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Vetted C++ Professionals

Pre-screened and vetted.

SB

Soorya Boopal

Screened

Entry-level Robotics Engineer specializing in autonomous systems and computer vision

Tempe, AZ1y exp
Arizona State UniversityArizona State University

Robotics software engineer with ~4 years of ROS experience who implemented a real-time diffusion-policy control loop entirely in Gazebo, focusing on inference-latency reduction (warm-start + truncated denoising) for stable closed-loop execution. Has hands-on experience building custom ROS control nodes, optimizing AMR navigation (SLAM + RRT) with sensor-fusion for dynamic obstacles, and designing deterministic multi-robot coordination; also uses Dockerized ROS environments and automated simulation/benchmark pipelines.

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SM

Sakshi More

Screened

Mid-level Full-Stack Software Engineer specializing in cloud, data science, and ML systems

Texas, USA4y exp
Granite ConstructionUniversity of Texas at San Antonio

Backend/data engineer focused on AWS-based, low-latency event processing for market data and social-signal sentiment systems. Has led a monolith-to-event-driven migration with feature-flagged incremental rollout, and emphasizes production-grade security (OAuth2/JWT, secrets management, Supabase RLS) and data integrity (deduplication/idempotency) under high-volume spike conditions.

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YS

Mid-Level Software Engineer specializing in backend, cloud, and scalable APIs

Remote, United States4y exp
FILMIC TECHNOLOGIESUniversity at Buffalo

Backend Python engineer who has built an LLM agentic tutoring/assignment helper with a custom pipeline for parsing visually complex textbooks (integrating AlibabaResearch VGT and implementing missing preprocessing from the paper), improving RAG grounding with ~90% cleaner extracted text. Also led major platform scaling work by refactoring monolithic image processing into Celery-based async microservices on AWS (GPU/CUDA + S3), and implemented Kafka streaming for payment webhooks with strict ordering, idempotency, and multi-zone fault tolerance.

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AP

Ashay Panchal

Screened

Mid-level Software Engineer specializing in AI-driven distributed systems

San Jose, CA4y exp
Be Still AnalyticsNortheastern University

Backend engineer who built a high-stakes, privacy-first platform at be Still Analytics for survivors of domestic violence, emphasizing anonymity, security, and reliability. Experienced with GenAI backends (LangChain + AWS Bedrock) including RAG to prevent hallucinations, plus cloud-native scaling (Docker/Kubernetes) and cost-saving migrations from legacy VMs to serverless (30% reduction).

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Senior XR Engineer specializing in spatial computing and cross-platform Unity systems

San Jose, CA9y exp
Visutate IncIzmir Institute of Technology

XR/Unity developer who built an underwater experience (Visutate) featuring reactive flocking fish that respond to user presence and hand-feeding interactions. Also implemented multiplayer using Unity Netcode, addressing sync challenges via reduced streamed data and client-side prediction; prefers impactful work in startup-style environments.

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SB

Stuart Brooks

Screened

Senior VR and Gameplay Programmer specializing in Unity and immersive interaction systems

Stockholm, Sweden10y exp
Resolution GamesUniversity of Bolton

Unity gameplay engineer with hands-on experience building infinite procedural large-world terrain systems and solving floating-point precision problems in multiplayer scenarios where players can be widely dispersed. Has shipped/operated Photon-based multiplayer and also built custom server-authoritative networking with client-side prediction and reconciliation, including late-stage stabilization work fixing sync bugs that caused soft locks.

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FB

Mid-level Game/VR Software Engineer specializing in Unity and Unreal multiplayer

Catania, Italy4y exp
CruratedUniversity of Milan

Unity/VR multiplayer developer with Photon Fusion experience who focuses on "game feel" and networking performance—profiling input/velocity to replace linear interpolation with Animation Curves, and refining camera smoothing to improve playtest feedback. Also has Unreal Engine C++ multiplayer experience with Epic Online Services and applies bandwidth-minimization strategies for smooth real-time VR under latency.

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RP

Mid-level Full-Stack Software Engineer specializing in cloud microservices

United States6y exp
Pinnacle Arc LLCUniversity of North Carolina at Charlotte

Backend/full-stack engineer (Cognizant) who owned a customer-facing document validation platform for onboarding/compliance and emphasized fast, reliable delivery through CI/CD automation (Jenkins/AWS) and containerized releases (Docker/Kubernetes). Also built an internal support dashboard that replaced manual log checks with real-time error visibility, significantly reducing investigation time, and has hands-on experience scaling microservices with idempotency, retries/DLQs, and distributed logging.

