Pre-screened and vetted.
Junior Software QA Engineer specializing in mobile and web application testing
Junior QA Engineer / Systems Analyst specializing in test automation and ERP implementations
Mid-level QA Tester specializing in game functionality and defect reporting
Mid-level Software QA Engineer specializing in manual and automation testing (web, mobile, API)
Mid-level Software QA Engineer specializing in web, mobile, and API testing
Mid-level Video Editor specializing in dynamic social and influencer content
Senior Customer Support & Manual QA Tester specializing in mobile app testing
Mid-level QA Analyst specializing in web, mobile, and test automation
Entry-level Software Engineer specializing in cloud data pipelines and iOS development
Mid-level QA Manual Tester specializing in web, mobile, and medical device testing
Entry-Level Game Designer specializing in Unreal Engine level design and Blueprint scripting
“Entry-level UE5 Blueprint gameplay scripter who built the player-facing target system for a rhythm-shooter hybrid, including polished visual feedback tied to beat accuracy. Improved project scalability by decoupling beat-map data from 3D environments and spawning beat maps from collected data objects, reducing duplicated map content; uses Jira and version control in a collaborative workflow.”
Entry-Level Full-Stack Software Engineer specializing in backend systems and cloud deployment
Junior Full-Stack Developer specializing in FinTech automation and real-time dashboards
“Full-stack JavaScript developer (Node + React) who built a CRM system end-to-end, including fine-grained access control (RBAC plus per-user permissions) and user activity tracking. Currently focused on performance optimization for a data-heavy web app, applying lazy loading, image compression, and pagination to dramatically reduce load times, and has implemented per-user API rate limiting to control request bursts.”
Junior QA Engineer specializing in manual and API testing for mobile and web apps
“Console QA tester with hands-on experience validating PlayStation/Xbox/Nintendo builds against TRC/XR/LOT certification checklists, reproducing hardware-specific issues using dev kit tools and log viewers. Prioritizes defects by certification impact and has helped teams hit submission timelines by focusing on compliance-blocking crashes; also uses AI to speed up test design and log/pattern analysis.”
Entry-Level Game Designer specializing in Level Design and Unreal Engine
Mid-level Front-End Engineer specializing in enterprise web applications
Mid-level Cybersecurity Specialist specializing in SOC operations and vulnerability management
Junior Unity Game Developer specializing in 3D multiplayer mobile games