Vetted Engineering Professionals

Pre-screened and vetted.

Shreya B - Mid-level Software Engineer specializing in backend, cloud-native, and GenAI systems in Redmond, WA

Shreya B

Screened

Mid-level Software Engineer specializing in backend, cloud-native, and GenAI systems

Redmond, WA5y exp
Quadrant TechnologiesUniversity of Cincinnati

Software engineer with strong Java/Spring Boot backend depth and hands-on full-stack experience building AI-powered enterprise knowledge assistants and customer-facing order tracking systems. Stands out for combining RAG/LLM product work, event-driven microservices, and user-trust-focused product iteration, including shipping prototypes that became the basis for broader production workflows.

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SR

Mid-level Software Engineer specializing in backend systems, AI automation, and SaaS

Sunnyvale, CA5y exp
FlashyFablesUniversity of Texas at Dallas

Full-stack engineer who built and owned a production real-estate search platform (advanced search + saved-search alerts) using Next.js App Router/TypeScript with a NestJS + Postgres + Elasticsearch/Kafka backend. Demonstrated strong performance engineering (map search FPS ~20→60, ~80% latency reduction) and backend scalability (optimized alert-matching queries and orchestrated notification workflows with Airflow/Redis), with measurable post-launch engagement gains (+27% returning users).

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TL

Senior Full-Stack Engineer specializing in scalable web platforms

Tempe, AZ6y exp
InkSoftUniversity of Phoenix

Software engineer with 5+ years of experience building and scaling high-traffic web systems, including e-commerce-style purchasing/reservation flows and broker back-office platforms. He has hands-on experience across Next.js front ends, Python integrations, Go load-testing tools, and MySQL/Redis-backed architectures, with notable exposure to financial reporting, MT5 integrations, and commission logic.

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Sky Nite - Senior Unity Developer specializing in real-time 3D, VR/XR, and WebGL platforms in Seattle, WA

Sky Nite

Screened

Senior Unity Developer specializing in real-time 3D, VR/XR, and WebGL platforms

Seattle, WA11y exp
LavenirAIUC Berkeley

Unity engineer with a rare mix of real-time multiplayer, cross-platform shipping, and applied LLM/avatar experience. Built production systems ranging from scalable social-game avatar customization and multiplayer sandbox tooling in Agora World to a low-latency AI negotiation roleplay avatar in Unity WebGL, while also owning client-facing event features end-to-end.

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Weixin Feng - Junior Game Developer specializing in Unity, VR/AR, and AI-driven gameplay in Arlington, VA

Weixin Feng

Screened

Junior Game Developer specializing in Unity, VR/AR, and AI-driven gameplay

Arlington, VA3y exp
Alterstaff, Inc.Carnegie Mellon University

Unity gameplay engineer with distinctive experience building AI-native game systems, including the backend NPC interaction architecture for AI2U, a generative AI escape room game. They combine Unity/C# gameplay engineering with backend API integration, prompt-driven NPC behavior design, and production-minded resilience for latency and server issues, plus shipped Android AR work using Vuforia.

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Adam Smith - Senior Software Engineer specializing in game development and cross-platform engines in Glendale, CA

Adam Smith

Screened

Senior Software Engineer specializing in game development and cross-platform engines

Glendale, CA15y exp
DisneyUSC

Unity engineer with Disney and mobile app experience who specializes in rescuing troubled or aging game projects through performance optimization, build automation, and platform migration. Notably reworked a Unity garden system to unlock major mobile performance gains and led the archival, compliance review, and redeployment of 100+ Disney web games onto iPads used across Disney Cruise Line.

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LT

Mid-level Full-Stack Software Engineer specializing in backend and cloud applications

Albuquerque, NM4y exp
Liberty MutualUniversity of New Mexico

Backend-leaning full-stack engineer with experience at Liberty Mutual and Airbnb, building high-scale insurance claims systems (1M+ monthly transactions) and consumer booking/pricing services (120K–180K daily requests). Strong in transactional data integrity, PostgreSQL performance tuning, and production operations (Docker/Jenkins/AWS), with measurable UX/performance wins including ~2.3s page loads and significant runtime failure reduction.

