Pre-screened and vetted.
Senior Game QA Lead specializing in player achievements and systems testing
Senior QA Engineer specializing in web, mobile, and SaaS quality engineering
Mid-level SDET specializing in test automation, API validation, and CI/CD
Mid-level Salesforce Developer specializing in CRM automation, CPQ, and integrations
Senior QA Leader specializing in cross-functional test management and AI/ML quality assurance
Director-level QA Engineering Manager specializing in mobile, web, and automation
Mid-level QA Automation Engineer specializing in Selenium/Python and audit-driven compliance testing
Senior QA Engineer specializing in test automation, web and API testing
Senior QA Analyst specializing in video games and cross-platform testing
Senior QA & Web Release Manager specializing in web applications and eCommerce releases
Senior QA Engineer specializing in test automation for web, mobile, and APIs
Senior Full-Stack Engineer specializing in React, Java/Spring Boot, and Python microservices
Mid-level QA Functional Tester specializing in AAA video game testing
Senior QA Professional specializing in mobile and game release validation
Mid-level QA Tester specializing in game and audio quality assurance
“Game QA tester with experience at QLOC (Poland) and EA Burnaby (Canada), focused on audio/commentary quality for the FIFA/FC franchise. Shipped FIFA 23, FC 24, and FC25, including validating a major new commentary team integration and ensuring situational commentary triggers correctly using debug tools, evidence capture, and close collaboration with audio artists/developers.”
Mid-level QA/SDET Automation Tester specializing in UI, API, mobile, and cloud testing
“SDET focused on end-to-end quality for web applications, owning UI/API/regression automation from framework design through CI/CD integration. Notably prevented a production payment/checkout incident by adding API validations that caught incorrect tax calculations (rounding logic) during CI before release, and has a track record of stabilizing flaky Cypress tests via robust selector and wait strategies.”
Senior Product Owner / QA & Supportability Engineer specializing in SIEM (IBM QRadar)
“Built a live free-to-play web-based financial market simulation game (YouTube-channel stock market) as a hobby project, now serving 3000+ users. Implemented core F2P systems including gacha, timed progression gates, and analytics-driven monitoring of engagement and economy health using a TypeScript/Python stack with Redis and Postgres.”
Senior QA Automation Engineer specializing in API and microservices testing
“QA automation engineer who owned an end-to-end automated regression suite for a PlayStation digital store flow (login through checkout/payment), building a hybrid POM/data-driven framework from scratch with Selenium/TestNG/Cucumber and also using Playwright/TypeScript and Cypress. Integrated the suite into Jenkins CI/CD with nightly runs and reporting, improved coverage (happy + negative paths), and reduced release risk by catching critical issues like session timeout and transaction/payment defects before production.”
Senior Game QA Analyst specializing in functional testing and dev tracking
“Embedded QA analyst at Sledgehammer Games on Call of Duty titles (Modern Warfare 3 and shipped Call of Duty: Vanguard), owning deep testing for campaign maps and Zombies systems. Coordinated cross-studio testing with Treyarch and global QA teams, using JIRA/TestRail dashboards and daily reporting to manage regressions, crashes, and high-risk gameplay features, including platform-specific cert-impacting issues.”
Mid-level Software QA Tester specializing in manual, automation, API, and database testing
“Console game QA tester with ~2 years of experience testing PS4 and Nintendo Switch titles across genres (RPG, shmup, action platformer). Focuses on identifying functional/UI/UX issues and triaging high-risk crash and game-breaking bugs; prefers structured team environments and a 9-to-5 schedule.”