Pre-screened and vetted.
Senior QA Engineer specializing in web and mobile testing
“Mobile Android game tester with regression and compatibility testing experience, including catching a device-specific crash on a gaming phone during a gold-candidate pre-release cycle and getting a fix validated without slipping the deadline. Interested in moving into console testing and plans to self-train on platform certification requirements (TRC/XR/LOT) via online resources and courses.”
Mid-level Quality Assurance Engineer specializing in mobile, web, and API testing
“QA Engineer with 5 years of experience (PT Aplikasi Properti Indonesia and PT Teknologi Optimal Prima) spanning manual testing on staging web/apps and automation using Selenium and Katalon Studio. Uses Agile sprints with Asana and applies AI to cross-check test cases; interested in transitioning into console game testing and learning platform certification requirements.”
Junior IT Support & Web Developer with networking and data validation experience
“QA tester with hands-on experience across web, PC, and mobile (functional/usability plus compatibility, stability, and performance testing) looking to transition into console game testing. Familiar with the intent and coverage areas of Sony TRC/Microsoft XR/Nintendo LOT requirements and uses Jira/Trello plus AI-assisted workflows to speed up bug triage, documentation, and pattern detection.”
Senior Unreal Engine Game Engineer specializing in real-time multiplayer gameplay systems
“Unreal Engine generalist (7 years) with hands-on ownership of end-to-end gameplay systems in real-time 3D C++ and UE5, spanning technical level design, animation/locomotion features, and multiplayer replication. Worked on a shipped Steam title ("Peak 53") implementing replicated systems like prone, scope, and ladder, and has also built MMORPG time/weather systems and a projectile/rocket launcher feature for a demo (Meta Island).”
Mid-level QA Engineer specializing in Unreal Engine automation for VR
“QA/automation engineer at Meta focused on VR/MR software quality for the Oculus Mixed Reality Toolkit in Unreal Engine. Built and maintained automated coverage using Gauntlet and Cypress, including device-level Quest validation and CI/CD gating (PR, nightly, release). Known for reducing flakiness by decoupling tests from real hardware and for quickly isolating Quest 3 OS movement issues to a specific Meta Movement SDK component with strong diagnostic artifacts.”
Intern QA & Web Developer specializing in web testing and responsive front-end development
“Web/mobile QA tester with solid core testing skills (Jira-based bug reporting, functional/regression/exploratory testing) looking to pivot into console game QA. Brings strong personal familiarity with PlayStation and Nintendo platforms and a risk-based approach to triage under deadlines, plus practical use of AI to speed up test planning and log investigation.”
Entry-level Software Test Engineer specializing in manual and automated QA
“QA tester based in Egypt with experience across web/mobile/app testing plus SQL/database, API, and performance testing. Interested in transitioning into console game testing (PlayStation/Xbox/Nintendo) despite no direct TRC/XR/LOT experience, and has used ChatGPT to quickly upskill and convert automation from Puppeteer to Playwright using a Page Object Model.”
Mid-Level Front-End React Developer specializing in dashboards and real-time web apps
“Frontend engineer who helped build a desktop-as-a-service product from scratch and has delivered complex React + TypeScript workflows (including multi-stage approvals). Notable for performance-focused refactoring (removing unnecessary memoization), building reusable component patterns, and leading a major shift from hard-coded forms to a configurable form-builder with strong dev/QA collaboration and heavy scenario testing.”
Senior QA Tester specializing in web automation and API testing
“QA tester with hands-on PlayStation-focused console testing and cross-platform validation (UI/resolution/feature parity), including a concrete root-cause win tracing a PS5 save-load failure to an SDK-driven file extension change (.sav to .sav5). Experienced in Jira-based defect reporting with strong evidence capture and regression practices, and has also managed high-pressure multi-platform release triage across web/Android/iOS while building entry-level knowledge of TRC/XR/LOT certification requirements.”
Junior QA Engineer specializing in manual and automation testing for web and mobile apps
Mid-level Software Test Engineer specializing in web and desktop test automation
Mid-level QA Specialist focused on manual testing for web, mobile, and e-commerce products
Mid-level Quality Assurance Tester specializing in regression and performance testing
Junior SQA Automation Engineer specializing in Playwright (TypeScript) for web and gaming apps
Mid-level QA Tester specializing in exploratory and manual testing
Mid-level Quality Assurance Analyst specializing in manual, regression, and API testing
Mid-level QA Engineer specializing in test automation, API, and performance testing
Senior Full-Stack Developer specializing in modern web and mobile applications
Mid-level QA Engineer specializing in test automation, mobile/web QA, and iGaming
Mid-level QA Engineer specializing in JavaScript test automation (Playwright, Jest, Supertest)
Senior SQA Engineer specializing in manual, automation, and web application testing