Pre-screened and vetted.
Senior Full-Stack Engineer specializing in frontend architecture and SaaS
Senior Full-Stack Engineer specializing in web modernization and FinTech
Senior .NET Full-Stack Developer specializing in healthcare and financial services
Mid-Level Full-Stack Software Engineer specializing in cloud and kiosk applications
Senior Full-Stack Software Engineer specializing in cloud, microservices, and AI
Staff Frontend Technical Lead specializing in React/Next.js architecture and accessibility
Mid-level Machine Learning Engineer specializing in NLP and scalable MLOps
“Data/ML engineer in financial services (Northern Trust) who built a production RAG-based LLM system to connect structured transaction/portfolio data with unstructured market and internal documents for risk teams. Strong in end-to-end pipelines (AWS Glue/Airflow/PySpark), entity resolution, and taking models from prototype to reliable daily production with performance tuning (LoRA + TensorRT) and monitoring.”
Entry-level Machine Learning Engineer specializing in RAG and NLP systems
“Built a 24/7 Python/LangChain email agent in production with validation, circuit breakers, human-review escalation, and structured observability. Also applied data and automation skills at Community Dreams Foundation, including turning a vague donor-insights request into a usable donor-risk prediction workflow and raising ETL reliability from roughly 85% to 99% by diagnosing SQLite concurrency issues.”
Senior Software Engineer specializing in scalable UI architecture for FinTech
“Frontend/design-systems specialist who has owned large-scale browser UI platforms in Norway's finance and insurance sector at Gjensidige and Fremtind. They stand out for modernizing design systems across fragmented legacy React stacks while improving accessibility, developer experience, and long-term maintainability in regulated environments.”
Mid-level AI Software Engineer specializing in automation, RAG, and data systems
“Founding AI engineer at an AI SaaS startup who built the full GTM knowledge and retrieval stack for non-technical teams, driving 60% less manual effort and 25% faster deployments. Also brings enterprise B2B SaaS integration experience from Wipro, including external API/documentation work for large-scale partner ecosystems.”
Mid-Level Full-Stack Software Engineer specializing in TypeScript, React/Next.js, and Node/Nest APIs
“Full-stack engineer who built and scaled an AI-powered web product (React/Next.js + TypeScript/NestJS) with MongoDB, Redis, and RabbitMQ. Strong in rapid iteration while maintaining production quality—uses versioned APIs, feature flags, CI/CD, and observability (correlation IDs/structured logs) to ship frequently and debug distributed workflows. Also created an internal operations dashboard for real-time visibility and control of background jobs/AI workflows that was adopted quickly by ops and product teams.”
Senior Unity Engineer specializing in mobile, VR, and live-service games
“Unity/C# gameplay engineer with hands-on ownership of a 100+ quest system and measurable 20% performance gains through profiling and engine-level optimization. Also has shipped Photon-based multiplayer VR work, including a 4-user application for an NSA-related project, and has practical analytics-driven UI improvement experience.”
Junior Software Engineer specializing in AEM and enterprise web development
“Frontend/full-stack engineer with enterprise experience at Infosys and hands-on ownership of a full-stack educational platform, MicroExplore. Built React UI architecture plus FastAPI/MongoDB CRUD features end-to-end, and stands out for candid technical judgment around tradeoffs, maintainability, and security gaps he would address in a production-grade next iteration.”
Mid-level Full-Stack Software Engineer specializing in web and SaaS applications
“Full-stack product engineer who independently built and maintained a marketplace app end-to-end, including React/Node/PostgreSQL architecture, real-time chat, S3 uploads, and OpenAI-based listing validation. Also shipped backend-heavy workflow features for a nonprofit upward mobility platform using Supabase edge functions, with a clear focus on security, role checks, and operational reliability.”
Executive HR Leader specializing in global people strategy, DEI, and organizational transformation
“Global HR leader who has managed teams across EMEA/APAC/Canada/Australia and led large-scale people initiatives spanning comp/benefits, recruiting, talent management, and employee experience. Notably modernized a manufacturing organization by implementing an AI-driven performance management system tied to operational KPIs, delivering major gains in engagement, customer satisfaction, culture, and internal promotions, and later drove a continuous-feedback performance overhaul with significant retention and manager-effectiveness improvements.”
Senior Game Programmer specializing in Unity gameplay systems and animation tech
“Unity developer with cross-platform shipping experience (console and mobile) who optimized an open-world game to run on Nintendo Switch at 30 FPS by building a dynamic character pooling/occlusion-culling management system that created the illusion of hundreds of NPCs with only ~30 active. Has owned core character systems (player/NPCs, customization, interactions) and also applies AI tools to rapidly iterate on personal projects like a profitable trading bot strategy.”
Senior Full-Stack Engineer specializing in scalable web and cloud systems
“JavaScript engineer who built a Michelin-specific headless CMS forms platform based on apostrophe-forms, powering forms across 400+ Michelin websites. Designed an extensible, SOLID-aligned modular field architecture with a shared design system, cutting hundreds of lines of per-project code across 10+ implementations while driving cross-device compatibility and performance (BrowserStack, Lighthouse, SSR).”
Mid-level Software Engineer specializing in Unity XR/VR training simulations
“Unity/C# VR developer who owned a next-gen replay/review system end-to-end, improving determinism so recorded actions (e.g., shots) replayed consistently. Also built a Jenkins-triggered GameDriver-based VR QA automation suite that ran nightly builds and cut manual QA effort by ~75%, and contributed to Photon PUN multiuser mode with hands-on network debugging.”
Mid-level AI/ML Engineer specializing in predictive modeling, data pipelines, and RAG systems
“Built and productionized an LLM-powered internal knowledge search system in a regulated environment, using embeddings/vector DB retrieval with strict grounding and confidence gating to reduce hallucinations. Reported ~45% accuracy improvement over keyword search and implemented end-to-end orchestration, monitoring, CI/CD, and incremental re-indexing to manage latency and data freshness while driving adoption with business stakeholders.”