Pre-screened and vetted.
Senior 3D/XR Software Engineer specializing in automotive interactive applications
“UE5 UI engineer who built a production-ready, modular training/procedure framework with editor tooling so curriculum designers and technical trainers could author content without Unreal expertise. Deep hands-on ownership across C++/Slate/UMG/CommonUI, including MVVM architecture, cross-platform input/navigation, and rigorous UI profiling/debug tooling that can be stripped from shipping builds.”
Mid-level Robotics & Control Researcher specializing in safe control for UAVs and manipulators
“Robotics software engineer who led an end-to-end learning-based UAV controller project, addressing oscillation issues through simulation, gain tuning, and a shift to geometric control. Has ROS experience spanning UAV mocap-based perception and an autonomous driving stack (LiDAR, mapping, AMCL, controller), plus real-world distributed ROS communication over WiFi with performance troubleshooting.”
Senior Software Engineer specializing in low-latency ad targeting and distributed backend systems
“Backend/platform engineer who built a high-scale audience segmentation and real-time targeting system using Spark/Glue + S3/Hudi and low-latency API services backed by Redis/relational stores. Demonstrates strong production rigor: Spark performance tuning to eliminate OOM failures, API idempotency/caching to cut p95 latency ~40%, and careful dual-run/feature-flag migrations with reconciliation and rollback runbooks. Experienced implementing layered security with JWT/OAuth, RBAC/ABAC, and database row-level security to prevent privilege escalation.”
Intern Full-Stack Software Engineer specializing in AI/ML and AWS cloud platforms
“Full-stack engineer who built an LLM-powered productivity web app (LifeOS) end-to-end with TypeScript/Next.js, Prisma, and Postgres, emphasizing fast iteration with stable API contracts and an isolated AI service boundary. Also built a security/compliance login-verification workflow at Medpace used within an internal admin portal for thousands of employees, and has AWS experience orchestrating batch GPU workloads with robust retry/idempotency patterns.”
Mid-level Python Full-Stack Developer specializing in Healthcare and FinTech
“Backend engineer with hands-on experience building a fraud-transaction monitoring system in Python/Flask, architected as Dockerized microservices and integrated with Kafka for high-volume streaming. Demonstrates strong performance and reliability chops across PostgreSQL/SQLAlchemy tuning (EXPLAIN ANALYZE, N+1 fixes, bulk ops), multi-tenant data isolation, and scaling via background workers + Redis caching, plus real-time ML inference deployment using TensorFlow on AWS.”
Mid-level Unity Developer specializing in VR/AR/XR training and WebGL experiences
“Unity/C# XR developer with hands-on experience building Meta Quest VR training modules and walkthroughs for non-technical users, emphasizing intuitive interaction design and performance on standalone hardware. Also built a room-scale treasure hunt game largely solo, owning the full lifecycle from design through optimization and polish, and uses AI assistants to accelerate debugging and refactoring while validating results via profiling and testing.”
Mid-level Software Developer specializing in full-stack engineering and game development
“Unity gameplay/AI engineer with driving-simulator experience who re-architected state-based AI using multithreading (including a threaded 2D collision/location checker) to nearly double AI traffic while improving frame rate. Has shipped on a Photon-networked title (Frankie's Revenge / RoboRevengeSquad) and is comfortable debugging tricky multiplayer spawning/movement issues with practical client-server test setups.”
Mid-Level Full-Stack Software Developer specializing in cloud-native web platforms
“Software engineer at Capital One who owned and shipped AI-driven personalization and internal insights dashboards end-to-end, emphasizing fast iteration with feature flags and tight user feedback loops. Built a TypeScript/React + Spring Boot/Python document automation platform with compute-heavy NLP microservices, async workflows, and production-scale reliability/performance practices (Kafka/RabbitMQ-style queues, Redis caching, tracing).”
Entry-Level Software Engineer specializing in Machine Learning and AI
“Master’s-level candidate with an academic project portfolio, including ownership of a Python-based video game recommendation system using unsupervised clustering. Has hands-on experience designing the system approach and validating recommendation quality with test cases, plus teaching assistant experience instructing Git/GitHub workflows; limited exposure to Kubernetes, GitOps, and large-scale infrastructure.”
Junior Software Engineer specializing in ML, distributed systems, and LLM applications
“Interned at Zonda where he built an AI-driven semantic search solution over ~280M housing/builder records. Iterated from local LLMs via llama.cpp quantization to a vector-embedding retrieval system, then boosted semantic accuracy with a custom spaCy NER layer and re-ranking, optimizing for latency through precomputation. Collaborated with economics-focused stakeholders to reduce manual document/paperwork time by enabling natural-language search over internal data.”
Mid-level .NET Full-Stack Developer specializing in Azure and enterprise web apps
“JavaScript engineer with hands-on experience improving performance in data-heavy table UIs (thousands of rows), including an open-source DataTables extension fix that reduced redundant AJAX calls via debouncing and was merged upstream. Comfortable profiling/benchmarking, optimizing DOM and network behavior, and collaborating with OSS maintainers through GitHub issues/PRs while also producing clear developer documentation and quick-start examples.”
Mid-level Full-Stack .NET Developer specializing in cloud-native microservices
“Full-stack engineer with primary depth in .NET Core and Python who has built and deployed end-to-end AWS applications (Lambda, API Gateway, S3, CloudFront) and supported them in production. Experienced in scaling large, data-driven workloads using queues/background workers, batching, and database tuning, with strong focus on API contracts, observability, and resilience patterns; also has hands-on React/TypeScript and some Spring Boot exposure.”
