Pre-screened and vetted.
Mid-level Full-Stack Developer specializing in React, TypeScript, Go, and scalable web apps
Mid-level Software Development Engineer specializing in scalable SaaS backend systems
Mid-level Software Engineer specializing in backend microservices and cloud platforms
Senior Gameplay Programmer specializing in Unity, Unreal, and interactive systems
Mid-level Software Engineer specializing in ML, Generative AI, and cloud systems
Senior Software Engineer specializing in Healthcare IT and AI
Mid-Level Software Engineer specializing in cloud, microservices, and data engineering
Mid-level Full-Stack AI Engineer specializing in LLM automation and scalable APIs
Intern Software Developer / Cybersecurity (IAM/SSO) specializing in cloud identity and API security
Mid-Level Full-Stack Software Engineer specializing in cloud, microservices, and AI/LLM systems
Mid-Level Full-Stack Software Engineer specializing in cloud, microservices, and DevOps
Mid-Level Full-Stack Software Developer specializing in Cloud Infrastructure and React/Node.js
Senior Full-Stack Product Engineer specializing in AI, Cloud, and regulated domains
Junior Backend/Full-Stack Software Engineer specializing in distributed systems
Executive engineering leader specializing in startup platforms, cloud architecture, and AI/Web3
Senior Gameplay Engineer specializing in Unity/Unreal AR/VR experiences
“Unity/C# engineer who owned an end-to-end real-time 3D product configurator at PictureThis3D, emphasizing modular data-driven architecture for performance and stability (including improved model download time and faster content updates). Also implemented on-device LLM/voice-command processing using small local models (e.g., Qwen 3.5 0.8B) and shipped Photon multiplayer systems with robust match-start/state handling.”
Junior Data Engineer specializing in Azure, CRM data pipelines, and marketing personalization
“LLM/AI engineer who has deployed production RAG conversational analytics and Text-to-SQL systems over Snowflake and curated data marts, emphasizing enterprise-grade guardrails for accuracy, security, and cost. Notable for a structured approach to reducing hallucinations (curated metric/table registry, SQL validation, RBAC, and citation-backed responses) and for building resilient, observable multi-step agent workflows using LangChain/LlamaIndex and Airflow.”
Senior Software Engineer specializing in game development and multiplayer systems
“Game developer with hands-on experience shipping Unity/C# systems across live ops, multiplayer, AI-driven gameplay, and cross-platform VR/mobile optimization. Particularly notable for building a data-driven live events pipeline for Tomb Raider Reloaded that empowered non-developers and cut release turnaround from days to roughly 50 minutes across four store variants.”
Senior Software Engineer specializing in secure full-stack healthcare systems
“Full-stack developer who uses AI deliberately rather than blindly, keeping generated code to a minority of core feature work so they retain full understanding of data flow. Built a React/TypeScript + Supabase task management app and shows strong judgment around debugging hallucinated schema/query output, refactoring for maintainability, and prioritizing security and logic over boilerplate speed.”
Senior Full-Stack Software Engineer specializing in real-time 3D, AR/VR, and game engines
“Unity gameplay engineer with hands-on ownership across core game systems, multiplayer, AI/LLM integration, and cross-platform XR/mobile shipping. Particularly compelling is their combination of deep runtime optimization and systems architecture: they cut match-3 cascade frame spikes by 40-50%, eliminated a class of production race-condition bugs, and also built a local-model FastAPI-backed AI prototype with structured evaluation and cost control.”
Mid-level XR Developer specializing in healthcare training simulations
“XR Developer II at Orbis Education building multiplayer healthcare training simulations in Unity/C#. Shipped cross-platform experiences on Meta Quest 3 and iPad, including a new oxygen mask/tube simulation system that increased student engagement and learning feedback. Also built a capstone generative-AI patient interaction system replacing IBM Watson with an Ollama-based approach, evaluating cloud vs. self-hosting for latency/cost/reliability.”