Pre-screened and vetted.
Senior Unreal Engine Game Developer specializing in multiplayer systems and VR
“Gameplay/network systems developer with shipped experience at Narsun Studios and Volition, including end-to-end ownership of a custom multiplayer session system for a VR title built on Unreal Online Subsystem with dedicated servers on AWS GameLift and PlayFab backend. Strong in profiling-driven optimization, scalability/load testing, and data-driven progression/balance (GAS), with telemetry-led changes that improved retention by ~20%.”
Mid-Level Software Development Engineer specializing in full-stack and LLM/AI systems
“AI engineer with hands-on production experience building an end-to-end RAG system that reduced document-answering time from hours to minutes, improving accuracy through chunk overlap and hybrid BM25+semantic retrieval. Also built a LangGraph-based agent that researches company financial news via web search (Google Serper), using Pydantic structured outputs and checkpointing for reliability; experienced collaborating with non-technical stakeholders at JPMC and communicating ROI.”
Director-level Engineering Leader specializing in enterprise SaaS and cloud-native platforms
“Engineering leader/player-coach who modernized a legacy C#/SQL Server system to Snowflake + Python on GCP, enabling ~30x scale and supporting hundreds of millions of transactions per day per customer. Strong in architecture tradeoffs (Snowflake vs Databricks), production reliability (New Relic, logging/alerting), and lightweight process improvements like a rigorous Definition of Done and structured PR reviews.”
Mid-level Solutions Engineer specializing in AI automation and hybrid cloud infrastructure
“Built and productionized AI-driven insurance claims document intelligence/automation at American Family Insurance, integrating OCR/NLP models and a rules-based validation layer into existing claims systems via APIs. Delivered measurable impact (≈28% accuracy lift, ≈35% reduction in manual processing time) and modernized legacy workflows with phased cloud migration, feature flags, parallel runs, and CloudWatch-based monitoring.”
Mid-level Full-Stack Developer specializing in cloud-native microservices and distributed systems
“Software engineer with hands-on ownership of both fintech checkout improvements (saved payment methods/one-click checkout with tokenization and feature-flag rollouts) and production LLM/RAG systems for customer support. Demonstrates strong operational rigor via guardrails, evaluation loops integrated into CI/CD, and scalable data pipelines handling messy PDFs/CSVs/logs with reliability and observability.”
Entry-Level Software Engineer specializing in AI/ML and Full-Stack Development
“Backend engineer who built an NL-to-SQL system at Target, using a multi-step LLM pipeline with vector-store schema retrieval and SQL validation to safely answer business questions. Strong in production FastAPI systems (async, Pydantic, Docker/Uvicorn, load balancing) and security (OAuth2/JWT, scopes, and database row-level security), with experience migrating Flask apps to FastAPI + PostgreSQL using strangler/feature-flagged canary rollouts.”
Mid-Level Full-Stack Software Engineer specializing in cloud-native MERN microservices
“Full-stack engineer who built an internal user-activity tracking and reporting system end-to-end using React/TypeScript, Node/Express, and Postgres, deployed on AWS (EC2/ALB, S3/CloudFront) with CloudWatch observability. Emphasizes reliability and data correctness via idempotent ingestion, retries with exponential backoff, backfills/reconciliation, and performance tuning as data scales, and has experience shipping quickly in ambiguous early-stage startup conditions.”
Junior Cloud & AI/ML Engineer specializing in AWS GovCloud and MLOps
“Robotics software engineer with hands-on ROS 2 autonomy experience on an obstacle-avoiding quadrotor (ROS 2 + Gazebo + PX4 + Nav2/SLAM), including custom work to extend Nav2 into a 3D aerial domain and output PX4 trajectory setpoints. Also built cost-saving ML infrastructure (PostgreSQL + AWS data-cleaning pipeline) and improved object detection accuracy by 40% using CUDA/PyTorch, with strong containerization and CI/CD practices (Docker + Kubernetes, aggressive version pinning) to prevent environment drift.”
Junior Gameplay Programmer specializing in Unreal Engine C++ and FPS/VR mechanics
“Unity VR game programmer with professional experience shipping a VR experience targeting Meta Quest and SteamVR, including prior VR tech QA experience at Rockstar. Served as the only core tech programmer on a team, owning physics/player controller/gameflow while building designer-friendly workflows so non-coders could create content. Also built a largely solo FPS project (Project Alpha) and later evolved it into a multiplayer game with a data-driven weapon system.”
Senior Python Developer specializing in data engineering, MLOps, and cloud platforms
“Backend/data engineer with production experience building secure Django/DRF APIs (JWT RS256 + rotating refresh tokens), background processing with Celery, and strong reliability practices (timeouts, retries/backoff, structured logging, audit trails). Has delivered AWS solutions spanning Lambda + ECS with IaC/CI-CD and built Glue/PySpark ETL pipelines with schema evolution and data-quality quarantine patterns; also modernized a legacy SAS pipeline to Python/PySpark with parallel-run parity validation and phased rollout.”
Principal Software Architect specializing in AI/ML and cloud-native full-stack platforms
“AI/LLM engineer who built a production content-generation system for nursing education, combining multimodal RAG over proprietary PDFs (including images) with structured Cosmos DB data and external sources. Strong focus on production reliability—prompt-chaining with LangChain, validation/guardrails, and Azure-based monitoring/observability—plus experience designing Azure AI agents with tool integrations like Bing Search.”
