre-screened and vetted.
Senior Software Engineer specializing in full-stack SaaS, AI workflows, and FinTech
Mid-level Software Engineer specializing in cloud-native platforms and healthcare systems
“Backend engineer with healthcare-domain experience building a security-critical RBAC identity/authentication/authorization microservice suite used across hospital imaging platforms (X-Ray, Ultrasound, etc.). Demonstrates strong security mindset (mTLS, cert hygiene, JWT, pen-testing collaboration) and pragmatic scaling/reliability practices (Nginx load balancing, Redis caching, automated tests, canary rollouts).”
Senior XR & Unity Developer specializing in immersive games and interactive experiences
“Unity developer with hands-on VR experience focused on “game feel,” enhancing immersion by adding touch-reactive visuals, custom haptics, and spatialized binaural interaction audio in collaboration with an audio team. Has recent multiplayer experience using Unity Netcode and uses AI tools for code review and rapid upskilling (e.g., reactive programming). Seeking a fully remote role with compensation around €60–70k.”
Mid-Level Software Engineer specializing in Python automation, DevOps, and microservices
“Backend-focused engineer who built an internal wiki LLM chatbot end-to-end using FastAPI, Kubernetes, and ChromaDB vector search, including frontend integration. Also has strong DevOps/migration experience—automating large work-item and repo migrations (Jira/FogBugz/ADO on-prem to cloud) via Python scripts, JSON mappings, REST APIs, and validation test suites.”
Mid-Level Software Engineer specializing in distributed systems and cloud-native platforms
“Backend/AI engineer who built and scaled an internal AMD semiconductor manufacturing microservice platform (SMR), reworking a synchronous lot-request workflow into an event-driven RabbitMQ/Celery/FastAPI pipeline. Diagnosed and fixed peak-load reliability issues using deep observability and Kubernetes autoscaling, cutting notification latency back to sub-second and reducing duplicates via idempotency/DLQs. Also shipped an LLM-powered natural-language search with schema-constrained JSON outputs and guardrails, plus a plan-execute-verify Jira bug-resolution agent that can propose fixes and raise PRs under restricted permissions.”
Senior Data Scientist / ML Engineer specializing in GenAI, LLMs, and NLP
“ML/NLP engineer focused on production GenAI and data linking systems: built a large-scale RAG pipeline over millions of support docs using LangChain/Pinecone and added a LangGraph-based validation layer to cut hallucinations ~40%. Also built scalable PySpark entity resolution (95%+ accuracy) and fine-tuned Sentence-BERT embeddings with contrastive learning for ~30% relevance lift, with strong CI/CD and observability practices (OpenTelemetry, Prometheus/Grafana).”
Mid-level Full-Stack Developer specializing in cloud microservices and AI/ML integration
“Full-stack engineer (~3 years) with eBay production experience building and operating high-scale, event-driven Python microservices for order processing and AI-powered recommendations (Kafka/Redis/FastAPI on AWS with Prometheus/Grafana). Also delivered polished React+TypeScript analytics dashboards and designed high-concurrency PostgreSQL schemas with significant latency reductions. Recently built AI-agent orchestration and an interactive node-based requirements dashboard for Siemens Polarion via MCP servers, improving user interaction by ~17.8%+.”
Intern Game Developer specializing in Unreal Engine 5 systems and virtual production
“UE5 gameplay animation developer focused on building and optimizing full character Animation Blueprint stacks (locomotion + jump/fall/land, montages, linked anim graphs, and layered procedural IK). Has hands-on experience debugging tricky interaction IK issues (e.g., 180-degree turn misalignment) and improving runtime performance using Unreal profiling tools and conditionalizing IK/Control Rig evaluation.”
Mid-level Robotics Engineer specializing in SLAM, perception, and state estimation
“Robotics software lead with 4+ years of ROS/ROS2 experience spanning a startup (Inductive Robotics) and General Motors, building autonomous mobile manipulation and AMR material-handling stacks. Has hands-on depth in SLAM/navigation (Cartographer/Nav2), perception, and simulation, and has directly modified Cartographer to handle real-world sensor dropouts. Currently working on fleet-scale mapping capabilities (map merging/editing, trajectory pruning) for multi-robot deployments.”
Executive Software Engineer/CTO specializing in real-time 3D, game engines, and BIM platforms
“Game/interactive systems engineer with shipped Unity/C# work (including performance gains on iOS) and experience building creator-facing tooling like a plain-language level scripting system. Also implemented an OpenAI-powered UGC dialogue/event generation pipeline with offline fallback, and built multiplayer collaborative editing in Unreal for an architectural drafting product using checksum + delta synchronization.”
Mid-level Full-Stack Software Engineer specializing in cloud and data platforms
“Full-stack engineer with experience spanning Amazon IMDb and Northeastern’s NeuroJSON portal, combining consumer product work with complex scientific data applications. Built IMDb’s streaming providers feature—described as the company’s most impactful feature of 2023—and has hands-on experience with React/Angular, GraphQL, AWS, Python services, and production monitoring.”
