Pre-screened and vetted.
Senior Applied AI Engineer specializing in RAG and full-stack systems
“Backend engineer with experience building an end-to-end civic tech AI platform that ingests city council meeting videos, transcribes them with Whisper, and enables natural-language Q&A via a LangChain/FAISS RAG pipeline. Demonstrated strong systems thinking by tuning retrieval for accuracy/latency/memory (cutting response time ~3s→1s and memory ~500MB→25MB) and by safely migrating an ERP from monolith toward services using dual writes, reconciliation, and idempotency to protect financial workflows.”
Senior Unity Developer specializing in cross-platform mobile and WebGL games
“Unity developer with shipped Meta Quest 2 room-scale VR experience, owning VR architecture (XR Interaction Toolkit/Oculus Integration), core interaction systems (grabbing/UI/locomotion), and Quest performance optimization. Also built a solo mobile puzzle game with star-based difficulty tuning, UI/performance profiling, and progression/replay systems, and uses AI assistants to speed prototyping, debugging, and documentation.”
Principal Unity Game Developer specializing in multiplayer networking and engine architecture
“Unity lead developer who built a turn-based soccer game (Soccer Glory/Score Hero-like) with complex in-air ball simulation, AI reactions, and animation handling, then scaled production by creating an in-editor level/animation authoring tool that saves to JSON and shifted level setup from devs to designers. Strong multiplayer background across Photon PUN, Mirror, UNet, and Socket.IO, including a 100-user metaverse room and practical approaches to authoritative simulation and VR/mobile performance optimization (Meta Quest 90 FPS).”
Mid-Level Software Developer specializing in API development and test automation
“Self-taught frontend developer with React/TypeScript project experience and strong QA background. Contributed as a QA tester on a Skunkworks web app by refining large story tickets, defining happy-path/edge test cases, and setting sprint metrics; also improved a legacy PHP web app by modularizing SFTP bulk upload code and enhancing page navigation.”
Senior Business Development & Enterprise Sales Manager specializing in SaaS and digital transformation
“Enterprise SaaS seller with 9 years across cloud and cybersecurity, owning outbound motions from ABM account penetration to partner ecosystem outreach for Fortune 100 accounts and an eight-figure book. Reports 40+ enterprise closes, including a financial services expansion driving 45% YoY growth and $1.7M in multi-SaaS deals across North America and Europe, with a structured, insight-led multi-channel prospecting approach using tools like Outreach, ZoomInfo, Salesforce, and HubSpot.”
Intern Software Engineer specializing in LLM security and automation
“Built and shipped a production LLM safety-testing agent using Gemini with support for running multiple LLMs, focused on fast (<5s) execution and clear failure-mode reporting. The tool helps smaller companies evaluate whether their LLMs respond safely by grading outputs and tuning scoring consistency.”
Mid-level DevOps Engineer specializing in AWS, Azure, Kubernetes, and GenAI infrastructure
“Database/platform engineer with stronger hands-on experience in AWS and Azure than GCP, but able to speak credibly about cloud database architecture, automation, and reliability engineering. They led an on-prem MySQL to RDS/DynamoDB migration, built Terraform/Python-based zero-touch database operations, and described a performance incident where latency dropped from 2s to under 300ms while supporting 2x traffic.”
Mid-level Unity Game Developer specializing in multiplayer and performance optimization
“Senior gameplay/multiplayer engineer based in Argentina with hands-on experience building Unity/C# networked systems end to end, including Mirror-based gameplay architecture and server-authoritative MMO-style networking. Particularly strong in multiplayer stability, sync/prediction design, and performance profiling across VR and mobile, with thoughtful early-stage architecture ideas for AI/LLM-enabled game features and internal pipelines.”
Staff/Lead Frontend Developer specializing in accessibility and React/Next.js
“Frontend developer who led the COC.ca (Canadian Opera Company) site end-to-end as the sole FE engineer on an AgilityCMS/.NET stack, owning master/page templates, modules, and quality. Emphasizes accessibility and responsive design, performing cross-browser/device testing with tools like JAWS, NVDA, Axe, Lighthouse, and Siteimprove; more recently built a Next.js/React/TypeScript video viewer with modal/video state management.”
Junior Full-Stack Software Engineer specializing in GenAI and web platforms
“AI/software engineer with hands-on experience deploying an LLM-powered quiz generation platform for students, integrating Python services with Gemini APIs plus frontend and database components. Emphasizes production-grade reliability through observability, schema validation, async processing, and performance tuning under high concurrency, and has collaborated with product/operators (e.g., at Colombo AI) to translate real-world constraints into scalable technical solutions.”
Junior Embedded & Computer Vision Engineer specializing in Edge AI and QA automation
“Built a Meta-style AI smart glasses system emphasizing on-device privacy and low-latency processing, spanning ESP32-S3/FreeRTOS firmware through an NVIDIA Jetson Linux edge-AI pipeline in Python/Docker. Strong in real-time streaming optimization (zero-copy GDMA, deterministic scheduling), encrypted transmission (AES-256), and reliability via stress testing and robust error handling; currently building CI/CD automation tests using Playwright and computer vision.”
Mid-level AI Engineer specializing in full-stack AI and automation systems
“AI/ML engineer with hands-on experience owning production deployments from discovery through post-launch stabilization, including real-time computer vision/OCR systems and LLM-powered RAG workflows. Stands out for translating messy customer workflows into reliable backend services, debugging non-deterministic retrieval issues, and hardening AI systems with validation, monitoring, and human-review fallbacks.”
Executive CEO specializing in transportation, operations, and growth strategy
“Founder building a multimodal AI startup to clone top-performing sales personas from text, audio, and video into adaptive AI sales agents. They appear to be in the product development stage, with a disciplined focus on algorithm performance, proof of concept, repeatable output quality, ICP definition, and clear market differentiation before raising capital.”
Senior Unity/XR Developer specializing in VR/AR multiplayer experiences
“VR multiplayer Unity developer who implemented high-impact interaction systems (notably a math-driven, physics-aware door system with audio occlusion and culling) and designed/built a fully custom cross-platform multiplayer stack from scratch using KCP, WebSockets, WebRTC, and MemoryPack—plus recording, NPC support, and backward-compatible client modes for an educational/learning platform.”
Senior Backend Engineer specializing in FinTech and scalable microservices
Senior QA Specialist specializing in cross-platform testing for EdTech and interactive content
Senior Remote IT Support Technician specializing in Tier 2 troubleshooting and QA-focused testing
Senior Video Editor & Motion Graphics Artist specializing in post-production and social content
Senior Technical Support Specialist specializing in IoT smart home and cloud troubleshooting
Senior Video Editor & Motion Designer specializing in motion graphics and post-production
Junior Full-Stack Web Developer specializing in AI and systems programming
Senior Software QA Engineer specializing in web, mobile, and automation testing
Senior DevOps & Release Engineer specializing in Azure/AWS CI/CD and Kubernetes
Junior Data Analyst specializing in BI, ETL, and healthcare analytics