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AT

Ayesha Tazeen

Screened

Mid-level Gameplay Programmer specializing in Unreal Engine and Unity

Newcastle Upon Tyne, U.K.5y exp
Red Rover InteractiveNewcastle University

Unity/VR developer who shipped the Meta Quest game "ARCADE PARADISE," contributing features, resolving long-standing bugs, optimizing performance, and documenting internal build/setup workflows. Also built an "Axe Throw" Unity project largely solo featuring a custom C++/OpenCV motion-detection plugin (including low-light detection and noise elimination) and later mentored/onboarded junior developers onto the project.

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AK

Junior DevOps/Software Engineer specializing in CI/CD automation and cloud monitoring

Lubbock, Texas3y exp
Chick-fil-ATexas Tech University

Software engineer with end-to-end ownership of a Qt/C++/QML desktop app for monitoring/configuring equipment, including hands-on UI performance optimization. Also built a web-based AI agent interface (React/TypeScript + Python Flask) with strong API contract discipline and async state handling, and improved microservices reliability using idempotency, DLQs, and observability. Created an internal CI/CD automation tool adopted across engineering and operations teams, adding safer rollbacks and better error messaging based on feedback.

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SK

Mid-level Autonomy Engineer specializing in drone robotics and LiDAR SLAM

Atlanta, GA3y exp
JouleaWorcester Polytechnic Institute

Autonomy Engineer at Joulea Inc (Atlanta) with ~3 years building a drone autonomy stack end-to-end, spanning controls, swarm path planning, SLAM/LIO, and multi-sensor fusion (lidar/IMU/GPS RTK/camera). Notable work includes lidar degeneracy detection using Hessian-based constraints in an EKF and fusing visual odometry to reduce drift, plus ongoing lidar-camera synchronization and calibration.

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VS

Mid-level AI Systems Engineer specializing in agentic evaluation and multimodal voice agents

4y exp
AGI IncUniversity at Buffalo

Co-founder at Skoolive who built a multi-agent LLM application to help users understand complex research papers (including PDF interaction and flowchart-style representations), moving from prototype to production using Gemini SDK and deployment to Runway. Also developed and demoed a web-agent benchmarking framework, running hands-on sessions with customer-facing teams to improve agent reliability and drive adoption.

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AM

Mid-level Robotics/Software Engineer specializing in autonomous navigation and ROS2

Newark, Delaware4y exp
University of DelawareUniversity of Delaware

Early-career robotics software engineer with a couple years of ROS/ROS2 experience focused on agricultural mobile robots. Led integration of a Livox MID-360 3D LiDAR on the Farm-ng Amiga platform, patching ROS2 drivers/QoS and building a 3D-to-2D mapping pipeline so Nav2 could run reliable SLAM/navigation in GPS-denied greenhouse/hop-field environments, enabling stable autonomous row-following.

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JB

Intern Software Quality Engineer specializing in QA automation and robotics

3y exp
PanduitCalifornia State University, Sacramento

Robotics project manager and software lead for an underwater ROV (MATE 2024–2025), building a ROS 2 Jazzy stack on Raspberry Pi and a serial Pi-to-Arduino thruster control system for a 6-thruster configuration. Also has internship experience creating automated functional test pipelines using Jenkins, Selenium, and Python, plus exposure to Isaac Sim for simulated/synthetic data generation in an embodied AI hackathon.

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JG

Jasdeep Gill

Screened

Mid-Level Software Engineer specializing in AI and web development

Abbotsford, Canada5y exp
OutlierSimon Fraser University

Built an OCR backend that trains a custom Tesseract model for proprietary fonts and scales via multi-tenant isolation (tenant-scoped APIs, per-tenant storage, JWT+RBAC). Improved high-load image processing by shifting OCR to async worker queues and adding Redis caching, cutting processing time by ~66%, and also integrated Claude API to auto-generate test cases on code changes.

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SK

Mid-level AI/ML Engineer specializing in NLP, computer vision, and MLOps

Remote, NJ5y exp
Tungsten AutomationPace University

Built and deployed a production LLM/RAG intelligent document understanding platform for healthcare clinical documents (notes, discharge summaries, diagnostic reports), integrating spaCy entity extraction, Pinecone vector search, and a Spring Boot API on AWS with monitoring and guardrails. Demonstrates strong MLOps/orchestration (LangChain, Airflow, Kubeflow/Kubernetes) and a metrics-driven evaluation approach, and partnered with a healthcare operations manager to cut manual review time by 80%.

