Pre-screened and vetted.
Senior PHP Backend Developer specializing in e-commerce platforms and system architecture
“Unity-focused developer pivoting from web development (PHP/JavaScript) into game dev; built a player-facing Shipyard system enabling ship customization/upgrades that added a resource sink and increased player attachment. Demonstrates strong systems thinking and UX polish (icon/naming conventions, range visualization, feedback SFX/VFX) plus some exposure to RPC-style networking and Node.js prototyping.”
Junior Full-Stack Software Engineer specializing in web platforms and cloud-based systems
“Full-stack engineer with hands-on document extraction experience: built an end-to-end handwritten OCR pipeline using OpenCV + EasyOCR with spellcheck post-processing and a Tkinter-based manual correction workflow. Also brings practical distributed-systems and e-commerce reliability experience (REST orchestration, retries, logging, Stripe idempotency), and is candid about not yet shipping LLM agents to production.”
Entry-level Full-Stack Software Developer specializing in React, backend systems, and AI apps
“Full-stack engineer who has independently owned and shipped educational web products from concept through launch, including an AI-powered thermodynamics tutoring app and a physics learning platform tied to research publication. Strong in React plus AWS serverless architecture, with a clear pattern of working directly with non-technical stakeholders, iterating from user feedback, and maintaining production systems end-to-end.”
Junior Full-Stack Software Developer specializing in React/Next.js and TypeScript
“Junior Software Developer with a master’s in Interactive Media who studied XR and built a personal VR space. Already uses AI tooling (Windsurf Cascade) in day-to-day development for feature support and debugging, and is seeking a more structured, mentored environment while ramping into Unity/Meta Quest work.”
Mid-level Software Developer specializing in mobile apps and data/AI systems
“Fintech-focused mobile engineer who built and shipped a mobile wallet to both iOS and Android app stores, implementing biometric login and AI-driven KYC (face + ID verification). Demonstrates strong customer feedback loops and production problem-solving, including resolving iOS version-specific third-party AI integration issues and improving payment UX by moving from synchronous to asynchronous processing.”
Junior Full-Stack Java Developer specializing in FinTech microservices
“Full-stack engineer with production experience building a real-time order tracking system using React + Firebase/Firestore, emphasizing audit-friendly data modeling, state-machine-based status transitions, and strong post-launch ownership (performance, security rules, reliability). Demonstrated measurable frontend performance gains by isolating real-time updates to dynamic components and applying memoization, plus backend reliability patterns (idempotency, retries) and SQL query/index optimization validated with EXPLAIN ANALYZE.”
Entry-level Product Designer specializing in mobile-first UX and accessibility
“UX/product designer with a strong systems and technical-automation bent, combining accessibility-focused design with generative AI workflows. At Holistic Kids Foundation, they led an end-to-end registration redesign that cut drop-off 18%, raised accessibility 30%, and improved developer handoff speed 35% while supporting a 5,000+ user community.”
Junior Front-End Developer specializing in React and responsive UI
“Frontend React/TypeScript developer who built an admin dashboard for managing clients and artisans (users, profiles, transactions, activity). Emphasizes scalable organization (feature-based structure, reusable tables/forms/modals, shared styling with Tailwind), pragmatic state management (useState/lifted state/Context), and shipping discipline (peer reviews, basic test cases, staging validation, post-release monitoring).”
Senior Product Manager specializing in AI-driven engagement and gamification
“F2P product/game designer with live-ops experience on an NBC Group-owned mobile app in the MENA region (~200k users), driving personalization (segmented ads/trivia) and monetization (regional pricing, LTOs, season pass). Owns the full delivery lifecycle—PRDs/backlog through QA/UAT and release—and uses retention/conversion metrics and A/B testing to tune rewards and the game economy.”
Senior Applied AI Engineer specializing in RAG and full-stack systems
“Backend engineer with experience building an end-to-end civic tech AI platform that ingests city council meeting videos, transcribes them with Whisper, and enables natural-language Q&A via a LangChain/FAISS RAG pipeline. Demonstrated strong systems thinking by tuning retrieval for accuracy/latency/memory (cutting response time ~3s→1s and memory ~500MB→25MB) and by safely migrating an ERP from monolith toward services using dual writes, reconciliation, and idempotency to protect financial workflows.”
Intern Full-Stack Engineer specializing in AI-powered products
“Software engineer (internship experience) who built and owned an AWS serverless multi-user “challenge” feature end-to-end (UI + REST APIs + DynamoDB + deployment), delivering measurable gains in latency (-30%), debugging time (-50%), and join drop-offs (~-30%). Also productionized a multilingual RAG-based QA system with vector retrieval and guardrails, improving accuracy to ~85% and driving ~20% DAU growth.”
Intern UX/XR Designer specializing in AR/VR and rapid prototyping
“UX/UI designer with immersive tech focus: built a senior thesis VR beach stone-skipping experience where successful throws triggered real-world receipt-printer outputs, with hand-textured assets and extensive usability iteration for novice VR users. Also designed UI for architectural visualization software during an internship and ran stakeholder-driven research for an AR glasses speech-therapy concept, pivoting the design language to address skepticism around AI framing.”
