Pre-screened and vetted.
Junior Software Engineer specializing in full-stack and machine learning
“CMU IoT coursework project builder who implemented an end-to-end TinyML gesture recognition system on a Particle Photon + ADXL345, streaming data via MQTT/Node-RED to a real-time Node.js frontend and deploying a quantized logistic regression model on-device. Also explored multi-drone coordination, implementing leader-follower offset control and a pivot/arc turning strategy to avoid collisions, and brings practical Docker/Kubernetes plus CI/CD workflow experience from internships.”
Senior QA Engineer specializing in VR, mobile, and game console testing
Mid-level QA Analyst/Test Engineer specializing in VR and consumer device testing
Senior QA Automation Engineer specializing in web, mobile, and API testing
Director-level Talent Acquisition Leader specializing in Tech, Pharma & Digital hiring
Senior QA Engineer specializing in mobile, web, hardware/firmware, and Android Auto
Mid-Level Software Engineer specializing in FinTech, Treasury, and Compliance Systems
Engineering Manager and Staff Software Engineer specializing in ML platforms and FinTech risk
Mid-Level Software Engineer specializing in FinTech, treasury systems, and real-time data pipelines
Technology Executive specializing in AI-native engineering and cybersecurity governance
Mid-level Software Engineer specializing in cloud platforms and AI-integrated full-stack development
“Backend engineer who built Flask-based internal APIs supporting GenAI-driven provisioning/diagnostics (Outpost/AWS Outposts-like environment), with deep hands-on optimization across Postgres/SQLAlchemy (2s to <200ms endpoint improvement). Experienced integrating ML/LLM workflows via AWS SageMaker and Bedrock, and designing multi-tenant isolation plus high-throughput Redis-backed background task pipelines (minutes to seconds).”
Senior Gameplay Animator specializing in real-time character and combat animation
“Senior gameplay animator with shipped AAA experience on Just Cause 4 (cinematics) and deep UE5 implementation experience—often operating as one of the only animators on a project. Led multiple combat-style animation sets, owned mocap cleanup/polish workflows across Maya/MotionBuilder and UE5, and partnered with engineering/tech animation on systems like AI-driven talking characters (viseme setup).”
Senior Engineering Manager specializing in software quality, automation, and web/mobile platforms
“Engineering leader at Bayer Crop Science leading a Core Platform team responsible for widely used open-source TypeScript/React and mobile SDKs (npm/GitHub) embedded across 10M+ monthly active devices. Known for shipping high-performance, backward-compatible developer frameworks with rigorous release discipline (bi-weekly releases, 99.99% uptime, long streaks of zero breaking changes) and major DX wins (onboarding cut to minutes, support tickets down 82%).”
Director-level Technology Leader specializing in IoT, cloud platforms, and wireless networking
Mid-Level Software Engineer specializing in FinTech, treasury systems, and compliance platforms
Mid-level QA Engineer and Full-Stack Developer specializing in Apple platforms and ML
Director of Software Development specializing in embedded systems, SaaS, and cloud migration
Junior Software Development Engineer specializing in web UI and AI-enabled experiences
Senior Full-Stack Engineer specializing in AWS, Ruby on Rails, and JavaScript
Senior Software Engineer specializing in Cloud, DevOps, and Infrastructure as Code
Mid-level Software Engineer specializing in FinTech payments and compliance systems
Senior Software Engineer specializing in Cloud DevOps & Platform Engineering