Pre-screened and vetted.
Director of Information Security and Security Engineer specializing in cloud compliance
Senior Software Engineer specializing in scalable UI architecture for FinTech
“Frontend/design-systems specialist who has owned large-scale browser UI platforms in Norway's finance and insurance sector at Gjensidige and Fremtind. They stand out for modernizing design systems across fragmented legacy React stacks while improving accessibility, developer experience, and long-term maintainability in regulated environments.”
Senior Unity Engineer specializing in mobile, VR, and live-service games
“Unity/C# gameplay engineer with hands-on ownership of a 100+ quest system and measurable 20% performance gains through profiling and engine-level optimization. Also has shipped Photon-based multiplayer VR work, including a 4-user application for an NSA-related project, and has practical analytics-driven UI improvement experience.”
Junior Software Engineer specializing in AEM and enterprise web development
“Frontend/full-stack engineer with enterprise experience at Infosys and hands-on ownership of a full-stack educational platform, MicroExplore. Built React UI architecture plus FastAPI/MongoDB CRUD features end-to-end, and stands out for candid technical judgment around tradeoffs, maintainability, and security gaps he would address in a production-grade next iteration.”
Senior Software Engineer specializing in frontend architecture and AI-powered web applications
“Frontend engineer with strong depth in React/TypeScript map-heavy applications, including geocoded CSV workflows, Google Maps integrations, and large-scale record management tools. Stands out for diagnosing tricky production issues involving rendering race conditions, stale state, and frontend/backend contract mismatches, then refactoring toward scalable, maintainable architectures.”
Mid-level Full-Stack Software Engineer specializing in web and SaaS applications
“Full-stack product engineer who independently built and maintained a marketplace app end-to-end, including React/Node/PostgreSQL architecture, real-time chat, S3 uploads, and OpenAI-based listing validation. Also shipped backend-heavy workflow features for a nonprofit upward mobility platform using Supabase edge functions, with a clear focus on security, role checks, and operational reliability.”
Senior Game Programmer specializing in Unity gameplay systems and animation tech
“Unity developer with cross-platform shipping experience (console and mobile) who optimized an open-world game to run on Nintendo Switch at 30 FPS by building a dynamic character pooling/occlusion-culling management system that created the illusion of hundreds of NPCs with only ~30 active. Has owned core character systems (player/NPCs, customization, interactions) and also applies AI tools to rapidly iterate on personal projects like a profitable trading bot strategy.”
Senior Full-Stack Engineer specializing in scalable web and cloud systems
“JavaScript engineer who built a Michelin-specific headless CMS forms platform based on apostrophe-forms, powering forms across 400+ Michelin websites. Designed an extensible, SOLID-aligned modular field architecture with a shared design system, cutting hundreds of lines of per-project code across 10+ implementations while driving cross-device compatibility and performance (BrowserStack, Lighthouse, SSR).”
Mid-level Software Engineer specializing in Unity XR/VR training simulations
“Unity/C# VR developer who owned a next-gen replay/review system end-to-end, improving determinism so recorded actions (e.g., shots) replayed consistently. Also built a Jenkins-triggered GameDriver-based VR QA automation suite that ran nightly builds and cut manual QA effort by ~75%, and contributed to Photon PUN multiuser mode with hands-on network debugging.”
Intern Robotics Software Engineer specializing in ROS2 multi-robot autonomy
“Robotics intern at the University of Delaware who built and debugged ROS2-based multi-robot coordination systems, focusing on real-time reliability (timestamp alignment, latency/jitter instrumentation, QoS/executor tuning). Also improved SLAM stability by fixing LiDAR/encoder synchronization and tuning state-estimation parameters, with a simulation-first workflow using Gazebo and Docker/CI for reproducible deployments.”
Junior AI Software Engineer specializing in RAG agents and cloud data platforms
“AI Software Engineer (student employee) at University of Washington IT who helped deploy "Purple," a governed, explainable LLM platform on Azure used by 100,000+ students/faculty/staff. Independently led scalable reliability efforts by building automated agent quality/load/red-team testing and CI/CD health validation (Playwright/Node.js, Azure DevOps), and previously built an explainable AI scheduling assistant for clinical operations at Proliance Surgeons.”
Senior DevOps Engineer specializing in cloud infrastructure and CI/CD automation
“Backend/platform engineer who has owned a real-time data ingestion/processing/reporting API built with FastAPI, Redis, and Celery, including performance tuning via query/index optimization, caching, and async workers. Strong Kubernetes + CI/CD + GitOps (ArgoCD) experience, plus hands-on monitoring/logging (Prometheus/Grafana/ELK) and a Kafka/Spark real-time streaming project from their master’s program.”