Senior UI/UX & Graphic Designer specializing in web, mobile, and WordPress front-end
“Marketing-focused designer with 17 years of experience spanning enterprise and retail web projects, emphasizing simplified UX, responsive execution, and scalable Figma design systems for high-volume output. Also produces lightweight social marketing videos in CapCut with platform-specific exports and uses modular templates plus async Slack/Figma collaboration to ship campaigns quickly while staying on-brand.”
Intern Full-Stack Engineer specializing in Java, React, and cloud-native backend systems
“Frontend-focused engineer with startup experience (SmartPath, OPC AI) who owned and evolved an internal React/TypeScript component library treated like OSS—refactoring core form and API wrapper modules for stability, type safety, and smaller bundles. Comfortable diagnosing production issues via logs/API traces and shipping end-to-end fixes with tests and documentation, including internal workshops to drive adoption.”
Senior Product Designer specializing in AI-native products and enterprise SaaS
“Product designer at FRCC with strong systems thinking and front-end fluency, leading end-to-end redesigns across content and AI workflow products. Notable for pairing measurable UX gains (54% to 91% task success, 12% subscription growth) with faster delivery, including compressing design-to-production from 8 weeks to 3 weeks and shipping an AI request-routing product live in 2.5 weeks.”
Senior Unity Developer specializing in gameplay, multiplayer, and backend integration
“Unity gameplay engineer who has shipped mobile and Meta Quest VR titles, leveraging DOTS/ECS for large-scale war/rts-style scenes and mobile performance. Built multiplayer features using Photon PUN 2 with PlayFab matchmaking/backend and implemented live network debugging/recovery strategies. Also prototyped an AI/LLM-assisted pipeline for generating and validating gameplay/level content via structured JSON with fallbacks and caching to control reliability and cost.”
Junior Full-Stack Software Engineer specializing in FastAPI, Node.js, and React
“Frontend engineer in fintech who led a client onboarding platform end-to-end, building a scalable React/TypeScript architecture with Redux-driven multi-step verification workflows. Strong focus on quality at scale through UI automation/E2E testing and CI/CD (GitHub Actions + Docker), enabling faster releases (bi-weekly to daily) while staying stable despite evolving backend APIs.”
Staff/Lead Frontend Developer specializing in accessibility and React/Next.js
“Frontend developer who led the COC.ca (Canadian Opera Company) site end-to-end as the sole FE engineer on an AgilityCMS/.NET stack, owning master/page templates, modules, and quality. Emphasizes accessibility and responsive design, performing cross-browser/device testing with tools like JAWS, NVDA, Axe, Lighthouse, and Siteimprove; more recently built a Next.js/React/TypeScript video viewer with modal/video state management.”
Junior Full-Stack Software Engineer specializing in GenAI and web platforms
“AI/software engineer with hands-on experience deploying an LLM-powered quiz generation platform for students, integrating Python services with Gemini APIs plus frontend and database components. Emphasizes production-grade reliability through observability, schema validation, async processing, and performance tuning under high concurrency, and has collaborated with product/operators (e.g., at Colombo AI) to translate real-world constraints into scalable technical solutions.”
Senior Full-Stack Engineer specializing in web, mobile, and cloud platforms
“Frontend engineer/lead who has shipped multiple production applications including VentureRamp (multi-platform crowdfunding app, deployed early 2024), DataPotter (large-scale stakeholder tracking dashboard), and Nasdmobile (OTC stock trading app). Emphasizes scalable microfrontend/modular architecture, strong state management (React + TypeScript + Redux Toolkit), and disciplined release practices (feature flags, phased rollouts, monitoring) while leading teams through sprints and knowledge-sharing.”
Senior Software Engineer specializing in Unity (AR/VR) and interactive 3D applications
“Unity/C# developer (7+ years) who has shipped VR apps targeting Meta Quest (Quest/2/Pro) using OpenXR/Meta XR SDK, with deep standalone performance optimization and comfort-focused UX. Owns the full delivery pipeline from Android build/signing and Gradle config to Windows installers and auto-patching via Azure, and builds robust Unity UI design systems plus core tech like humanoid bone mapping and VHACD collider generation. Also cross-functional across ReactJS dashboards and Python tooling to port VR workflows into Maya/iClone/Blender.”
Intern Full-Stack Software Engineer specializing in UI/UX and AI-integrated web apps
“Built and owned Python backend APIs for real-time educational dashboards at ASU’s Machine Learning lab, improving responsiveness by cutting latency ~35% through caching, batching, and profiling-driven optimizations. Has hands-on experience containerizing Node.js/Python services and running GitOps-style CI/CD with GitHub Actions, plus supporting smaller infrastructure transitions with reproducible, portable configs.”
Senior Unity Developer specializing in mobile multiplayer games
“Unity engineer with experience dating back to 2011 who has taken multiple company games from prototype and architecture through delivery and years of maintenance. Built a dynamic AssetBundle system to optimize memory and loading for a high-fidelity mobile title, and delivered end-to-end multiplayer/social systems (clans/leaderboards) using Firebase (Firestore, Functions, Hosting). Also leverages AI tools to rapidly generate and integrate C# frameworks like ECS to speed up development.”
Senior Software Engineer specializing in .NET, Unity, and simulation systems
“Unity/C# simulation developer with 6 years in government/contractor environments, including ownership of multi-million-dollar Navy training sims. He led architecture and delivery of a complex FPS-style educational simulation tracking over 500,000 components, optimized to run on constrained VR/Android hardware and still in active use today.”