Pre-screened and vetted.
Mid-level Machine Learning Engineer specializing in cloud-native GenAI and RAG systems
“Built and productionized an internal GenAI chatbot that makes company policy/SOP knowledge instantly searchable, using a secure RAG architecture on AWS (Bedrock/Titan embeddings/OpenSearch Serverless, Textract/Lambda/S3 ingestion, Claude 3 Sonnet). Demonstrates strong MLOps/orchestration experience (Airflow, Step Functions with Lambda/Glue/SageMaker) and a rigorous reliability approach (RAGAS metrics, A/B testing, citation validation, monitoring), including collaboration with compliance stakeholders via review dashboards.”
Senior Game Programmer specializing in Unity gameplay systems and animation tech
“Unity developer with cross-platform shipping experience (console and mobile) who optimized an open-world game to run on Nintendo Switch at 30 FPS by building a dynamic character pooling/occlusion-culling management system that created the illusion of hundreds of NPCs with only ~30 active. Has owned core character systems (player/NPCs, customization, interactions) and also applies AI tools to rapidly iterate on personal projects like a profitable trading bot strategy.”
Junior Software Engineer specializing in robotics simulation and machine learning
“Undergraduate AI/robotics research assistant who built a city-scale robotics simulation stack for embodied question answering, including JSON-driven environment generation and a ROS 2 pipeline bridging Isaac Sim sensors (CV/LiDAR) to external ML/RL algorithms. Also created and deployed an open-source library workflow tool adopted across multiple local libraries, using GitHub Actions CI/CD for signed releases and automated updates.”
Intern Robotics Software Engineer specializing in ROS2 multi-robot autonomy
“Robotics intern at the University of Delaware who built and debugged ROS2-based multi-robot coordination systems, focusing on real-time reliability (timestamp alignment, latency/jitter instrumentation, QoS/executor tuning). Also improved SLAM stability by fixing LiDAR/encoder synchronization and tuning state-estimation parameters, with a simulation-first workflow using Gazebo and Docker/CI for reproducible deployments.”
Junior AI Software Engineer specializing in RAG agents and cloud data platforms
“AI Software Engineer (student employee) at University of Washington IT who helped deploy "Purple," a governed, explainable LLM platform on Azure used by 100,000+ students/faculty/staff. Independently led scalable reliability efforts by building automated agent quality/load/red-team testing and CI/CD health validation (Playwright/Node.js, Azure DevOps), and previously built an explainable AI scheduling assistant for clinical operations at Proliance Surgeons.”
Junior Machine Learning Engineer specializing in semantic search and retrieval systems
“Built and shipped a production RAG system (“TROJAN KNOWLEDGE”) for answering questions over technical PDFs, using a 3-stage retrieval stack (BM25 + FAISS + cross-encoder) to lift F1 from 71% to 84%. Drove major performance gains with a 3-level cache (memory/Redis/disk) cutting latency from ~200ms to ~10ms, and added Prometheus/Grafana monitoring plus LangChain-based fallback logic to handle OpenAI rate limits under load.”
Intern Mechanical Engineer specializing in robotics design and CAD
“Robotics engineer focused on MATLAB-based simulation and system-level/mechanical aspects of robot safety and coordination. Built an obstacle detection/collision-avoidance approach for a SCARA robot in shared human workspaces and optimized a swarm robotics simulation via priority-based task allocation and congestion-aware routing; currently ramping up on ROS concepts and interested in Gazebo + Docker/CI/CD for end-to-end robotics workflows.”
Principal Hardware & Systems Architect specializing in edge AI and biometrics
“Career startup operator now building a self-funded venture in home, professional, and industrial automation plus physical access control. Brings hands-on early-stage hardware/platform development experience along with investor-facing fundraising support, including technical presentations and introducing new ventures to existing funding relationships.”
Mid-level Robotics Software Developer specializing in ROS and autonomous mobile robots
“System-level robotics software engineer with production experience in both ROS 1 and ROS 2 who served as technical owner for an initial ROS1→ROS2 migration, including catkin→ament/colcon and refactoring core communication nodes. Strong in hardware-validated integration work—debugged intermittent message drops by tuning ROS 2 QoS for embedded firmware interfaces and stabilized real-time navigation behavior through timing/telemetry analysis and cross-team coordination.”
