Pre-screened and vetted.
Junior Backend & Cloud Engineer specializing in AWS and scalable systems
Intern Full-Stack Software Engineer specializing in AI-powered applications
Mid-level Supervisor and Game Art/Design professional specializing in graphics and mixed reality
Mid-Level Software Engineer specializing in cloud data platforms and CI/CD
“AI/LLM engineer who has owned end-to-end production delivery of multi-agent RAG systems on Azure (React + FastAPI + data pipelines + Terraform), including rigorous evaluation/monitoring and reliability guardrails. Shipped an AI-driven observability root-cause analysis assistant that reduced MTTR ~30%, cut alert noise ~20%, and reached ~70% adoption in the first month; also built a clinical document Q&A system with citations and compliance-oriented controls.”
Entry-Level Gameplay Engineer specializing in Unreal Engine C++ and AI systems
“Aspiring game QA tester with volunteer testing experience at Ubisoft, where they reported bugs, provided feedback on likely root causes (e.g., animation-related NPC glitches), and helped the team diagnose issues. Also has experience building small video games, which they leverage to think about how problems might be fixed.”
Intern Full-Stack Software Engineer specializing in AI-powered RAG systems
“Built FlowPilot, an AI-powered product that generates complete importable n8n workflows from natural-language prompts using a RAG pipeline (Qdrant + LangChain) and a multi-stage agent with a scoring/repair 'Judge' loop for intent alignment. Experienced in backend architecture across Laravel/Node microservices and production AI/RAG systems, plus performance debugging from async job offloading to database index tuning after ORM migrations.”
Junior Full-Stack Developer specializing in React, Node.js, and AI/ML
Intern Web Developer specializing in system testing and technical documentation
Senior Backend Engineer specializing in microservices and event-driven systems