Pre-screened and vetted.
Executive Technology Leader (VP/CTO) specializing in AI, cybersecurity, and scalable platforms
Mid-Level Software Engineer specializing in cloud-native microservices (Azure/AWS)
Mid Software Engineer specializing in full-stack and FinTech systems
Senior Computer Vision Engineer specializing in medical imaging and MLOps
Director-level Creative Technologist specializing in Unity and immersive interactive experiences
Staff Software Engineer specializing in Java, cloud platforms, and distributed systems
Executive CTO / Software R&D Leader specializing in mobile, GPU computing, and quantitative finance
“Serial entrepreneur since leaving corporate in 2009, working largely for equity on multiple startups. Building (1) academically rigorous, anti-overfitting quant/backtesting tools for retail investors (with potential applicability to smaller hedge funds lacking quant staff) and (2) a partner-led “social-as-a-service” platform for verticals like real estate/PropTech (including FSBO use cases) focused on first-party data capture vs. big tech.”
Mid-Level Software Engineer specializing in iOS and full-stack development
“Cross-platform (web + mobile) product engineer working on coupon clipping experiences. Built and shipped category-based filtering informed by external market data (Rakuten/Honey) and internal user-journey analytics, validated via A/B testing and resulting in a 30% traffic lift. Experienced handling on-call production incidents, including rapid root-cause analysis and hotfixing a mobile crash that was blocking a release.”
Technology Executive / Engineering Director specializing in AI-driven platform transformation
“Built a 0-to-1 iOS mobile gardening application that helps users plan, track, and harvest crops with pest control guidance, weather, and climate-zone-based planting date recommendations. Demonstrated strong customer discovery and MVP-first product execution, including a major data challenge: compiling US climate zone data for every ZIP code from widely dispersed public sources into an app-ready database.”
Executive Technology Leader (CTO) specializing in cloud, AI/ML, and scalable product platforms
“Technical leader and hands-on engineer with 20+ years of experience who has previously raised funding and exited a venture. Currently bootstrapping a new AI-direction startup with personal and family capital, leveraging structured financial planning and a relationship-driven approach to investor outreach.”
Mid-level Software Engineer specializing in XR/VR simulation and training
“XR/gameplay engineer with unusually deep experience building complex simulation systems in Unity, including a motor grader vehicle that combined physics-driven controls, terrain deformation, and VR performance constraints on Quest-class hardware. Also owned Photon multiplayer for operating-room training sessions and contributed to a flagship MLB app spanning Quest, Vision Pro, desktop, and mobile.”
Junior Mobile & Full-Stack Software Engineer specializing in Flutter and Java/Spring
“Software engineer with experience at PTC (Onshape cloud CAD) and Firebolt building customer-facing features end-to-end—from user research and prototyping (tooltips, CSV imports) through deployment and usage monitoring. Also handled urgent production crashes in a Flutter mobile app across iOS/Android by diagnosing state-management conflicts and shipping a stabilizing patch; enjoys hands-on, customer-facing work and travel.”
Senior Technical Project Manager specializing in SaaS implementations and integrations
“Implementation/CS professional with enterprise account ownership in fintech/payments and ERP-integrated workflows (NetSuite, QuickBooks), including complex hybrid AP/mass pay setups and bidirectional sync challenges. Partners closely with Product/Engineering on integration plans and sandbox validation, and has driven expansion by upselling REST API automation beyond initial iFrame/ERP scope.”
Senior QA Automation Engineer (SDET) specializing in mobile and API test automation
“QA engineer with 11+ years (nearly 12) in IT across financial, healthcare, and telecommunications domains, experienced partnering closely with developers throughout Agile delivery. Strong in building/maintaining living test plans, running smoke/regression on new builds, and driving triage with impact-based prioritization using Jira/TestRail/Confluence; targets $100k+ base with standard benefits.”
Junior Robotics Software Engineer specializing in SLAM, autonomy, and perception
“Lead Robotics Software Engineer (forREAL, inc.) who built a production-ready indoor 3D reconstruction + autonomy stack: factor-graph multi-sensor SLAM (GTSAM), Gaussian-splatting virtual tours, RRT* planning over voxelized reconstructions, and 3D object anchoring using Grounding DINO + SAM2. Has deployed ROS2 systems across drones, AMRs, and ADAS simulation (CARLA), and supported multi-robot surgical platforms at Noah Medical using DDS namespaces/topic remapping.”
Junior Data Scientist/Data Engineer specializing in ML pipelines and analytics
“Machine Learning Intern at Docsumo who delivered a customer-facing fraud-detection solution end-to-end: rebuilt the pipeline, deployed a Random Forest model, and shipped a Python/Flask microservice on AWS SageMaker. Drove measurable production impact (precision +30%, processing time cut in half, manual review -60%, customer satisfaction +15%) and demonstrated strong customer integration and live-incident response skills.”
Mid-Level Full-Stack Software Engineer specializing in AI/ML and cloud-native systems
“At BondiTech, built and deployed customer-facing backend improvements for enterprise dashboards handling 1M+ records, redesigning a .NET/Entity Framework API with server-side pagination/filtering and feature-flagged rollout to cut latency from ~15s to ~2s. Experienced integrating customer systems into existing APIs, including stabilizing a legacy CRM sync by normalizing inconsistent IDs, handling strict rate limits with batching, and adding DLQs plus reconciliation reporting.”
Mid-Level Full-Stack Software Engineer specializing in Odoo ERP and integrations
“Customer-facing software engineer who builds configurable, extensible solutions under vague requirements (e.g., a bin-packing-style resource allocation feature) and iterates via frequent sandbox deployments and customer testing. Has hands-on experience integrating multiple shipping APIs, navigating outdated/unclear documentation, and resolving production issues quickly through log-driven debugging and safe rollback procedures.”
Intern Machine Learning & Full-Stack Engineer specializing in OCR and AI document pipelines
“Full-stack product engineer who has shipped polished customer-facing experiences across iOS (SwiftUI), web (Next.js/React/TypeScript), and Python backends. Built systems ranging from an escalating smart-reminder engine to a sub-200ms search UI over 6M+ court records, and owned AWS production operations including resolving a real DB-connection-exhaustion incident with scaling and architectural hardening.”
Mid-level Full-Stack Developer specializing in Java/Spring microservices and React/Angular
“Full-stack engineer with hands-on production experience building real-time customer-facing features (order tracking + push notifications) across React/React Native and Node/Spring Boot with Postgres/MySQL. Demonstrates strong reliability patterns (transactional outbox, background workers, idempotent webhook ingestion) and has deployed/operated systems on AWS (ECS/Fargate/ALB, CloudWatch, CodePipeline) with structured observability and environment separation.”
Junior Software Engineer specializing in web, mobile, and embedded systems
“Software/IoT-focused candidate with startup internship experience building a planner AI service integrating Google Calendar (OAuth/token handling) and connecting AI, backend, frontend, and database. Also has embedded systems + AWS networking troubleshooting experience and has implemented TCP networking projects optimized for throughput and low jitter/latency; collaborates with clients via weekly meetings using Trello/Slack.”
Senior Unity Engineer specializing in games and interactive experiences
“Gameplay engineer with hands-on ownership of a computer-vision body-tracking system that powered Dance Break, a full-body dance game shipped across Windows, Mac, iOS, and Android and used at large live events like EDC Las Vegas and Alibaba CoCreate. Particularly strong in performance-sensitive Unity systems, cross-platform optimization, and multiplayer architecture decisions, with experience spanning mobile, VR, and deterministic networking.”