Executive Technology & Product Leader specializing in games, platforms, and real-time systems
“Engineering leader with gaming and fintech/trading-firm experience who built a sponsor-funded gaming rewards platform (AmEx-style) requiring integrations across Steam/Epic/Xbox/PlayStation and Discord. Emphasizes production-grade, 12-factor delivery with Terraform/Docker/CI/CD and automated testing, plus pragmatic org scaling and remote-team culture built on aligned autonomy and trust.”
Senior AI/ML Engineer specializing in machine learning and cloud-native AI systems
“ML/AI engineer with hands-on ownership of production recommendation and GenAI systems, spanning experimentation, deployment, monitoring, and iteration. Stands out for delivering measurable outcomes—22% CTR lift, 15% conversion lift, and a 30% reduction in support tickets—while demonstrating strong judgment on latency, cost, and safety tradeoffs in real-world systems.”
Senior Unity Engineer specializing in VR/AR and game systems
“Unity generalist and lead engineer with shipped Meta Quest VR experience, including leading the refactor of BoxVR into FitXR (subscription multi-studio fitness app) and running the core tech team. Also built and shipped a mobile wingsuit game (Wingsuit Pro) with one artist that reached #1 in Sports in 8 regions, demonstrating strong gameplay iteration and performance optimization expertise.”
Mid-level Software Engineer specializing in cloud-native systems and AI automation
“Software engineer with hands-on experience shipping production AI agents and end-to-end ecommerce workflows. They built a customer support automation agent with strong guardrails and evaluation practices, then improved it post-launch using real user data to cut latency ~30% and token cost ~25%. Also drove a zero-to-one self-serve order modification product across React UI, backend services, and cross-functional alignment.”
Mid-level Full-Stack Engineer specializing in cloud-native microservices and healthcare portals
“Backend/platform engineer in healthcare and consulting (Molina Healthcare, TCS) who productionized real-time eligibility/authorization and care navigation workflows with strong reliability and HIPAA security. Demonstrated measurable performance gains (≈40% latency reduction, ~99% uptime) using Spring Boot APIs, SQS decoupling, Redis caching, and deep observability, and regularly leads technical demos that accelerate client adoption.”
Mid-level AI/ML Engineer specializing in Generative AI and RAG pipelines
“AI/LLM engineer with healthcare domain experience who built a production clinical support “chart bot” for Molina, including PHI-safe ingestion of 200k+ PDF policies, vector retrieval, and a fine-tuned LLaMA served via vLLM on ECS Fargate. Demonstrated measurable performance wins (HNSW + namespace partitioning; 30% inference latency reduction) and a rigorous evaluation/monitoring approach, while partnering closely with nurses and operations teams to shape workflows and guardrails.”
Software Engineer specializing in full-stack development and AI/ML automation
“Backend Python engineer focused on production-grade automation and reliability, with hands-on experience designing scalable API systems on PostgreSQL and making pragmatic architecture calls (modular monolith over premature microservices). Demonstrated measurable performance wins (50–60% latency reduction) and strong operational rigor via observability, incremental rollouts/feature flags, and security patterns like JWT + RBAC + database row-level security.”
Mid-level Founding Engineer specializing in agentic AI for healthcare
“Founding engineer at Grosha who built and operated the backend from scratch, helping scale the product to 65+ countries in a fast-moving startup environment. Also brings healthcare AI experience from United Health Group, where they built backend pipelines for ambient AI scribing using transcription APIs and LLM orchestration with custom validation layers for clinical reliability.”
Mid-level Full-Stack Engineer specializing in cloud-native microservices and FinTech systems
Senior Software Engineer specializing in backend APIs and cloud-native services
Director-level Development Manager specializing in AWS cloud and DevOps
Mid-level Machine Learning Engineer specializing in MLOps and production ML systems
Mid-Level Full-Stack Software Engineer specializing in Cloud, Microservices & Distributed Systems
Mid-Level Full-Stack Software Developer specializing in enterprise web applications