Pre-screened and vetted.
Mid-Level Software Engineer specializing in distributed microservices and cloud-native systems
Mid-level Frontend Engineer specializing in SaaS, FinTech, and cloud security
Junior Full-Stack Engineer specializing in SaaS platforms across FinTech and HealthTech
Senior Full-Stack Developer specializing in React, Django, and cloud-native applications
Senior Unity/XR Developer specializing in games, VR training, and real-time interactive systems
Junior Full-Stack Engineer specializing in AI-powered web applications
“Full-stack product engineer who has shipped AI-powered job board moderation and validation features end to end across React/TypeScript, serverless backends, and Postgres. Stands out for combining UX polish, LLM-backed workflow design, and reusable async infrastructure patterns to improve reliability, speed of delivery, and user participation.”
Entry Software Engineer specializing in Generative AI and full-stack development
Mid-level Full-Stack Developer specializing in AI and cybersecurity platforms
“Builder of multiple AI products including Nova-Core, a multi-model assistant using Grok and Gemini, and Lumina Shield, a prototype for vulnerability detection and performance analysis that routes findings into Nova-Core for explanation and fixes. Also created a desktop voice agent ('Soul') and brings 6 years of experience in a non-profit audio consultancy, with a personal story of being a cancer survivor motivated by purpose-driven work.”
Junior Game Designer specializing in F2P casual mobile puzzle games
“Casual mobile game designer (Unity-focused) with a psychology background who uses player research and BI analytics to drive retention and revenue. Led major difficulty rebalancing across thousands of levels (reported +5–10% retention lift) and partnered with engineering/art to create a parameter-driven level generation pipeline that quadrupled chapter output and increased release cadence.”
Senior Unreal Engine Game Engineer specializing in real-time multiplayer gameplay systems
“Unreal Engine generalist (7 years) with hands-on ownership of end-to-end gameplay systems in real-time 3D C++ and UE5, spanning technical level design, animation/locomotion features, and multiplayer replication. Worked on a shipped Steam title ("Peak 53") implementing replicated systems like prone, scope, and ladder, and has also built MMORPG time/weather systems and a projectile/rocket launcher feature for a demo (Meta Island).”
Junior Software Engineer specializing in full-stack web and AI applications
“Early-career backend developer building an Arc Raiders game-data API end-to-end in Go on AWS with PostgreSQL, making their first real deployment and learning system design hands-on. Also built an AI resume and cover letter generator using Gemini and has experience debugging open-source code and managing PRs in a capstone team project.”
Mid-level Frontend Engineer specializing in React and TypeScript
“Frontend engineer with freelance and Techtank Toronto experience leading React + TypeScript products end-to-end (UX through implementation). Emphasizes scalable component architecture, accessibility, and performance, and has a pragmatic approach to state management (Redux/Context + React Query) and fast-paced shipping with feature flags and staged rollouts.”
Mid-level Robotics & Embedded Systems Research Engineer specializing in edge AI for precision agriculture
“Robotics lead engineer (PhD/agriculture research context) who built and iterated a three-unit, wirelessly coordinated greenhouse data-collection robot—solving real-world alignment and comms reliability issues by redesigning the rail/gear system and moving from RF to ESP Wi-Fi with MAC-addressed control. Strong embedded C/C++ background with full-stack robot control implemented from scratch; beginning exposure to ROS 2 via an upcoming field deployment.”
Mid-level XR Developer specializing in Unity/Unreal real-time 3D and streaming systems
“Unity VR developer with ~4 years of experience who has shipped an app to the Meta Quest Store. Notably worked on a challenging VR project integrating live point cloud data, focusing on bandwidth/latency, optimization, and compression to keep performance smooth in-headset.”
Mid-level Full-Stack Engineer specializing in AI and web platforms
“Software engineer actively using AI-first development workflows, including Cursor, prompt engineering, and multi-agent setups, to dramatically compress development time. Most notably, they say they built a Regression Optimizer product end-to-end from scratch and used multi-agent approaches to improve troubleshooting and response quality.”
Senior Full-Stack/Backend Engineer specializing in APIs, distributed systems, and AI integrations
“AI/backend engineer who has built and scaled production LLM-powered SaaS features (document assistant + compliance review agent) on a Node.js/TypeScript + Postgres/Redis stack deployed to GCP Kubernetes. Demonstrates strong production reliability chops—async queueing, autoscaling, observability, and database tuning—with quantified wins (p95 latency -60%, query 4s to <200ms) and robust AI guardrails (strict RAG, schema validation, citations, HITL).”
Junior UX Designer/Developer specializing in web and AI-driven portfolio experiences
“Product/UX designer with strong front-end engineering capability who builds and deploys functional prototypes (React, Tailwind, Vercel) and bridges design-to-code via tokenized design systems. Has designed an AI-driven e-commerce fit/3D scanning experience (progressive disclosure, stress-map feedback) and is currently digitizing mass-casualty incident triage with haptics and spatially consistent, non-visual interactions to reduce medic distraction and error under extreme stress.”
Senior Frontend Engineer specializing in React, Next.js, and B2B/B2C platforms
“Frontend-focused engineer who has owned products from scratch in proptech and built real-time, data-heavy dashboards for stock trading use cases. Stands out for shaping React/TypeScript architecture, reducing unnecessary API traffic with TanStack Query, and pushing beyond UI work by influencing backend API design and workflow automation for B2B clients.”
Senior Backend/AI Engineer specializing in AWS-native data processing and legacy modernization
“Backend/data engineer with hands-on production experience building a FastAPI Python service on AWS for real-time AI workflows (Postgres/Redis, containers behind API Gateway) with strong reliability practices (JWT auth, timeouts/retries, health checks). Has delivered AWS infrastructure using Terraform + GitHub Actions across environments, built Glue ETL pipelines into Snowflake with idempotent recovery, and modernized legacy batch workflows via parallel-run parity validation and phased cutovers.”
Senior Unity Developer specializing in mobile games and XR (VR/AR)
“Unity game developer/designer who built the core combat, NPC, and player ability systems for an action game (MonstersVSZombies), including a mechanic where defeated enemies can be recreated as allied versions. Emphasizes modular, generic C#/.NET architecture to scale content quickly, and has hands-on VR optimization experience (mesh/draw call reduction and baking lighting to improve FPS).”
Executive technology leader specializing in AI software and digital transformation
“Founder of NELVA LLC, an IT and AI startup that has already raised $30,000 in initial funding. Brings hands-on early-stage company building experience, including B2B2C strategy, fundraising, market validation, and a strong grasp of the VC/accelerator ecosystem.”