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HK

Harsh Kumar

Screened

Junior Full-Stack Engineer specializing in web apps, cloud services, and data migrations

Remote1y exp
MindSpark VenturesArizona State University

Built SparkyAI, a gamified college-essay writing assistant (hackathon project at ASU in 2025) using React/styled-components, Firebase (OAuth/DB), and OpenAI APIs, with concrete scalability and performance measures like rate limiting, indexed queries, code splitting, and conversation caching. Also designed a global low-latency voice-to-LLM architecture leveraging WebRTC, regional containerized services, global load balancing, streaming STT/TTS, and end-to-end encryption with minimal logging.

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RV

Rahul Vemuri

Screened

Mid-level Data Engineer specializing in AI/ML, RAG systems, and cloud data pipelines

Malvern, PA4y exp
PQ CorporationPenn State Great Valley School of Graduate Professional Studies

Built a production lead-generation system using AI agents that researches the internet for relevant leads and integrates RAG-based contact enrichment/shortlisting aligned to existing CRM data, enabling sales reps to focus more on selling. Also has hands-on AWS data orchestration experience (Glue, Step Functions) moving raw data into Redshift and evaluates agent performance with human-in-the-loop plus BLEU/perplexity metrics.

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HS

Hazim Shaikh

Screened

Mid-Level Software Engineer specializing in AWS microservices and distributed systems

Remote, CA3y exp
Cloud Data TechnologySacramento State

CloudData engineer who productionized an LLM assistant for a warehouse/logistics customer by wrapping it as a versioned, containerized API with guardrails, deterministic post-processing, and full observability. Experienced diagnosing real-time RAG/agentic incidents (latency spikes and confident-wrong answers) using trace-based isolation, replay in staging, retrieval tuning, and canary releases. Regularly runs technical demos/workshops and partners with sales on security/IAM, SLAs, and pilot rollouts to drive adoption.

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AV

Junior Game Developer specializing in gameplay systems, UI, and procedural generation

Boston, MA2y exp
Game Design Lab, Northeastern UniversityNortheastern University

UE5 gameplay scripter (Blueprint-focused) from small startup teams who specializes in setting up core project architecture (game loop/data flow, controller, game instance, UI/menu) and building modular systems reused across multiple games. Rebuilt a save-system architecture from scratch to replace a problematic asset and improve scalability/maintainability, and has hands-on performance optimization experience (profiling, level streaming, Nanite-to-LOD tradeoffs). Also implemented a realistic cricket match simulation using Markov chains and transition matrices.

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YM

Yang MA

Screened

Junior Backend Software Engineer specializing in search, data systems, and LLM applications

New York, NY2y exp
Bevel HealthUniversity of Pittsburgh

Built a contract and customer documentation retrieval solution for Urban Studio, designing a RAG + Elasticsearch hybrid search stack (RRF + cross-encoder reranking) with a strong emphasis on chunking/data quality and hallucination reduction. Experienced in diagnosing LLM workflow issues via observability traces and tailoring technical demos to developer concerns like reliability and high concurrency.

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AB

Senior Computer Vision Engineer specializing in industrial automation and 2D/3D perception

Nashville, TN8y exp
Universal RoboticsUniversity of Houston-Clear Lake

Machine-vision engineer who designed an end-to-end inline inspection station for white wood pallets, combining laser line profilers with 2D color line-scan imaging to detect protruding nails (~2mm threshold) at conveyor speeds. Solved real production constraints (lighting reflections, per-trigger depth/color alignment, barcode tracking) and improved system accuracy from ~80% to 99.5% using barcode symbology changes and Keyence reader AI features.

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JV

Jyothsna V

Screened

Mid-level Backend Software Engineer specializing in Python/FastAPI and cloud-native microservices

USA4y exp
Coke One North AmericaWestern Illinois University

Backend engineer who evolved Coca-Cola bottlers' Trade Promotion Optimization platform at Coke One North America, building domain-focused microservices in Node.js and Python (Flask/FastAPI) with PostgreSQL. Experienced in multi-tenant security (OAuth2/JWT, RBAC, row-level scoping by bottler/region), API contract/versioning discipline, and Azure DevOps-driven incremental rollouts with strong observability.

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