Pre-screened and vetted.
Mid-level Full-Stack Cloud Engineer specializing in GCP/Azure and AI-powered applications
“Backend/DevOps-leaning engineer who has owned a Python serverless platform on AWS (Lambda, DynamoDB, Step Functions), including complex multi-step business workflows with transaction-based consistency and robust failure handling. Also supported an on-prem SQL to Azure Data Lake migration by building and monitoring Python + Azure Data Factory ETL pipelines, and led GitOps-style CI/CD automation with GitHub Actions (tests, security scans, automated deployments).”
Mid-level Backend Engineer specializing in high-scale systems and LLM pipelines
“Open-source-focused TypeScript/JavaScript engineer who built a lightweight Node.js utility library to standardize LLM-agent message formatting, tool invocation, and safe schema-validated JSON outputs. Emphasizes composable abstractions, real-world performance profiling/benchmarks, and strong community feedback loops (GitHub issues, structured errors, logging hooks). Also did research at Syracuse University on converting natural language into structured JSON with validation layers.”
Director-level HR & Founder’s Office leader specializing in compliance, governance, and talent strategy
“Operations-focused startup scaler (since 2021) with cross-industry exposure in hospitals/healthcare, NBFC, and IT. Describes building businesses from scratch to profitability by combining long-range planning (5-year projections), structured hiring (KRAs/manpower matrices), departmental policy/checklist setup, and continuous-improvement practices (Kaizen, SGAs).”
Intern Full-Stack Software Engineer specializing in UI/UX and AI-integrated web apps
“Built and owned Python backend APIs for real-time educational dashboards at ASU’s Machine Learning lab, improving responsiveness by cutting latency ~35% through caching, batching, and profiling-driven optimizations. Has hands-on experience containerizing Node.js/Python services and running GitOps-style CI/CD with GitHub Actions, plus supporting smaller infrastructure transitions with reproducible, portable configs.”
Senior Unity Developer specializing in multiplayer, performance optimization, and VR
“Game QA professional who also operates as a developer/lead on a passion project (DCGO), building internal tools and processes that make testers more effective and reduce dev/test bottlenecks. Has shipped enterprise/VR training experiences and created a structured approach to testing procedural generation (flowcharts + scenario clustering), achieving 0 client-reported issues post-launch for a key feature; also drove a Tilt Five SDK rendering fix through detailed reporting.”
Senior Technical 3D Artist specializing in Unreal Engine interactive UI/UX and visualization
“UE5 Blueprint/UMG developer who built a player-facing interactive “build your own home” experience with real vendor inventory and pricing, including a rule-driven configuration system and multiple polished camera/view modes. Took it from a local kiosk-style app to a scalable online product by streaming Unreal via Pixel Streaming/WebRTC on Azure VMs with a React frontend, plus analytics (GA) and CRM integration (HubSpot).”
Mid-Level Software Engineer specializing in full-stack and mobile development
“Frontend-leaning engineer who shipped an end-to-end map-based discovery feature in a React Native mobile app, integrating location-based REST APIs with strong UX polish (loading/empty/error states) and cross-platform performance fixes. Also has experience building a Python backend with JWT auth and layered service structure, plus prior infrastructure work setting up centralized logging and monitoring.”
Entry-Level Full-Stack Developer specializing in web applications and databases
“Software engineering capstone contributor who helped kickstart an ambiguous, real-client project ("The Virtual Cowboy") by designing the initial relational database and CRUD foundation, then prioritized and shipped simulation/event functionality that satisfied the client. Also building a personal full-stack Book Notes web app (Node/Express/Postgres) with Google OAuth via Passport and a books API ingestion flow focused on data quality and reliability; has deployment experience with Heroku and PythonAnywhere and is ramping up on AWS.”
Mid-level Full-Stack Developer specializing in AI-driven cloud-native applications
“Full-stack engineer with healthcare/ops analytics experience at PatientXpress, shipping a real-time operational dashboard end-to-end (React/TypeScript + Node/Postgres on AWS) that cut manual reporting by 50%. Strong in performance and reliability work—pagination/caching, Postgres indexing/partitioning, Terraform-based AWS provisioning, CI/CD with GitHub Actions, and production incident response with improved monitoring (CloudWatch/Prometheus).”