Senior Backend Software Engineer specializing in cloud, microservices, and AI systems
“Built an AI-powered job outreach application for his own job search and took it from idea to production use, owning architecture, FastAPI backend, retrieval/generation pipeline, frontend workflow, deployment, and iteration. Especially compelling for teams needing a pragmatic full-stack engineer who can turn LLM-based product ideas into usable, maintainable tools with measurable workflow impact.”
“Built end-to-end LLM/RAG systems for biological data and scientific literature analysis in a drug discovery setting, helping researchers explore disease insights and treatment hypotheses faster. Combines applied GenAI product work with strong production engineering, including monitoring, retrieval optimization, reusable Python services, and scalable deployment on AWS/Kubeflow.”
Intern Software Engineer specializing in machine learning and backend systems
“Built an AI-powered medical coding system at Clinpex that mapped 88,000+ clinical terms to standardized codes, achieving about 86% accuracy and cutting manual review time by over 80%. Brings hands-on backend ownership in a healthcare AI setting, with experience using semantic retrieval, LLM validation, and human review to handle ambiguity and reliability in a regulated domain.”
Mid-level Full-Stack AI Engineer specializing in agentic AI systems
“Full-stack engineer with strong ownership across production SaaS and AI agent systems, including a multi-tenant enterprise analytics product at Fractal Analytics and an archive intelligence platform for a real nonprofit. Stands out for combining deep backend/system design, secure AI/RAG implementation, and rapid zero-to-one execution—plus multiple hackathon wins and leadership roles.”
Senior Software Engineer specializing in AI-driven cloud-native platforms
“Engineer with unusual breadth: from a tiny startup building racehorse medical-record systems on credit-card chips for live racetrack demos to modern AI-powered contract intelligence platforms in production. Brings hands-on full-stack and backend depth across React, Python, .NET, PostgreSQL, Kubernetes, and Azure, with a track record of making complex, reliability-sensitive systems work in real-world conditions.”
Senior Unity Developer specializing in real-time 3D, VR/XR, and WebGL platforms
“Unity engineer with a rare mix of real-time multiplayer, cross-platform shipping, and applied LLM/avatar experience. Built production systems ranging from scalable social-game avatar customization and multiplayer sandbox tooling in Agora World to a low-latency AI negotiation roleplay avatar in Unity WebGL, while also owning client-facing event features end-to-end.”
Junior Game Developer specializing in Unity, VR/AR, and AI-driven gameplay
“Unity gameplay engineer with distinctive experience building AI-native game systems, including the backend NPC interaction architecture for AI2U, a generative AI escape room game. They combine Unity/C# gameplay engineering with backend API integration, prompt-driven NPC behavior design, and production-minded resilience for latency and server issues, plus shipped Android AR work using Vuforia.”
Mid-level Gameplay Engineer specializing in Unity and Unreal Engine
“Gameplay engineer with hands-on experience across Unreal Engine 5 and Unity, owning systems from level streaming/teleportation to motion-matched character movement. Has shipped/implemented multiplayer features including GAS-based replication with prediction/reconciliation and a deterministic lockstep runner using fixed-point math. Strong at diagnosing hard-to-repro physics issues and balancing performance/feel (e.g., mobile voxel A* pathfinding at 60 FPS, Chaos destruction tuned to avoid trapping players).”
Junior Full-Stack & Data Engineer specializing in cloud platforms and cybersecurity ML
“Built a hackathon "Patient Summary Assistant" backend focused on healthcare workflows, combining RAG-based summarization with HIPAA-minded privacy controls (NER redaction + encryption). Demonstrated strong infra skills by deploying on Kubernetes with Helm/HPA and GitOps (ArgoCD), plus migrating from OpenAI to an on-prem Llama 3 stack (vLLM, quantization, shadow-mode testing) and adding real-time Kafka ingestion for patient vitals/anomaly alerts.”
Mid-level Full-Stack Software Engineer specializing in FinTech and payments platforms
“Worked on payments and wallet transactions, with an emphasis on observability and root-cause analysis. Delivered end-to-end A/B testing optimization and implemented Jenkins-based CI/CD automation that reduced manual implementation to 35% and cut deployments to ~2 minutes, with attention to operational considerations like on-call/call rotations.”
Mid-level Full-Stack Software Engineer specializing in cloud-native microservices and data pipelines
“Amazon backend engineer who built and operated high-scale Java Spring Boot microservices on AWS (EKS/EC2) handling millions of daily transactions, with deep experience debugging p95 latency and database/ORM bottlenecks. Shipped an AI-driven real-time personalization feature by integrating SageMaker model inference end-to-end with low-latency caching and graceful fallbacks, and designed robust order/payment orchestration with retries, compensations, and DLQ-based escalation.”