Intern Software Engineer specializing in full-stack and data systems
“Software developer with healthcare operations experience at Epic Systems (Referrals & Authorizations), delivering customer-facing tooling to speed manual insurance authorization/denial documentation and support future automation. Also supported an HRIS migration to Workday at Aloe Yoga, solving legacy ID interoperability via scripting and mapping, and demonstrates strong production debugging and test-driven maintainability practices.”
Senior Digital Twin & Simulation Engineer specializing in AI-driven manufacturing automation
“PhD-trained engineer with ~3.5 years of consulting experience building simulation/ML-driven manufacturing software. Deployed an ML surrogate model as a .NET C# DLL integrated with MES workflows, and resolved a critical pre-production latency issue by redesigning serialization/storage. Also built Python-based integrations across CAD/CAE tools and cloud material databases using an XML data model, with a strong interest in digital twins and real-to-sim/sim-to-real robotics workflows.”
Software Engineering Manager specializing in Enterprise SaaS, ERP, and FinTech platforms
“Engineering leader/player-coach who helped ship a web-based ERP SaaS release (Nov 2025) as part of a long-term migration from a legacy desktop ERP, designing a multi-API architecture (Oracle + EF Core, caching, integrations) and enforcing rigorous code review quality gates. Previously led development of a low-latency, multi-service high-frequency trading platform at a startup hedge fund (Capitalogix Trading), leveraging async/multithreading, event-driven messaging, NoSQL, and WebSockets.”
Staff DevOps/SRE Engineer specializing in AWS, Kubernetes, and GitOps
“Infrastructure-focused engineer with Vonage experience modernizing early-stage cloud architecture (Terraform modularization, blue-green deployments, containerization, and zero-downtime database migration planning to Aurora). Also built a local end-to-end side project, Vastu AI, combining a custom-trained YOLO model (Roboflow-labeled data) with a locally hosted LLM via Ollama to generate a vastu compliance report from floor-plan images.”
Senior Unreal Engine Developer specializing in open-world RPG systems and multiplayer
“Unreal Engine (UE5) gameplay engineer who built large-scale open-world RPG systems end-to-end, including world streaming, AI ecosystems, and networked combat. Strong multiplayer focus: used Unreal Insights/custom profilers to identify replication/physics bottlenecks and delivered >40% frame stability improvement via relevancy checks and proxy-physics strategies, plus deterministic fixed-step simulation with rollback/state correction.”
Director-level Engineering Leader specializing in usage-based metering, FinOps, and GenAI platforms
“Founding Principal Engineer/Head of Engineering at Amberflo (Seed $5M Homebrew; Series A Norwest) who built and shipped an AI Gateway + real-time LLM cost metering/pricing MVP end-to-end (control plane/data plane, AWS infra, CI/CD). Known for extremely fast MVP cycles (often 1–2 weeks), scaling teams (50–60 hires), and driving major pivots (usage-based billing to FinOps) by repurposing an existing metering/pricing platform; based in Chicago and has led a Silicon Valley startup remotely with frequent Bay Area travel.”
Senior Full-Stack Software Engineer specializing in Python, FastAPI/Django, and Azure
“Backend/data engineer with production experience building real-time IoT telemetry pipelines for wind/solar assets at Siemens (FastAPI on Azure Event Hubs/Service Bus, Cosmos DB + SQL Server) and deploying GPS/fleet telematics microservices on AWS ECS Fargate with Terraform and blue/green CI/CD. Demonstrated strong reliability and performance chops, including a 30s-to-<100ms SQL optimization and owning a Kafka pipeline incident resolved in ~20 minutes.”
Mid-level Full-Stack Developer specializing in cloud-native web applications
“Software engineer with strong end-to-end ownership of search and listing systems (React/TypeScript frontend with Node.js + Spring Boot backends), focused on shipping fast while managing risk via feature flags, testing, and metrics. Demonstrated measurable UX/performance wins (reduced latency and search abandonment) and built internal observability tooling (dashboard + alerts) that improved incident response. Experienced with microservices reliability patterns including idempotency and dead-letter queues.”
Senior Full-Stack Engineer specializing in React/Node.js and enterprise web applications
“Senior frontend engineer with experience leading high-impact React/TypeScript products at HelloFresh and CAA, including an A/B-tested onboarding flow shipped across multiple international brands. Modernized a legacy .NET frontend to Next.js using SSR and performance techniques (caching/memoization/lazy loading) and implemented robust testing/monitoring (Cypress, Honeycomb, GA) in fast-paced, production-deploy environments.”
Intern-level Computer Vision & Graphics Engineer specializing in real-time 3D simulation
“Real-time 3D/C++ developer with hands-on engine-level systems work, including a 3D positional audio/Doppler pipeline stabilized against frame-rate jitter via fixed-timestep + interpolation architecture. Built a runnable 3D engine project featuring custom collision detection/response (AABB, SAT, sphere) with unit and edge-case testing, and has UE5 multiplayer movement experience implementing a custom sprint mode using Character Movement (SavedMove, intent prediction).”
Senior Technical Artist specializing in Unreal Engine shaders, optimization, and tools
Senior Game Designer specializing in systems, progression, live ops, and AI
“Level designer/gameplay systems designer who shipped on Squid Game Unleashed, taking ownership of bot navigation and a dynamic bot-profile system to keep matches flowing and bots feeling human via telemetry-driven tuning (Tableau/heatmaps). Also built a lightweight minigame variant/rules framework to rapidly ship fresh live-service content with minimal engineering/art overhead, and has live-ops economy/event design experience from MyVegas Bingo.”