Junior Full-Stack Software Engineer specializing in AI workflows and LLM integrations
“Built and productionized an AI-assisted merchant onboarding automation workflow for Kort Payments, replacing slow manual underwriting document review with structured extraction, cross-document validation, and human-in-the-loop guardrails. Emphasizes reliability via scenario-based testing, repeatability checks, and deep observability (timestamped logs), plus incremental rollout with legacy fallback to prevent regressions.”
Entry-Level Game Designer specializing in Unreal Engine 5 level and gameplay systems
“UE5 gameplay designer/scripter who shipped player-facing Blueprint systems, including an enum-driven ceremonial mask placement puzzle with sequencer-based hinting, proximity affordances, and robust validation/feedback. Demonstrates strong shipping mindset—balancing visual polish with runtime performance (timelines/material complexity/translucency) and building modular systems via Blueprint Interfaces and centralized tunables while collaborating closely with engineering on architecture and state flow.”
Entry-level Robotics & Autonomous Systems Engineer specializing in autonomy, simulation, and ML
“Robotics software candidate who built a Q-learning smart delivery drone navigation system, focusing on 2D path planning with dynamic obstacle avoidance using reward shaping and real-time sensor feedback. Actively learning ROS 2 by building Python simulation projects with publisher/subscriber patterns and has experience coordinating multi-agent drone simulations via message passing.”
Senior Unity Developer specializing in VR/XR and real-time simulation
“Unity/C# VR developer who has shipped Meta Quest applications and progressed from mid-level programmer to tech lead, owning architecture decisions and coordinating gameplay/UI implementation. Has led PC-to-Quest porting work with optimization and VR gameplay adaptation, and has delivered business-focused VR solutions for large organizations (e.g., Nestle and a medical university).”
Senior Game Developer specializing in gameplay, AI, and multiplayer systems
“Unity developer with 12+ years spanning the early Oculus Rift era through modern VR/MR, including HoloLens and Magic Leap. Has delivered client-facing immersive experiences for brands like Pfizer and H&M/Moschino, and built reusable XR UI/tooling to speed up cross-platform VR/MR production. Also capable of full-stack solo game creation, winning awards for a self-built survival puzzle game made in a 48-hour game jam.”
Junior Full-Stack Developer specializing in Vue/React and Node.js APIs
“Full-stack engineer with strong AWS operations experience who helped replace a long-standing manual logistics reporting process by building a production-grade, event-driven On-Time-Performance rules system. Personally owned the Vue-based rule configuration frontend end-to-end (design collaboration through QA/UAT and post-release support) and measures success via accuracy validation against historical data, reduced manual adjustments/tickets, and system latency/error metrics.”
Executive Technology Leader specializing in cloud, cybersecurity, and regulated FinTech
“Founder/operator of an AI services firm that has not raised outside capital; exploring executive technology leadership roles due to a major partner stepping down. Familiar with the VC/accelerator landscape through research and direct experience working in and with venture-backed startups, and is motivated by shaping market forces and driving business outcomes.”
Senior Frontend/Full-Stack Developer specializing in SaaS and real-time web apps
“Frontend engineer who has led end-to-end delivery of internal and analytics dashboards in React + TypeScript, with a strong emphasis on scalable architecture, disciplined state separation, and performance under real-time data loads. Uses practical profiling (React Profiler/DevTools), virtualization, and feature-flagged rollouts with solid QA and rapid post-launch iteration to keep quality high as products scale.”
Director-level Sales & Commercial Leader specializing in Automotive and SaaS
“Product manager who led the development cycle and UI design for the TIER mobile/web app used by search-and-rescue teams to manage competency checks, training, equipment records, and incident response. Experienced coordinating web and mobile teams to align APIs to cross-platform features, and demonstrates solid understanding of F2P live-ops, event planning, and IAP experimentation/metrics.”
Senior Game Programmer specializing in Unity/Godot gameplay and tools
“Indie Unity game developer who built a physics-driven fishing mechanic for "Cats Fishing" inspired by RDR2, combining Verlet integration and procedural rod bending to achieve realistic feel without heavy simulation costs. Has prototyped multiplayer systems using multiple networking stacks (PUN/Fusion/UNet/Nakama/Mirror) and adapts features for mobile via gesture controls and minimal UI.”
Mid-level Gameplay Programmer specializing in Unreal Engine and mission systems
Mid-Level Full-Stack Software Engineer specializing in AI-powered web applications
Mid-Level Backend Engineer specializing in Java Spring microservices
Senior Full-Stack Engineer specializing in Python and MERN web applications