Junior Software Engineer specializing in AI, computer vision, and medical imaging
“Unity developer with deep GPU compute experience who shipped a web-deployed CAD-style app requiring real-time mesh manipulation, solving performance and browser memory-limit issues via compute shaders and mesh chunking. Built an independent Unity gravity simulation using Schwarzschild approximation and geodesic integration, and has also worked on game-engine threading/job-queue architecture using AI-assisted workflows.”
Senior Full-Stack Software Developer specializing in IoT and cloud systems
“Frontend-focused engineer who built a full movie recommendation system from concept to production, comparing classic collaborative filtering with LLM-based recommendation approaches on AWS. Emphasizes scalable architecture, strict TypeScript data contracts, and high-quality Next.js/React UI patterns (defensive states, scoped state management, performance optimization) with disciplined QA and feature-flagged rollouts.”
Principal Unity/C# Developer specializing in mobile and live-service games
“Unity gameplay developer who led implementation of an airport scene for Duplo Town (children’s physics/exploration game), adding multiple unspecced interactions that significantly increased polish and playfulness and delighted testers/clients. Principal/lead-level engineer with strong sprint planning and impact-vs-effort prioritization, plus experience designing asynchronous client-server interactions and state management (aware of Photon-style real-time multiplayer sync).”
Executive Technology Leader specializing in enterprise architecture, AI, cloud, and digital transformation
“Senior technology leader and hands-on builder spanning enterprise architecture and product/engineering leadership across healthcare and entertainment. Has led high-impact cloud and security architecture decisions (including establishing a private cloud to address scalability/security at massive scale) and scaled orgs 300% using pod-based team structures. Currently building an AI-supported hydroponics/vertical farming IoT framework (ESP32 + Azure) and a musician collaboration platform (React + Neo4j + AWS).”
Mid-level Full-Stack Software Engineer specializing in cloud and AI-enabled applications
“Product-focused full-stack engineer (70/30 app vs infra) with Accenture experience and recent AI workflow work, shipping end-to-end systems from React/TypeScript UIs through FastAPI backends to Postgres. Built an AI-driven data extraction platform with async job APIs, strict schema validation, and strong observability, and has operated AWS ECS-based deployments with real incident mitigation (DB connection exhaustion/latency under traffic spikes).”
Mid-level Full-Stack Engineer specializing in cloud-native microservices and DevOps
“Backend engineer with strong Python/FastAPI microservices ownership, including an ML-serving service with embeddings, async DB access, and Redis caching to reduce latency under high load. Experienced deploying and operating containerized services on Kubernetes using GitOps (Argo CD/Helm) with automated CI/CD, plus hands-on Kafka streaming pipeline tuning and enterprise migration work (Infosys) using blue-green/active-passive strategies.”
Mid-level Full-Stack/Backend Engineer specializing in Java microservices and cloud platforms
“PayPal ML/AI practitioner who built and productionized a hybrid recommendation engine (BERT/LLM embeddings + collaborative filtering + XGBoost ranking) on AWS with end-to-end MLOps and orchestration. Addressed real-world issues like cold start and embedding latency (ONNX, clustering, caching, PySpark/Delta Lake) and drove a 27% lift in upsell conversion via A/B testing and stakeholder collaboration with marketing.”
Junior Backend Software Engineer specializing in microservices and API platforms
“Backend engineer with strong performance and security instincts: built a Flask API for readability metrics with clean, testable modular design; optimized SQLAlchemy/Postgres to eliminate N+1 issues (800ms to 120ms). Also implemented an LLM-powered natural-language travel search using Claude Sonnet + Amadeus with RAG and anti-exploitation safeguards, plus multi-tenant isolation via Postgres RLS and Redis caching that cut search latency from ~20s to ~4–5s while reducing storage costs.”
Mid-level Generative AI Engineer specializing in LLM apps, RAG, and MLOps
“LLM/GenAI engineer with US Bank experience building a production financial-document intelligence platform using LangChain/LangGraph, GPT-4, and Amazon OpenSearch. Delivered a RAG-based assistant for compliance/audit teams with grounded, cited answers, focusing on reducing hallucinations and latency, and deployed securely on AWS (SageMaker/EKS) with CI/CD and evaluation tooling (LangSmith, RAGAS).”
Executive Technology Leader (CTO) specializing in IoT sensing, AI/ML, and RF/embedded systems
“Currently a startup CTO who thrives on building new technology stacks and rapidly turning technical ideas into products. Interested in partnering with a CEO/business team to commercialize embedded/edge concepts such as multi-sensor drone localization (video/audio/RF with SDR), low-cost solar+battery power nodes networked via LoRa, and an Amazon Sidewalk/LoRa connectivity device with cloud management.”
Mid-level Full-Stack Java Engineer specializing in microservices, cloud, and event-driven systems
“Software engineer at Procter & Gamble focused on warehouse/operations systems, building near-real-time order/inventory visibility using Java/Spring Boot, React, Kafka, PostgreSQL, and Redis with measurable latency and load-time gains. Also shipped internal LLM/RAG knowledge assistants grounded in company runbooks and workflows, implementing guardrails and an evaluation loop that drove concrete retrieval improvements (document chunking) and regression prevention.”
Mid-level Full-Stack Developer specializing in AI-powered analytics platforms
“Backend/DevOps engineer pivoting into robotics/space, building hands-on ROS2 (Humble) skills via Gazebo simulations and experimenting with Nav2 and slam_toolbox. Brings strong distributed-systems and real-time debugging practices (profiling, instrumentation, QoS/retry patterns) and is actively learning perception and control fundamentals to transition into autonomous robotics.”