Senior QA Engineer specializing in SaaS payments and legal tech
“QA professional from fintech/SAP security and complex identity systems who has owned end-to-end testing across the SDLC, including being the sole QA on a high-risk payment platform carrier migration. Demonstrated strength in integration testing, data integrity validation, and diagnosing calculation/automation defects using controlled test data and scripted date emulation; experienced with JIRA/TestRail and Selenium-based regression coverage.”
Senior Infrastructure & Linux Systems Engineer specializing in cloud, Kubernetes, and IaC
“Infrastructure/platform engineer with end-to-end ownership across Kubernetes and VMware/vSphere, emphasizing automation (Terraform/Ansible), phased upgrades, and reliability validation via testing/failover/monitoring. Has operated hybrid on-prem VMware to AWS environments with VPN/Direct Connect, BGP routing, and security controls, including resolving production connectivity instability and adding redundancy.”
Senior Unity/3D Engineer specializing in real-time 3D, WebGL, and AR/VR/XR
“Unity/C# AR developer who built a Pokemon Go-like location-based gameplay system end-to-end, spanning backend geospatial filtering (bounding box + Haversine), native iOS location/heading plugins, and Unity AR/UI/spawn logic, with a strong focus on real-world reliability issues like GPS drift. Also prototyped an AI pipeline combining on-device Core ML image segmentation with cloud-hosted PiFU HD (Docker/Kubernetes on GCP with GPU provisioning), ultimately shelving it due to cost/latency and model reliability constraints.”
Senior Full-Stack Engineer specializing in real estate and FinTech applications
“Frontend/product engineer with deep ownership in proptech affordability experiences at Houseful, translating complex home-finance inputs into clear consumer UX across onboarding, listing cards, dashboards, and property details. Stands out for combining React Native/TypeScript architecture, backend API contract shaping, and analytics instrumentation with measurable impact including 40k account creations and an 18% load-time improvement on high-traffic listing surfaces.”
Staff Site Reliability Engineer specializing in cloud infrastructure and automation
“Infrastructure/automation engineer with experience bridging post-acquisition environments (Pandora + SiriusXM) by building an API-driven integration to provision Debian workloads on RHV while preserving iPXE-based imaging workflows. Strong in deep debugging across virtualization/network/OS layers (e.g., resolving virtio/vCPU contention causing network/NFS issues) and in extending automation tooling via custom Ansible/Python modules. Also has exposure to biomanufacturing on-prem devices (Hamiltons, shakers) alongside AWS microservices.”
Junior Full-Stack Software Engineer specializing in cloud-native distributed systems
“Software engineer with JPMorgan Chase experience building a real-time operations console backend on Spring Boot/Kafka/Kubernetes and resolving peak-load latency through profiling, indexing, caching, and async processing. Also built and owned an AI-driven digital-archives metadata pipeline during a master’s at UNT using OCR + LLaMA-based prompting with validation, near-human accuracy, and human-in-the-loop guardrails.”
Junior Frontend Engineer specializing in React and FinTech web applications
“Developer who uses AI as a practical collaborator rather than a crutch, pairing tools like Claude with console logging, testing, and hands-on validation. They emphasize understanding code, data flow, and architecture while staying current by building projects and following AI and engineering communities.”
Senior Software Engineer specializing in full-stack FinTech platforms
“Engineering leader with recent hands-on depth across TypeScript/React, Go, and Python who led a 15-person team through a zero-downtime migration from a legacy monolith to a Module Federation architecture. Has B2B SaaS experience in an insurance agent portal, combining security and performance work through RBAC, OAuth 2.0, and edge-based authentication.”
Intern Mechanical Engineer specializing in robotics design and CAD
“Robotics engineer focused on MATLAB-based simulation and system-level/mechanical aspects of robot safety and coordination. Built an obstacle detection/collision-avoidance approach for a SCARA robot in shared human workspaces and optimized a swarm robotics simulation via priority-based task allocation and congestion-aware routing; currently ramping up on ROS concepts and interested in Gazebo + Docker/CI/CD for end-to-end robotics workflows.”
Mid-level Robotics Software Developer specializing in ROS and autonomous mobile robots
“System-level robotics software engineer with production experience in both ROS 1 and ROS 2 who served as technical owner for an initial ROS1→ROS2 migration, including catkin→ament/colcon and refactoring core communication nodes. Strong in hardware-validated integration work—debugged intermittent message drops by tuning ROS 2 QoS for embedded firmware interfaces and stabilized real-time navigation behavior through timing/telemetry analysis and cross-team coordination.”
Mid-level Full-Stack Developer specializing in scalable web applications
“Developer who uses AI tools pragmatically to accelerate coding while keeping full ownership of system design and decision-making. Emphasizes rigorous review, testing, and alignment with architecture, security, and performance standards, and stays current on AI through both industry sources and hands-on experimentation.”