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SH

Mid-level Software Engineer specializing in systems, storage, and machine learning

Round Rock, TX4y exp
Dell TechnologiesUniversity of Wisconsin–Madison

Robotics-focused engineer who built a non-holonomic self-driving car on Raspberry Pi 5 using ROS 2, implementing sensor fusion (robot_localization EKF), 2D SLAM (slam_toolbox), custom Hybrid A*/RRT* planners, and MPC trajectory tracking. Demonstrated strong real-time debugging and performance tuning (timestamp sync, CPU contention mitigation) and is extending the platform toward CV-based plant identification and autonomous plant watering.

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XJ

Xiao Jiang

Screened

Mid-level Gameplay Engineer specializing in Unity and Unreal Engine

Hangzhou, China3y exp
KuaishouUSC

Gameplay engineer with hands-on experience across Unreal Engine 5 and Unity, owning systems from level streaming/teleportation to motion-matched character movement. Has shipped/implemented multiplayer features including GAS-based replication with prediction/reconciliation and a deterministic lockstep runner using fixed-point math. Strong at diagnosing hard-to-repro physics issues and balancing performance/feel (e.g., mobile voxel A* pathfinding at 60 FPS, Chaos destruction tuned to avoid trapping players).

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KD

Mid-level Robotics Software Engineer specializing in real-time distributed autonomous systems

San Francisco, CA4y exp
TeslaUniversity of Bridgeport

Robotics software engineer at Tesla who led end-to-end development of a distributed real-time control and orchestration platform for autonomous systems. Deep production ROS 2 experience (nav2, slam_toolbox), with demonstrated wins reducing end-to-end latency 25–30%+ via profiling, multithreaded executors, and QoS tuning, plus simulation and deployment at scale using Gazebo/Webots, Docker/Kubernetes, and CI/CD.

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PP

Intern Software Engineer specializing in distributed systems and security

San Jose, CA6y exp
AnyLogUniversity of Pennsylvania

Built a production LLM-powered analyst assistant at Discern Security to speed up SOC investigations using a RAG pipeline over security vendor documentation (Python PDF ingestion, vector search). Demonstrates deep, security-critical LLM engineering: structure-aware chunking with custom table parsing, grounded/cited responses, prompt-injection defenses, and post-generation validation, validated via golden datasets and adversarial testing; tool is used daily by analysts.

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RV

Rucha Visal

Screened

Mid-Level Software Development Engineer specializing in distributed systems and full-stack web apps

Seattle, USA4y exp
AmazonUniversity of North Carolina at Charlotte

Software engineer who owned customer-facing, high-traffic TypeScript/React + TypeScript backend systems end-to-end, emphasizing safe velocity through feature flags, staged rollouts, observability, and rollback-ready incremental delivery. Reports shipping more frequently with fewer production incidents and faster recovery due to these guardrails.

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JS

Jonas Shuai

Screened

Mid-level Full-Stack Software Engineer specializing in cloud, microservices, and React/Java

Menlo Park, CA3y exp
Mainspring EnergyUniversity of San Francisco

Software engineer with experience at PayPal and JPMC building large-scale onboarding/account setup systems using React/TypeScript with Spring Boot/Node microservices and Kafka. Also built an Ignition-based SCADA monitoring tool at Mainspring Energy that became the default for manufacturing/test engineers by aggregating real-time telemetry and historical test data.

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CD

Mid-Level Software Developer specializing in Java microservices and cloud-native systems

St. Louis, MO5y exp
EpsilonSaint Louis University

Backend engineer focused on cloud/distributed systems, deploying Java 17/Spring Boot microservices on AWS EKS with RDS and Kafka. Demonstrated strong production readiness work (DB lock mitigation, Kafka idempotency, gradual rollouts) and delivered a major latency improvement (~400ms to ~100ms). Also has proven cross-layer troubleshooting skills, isolating intermittent API timeouts to a specific Kubernetes node’s network interface issue, and partners closely with ops teams to build dashboards and workflow automation (including Python scripts).

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SR

Mid-Level Software Engineer specializing in AWS cloud services and microservices

Seattle, Washington4y exp
AmazonArizona State University

Software engineer with primary experience in Java and Python who also troubleshoots and optimizes JavaScript/React performance issues. Has handled customer-reported production problems via log-driven diagnosis and backend workflow fixes, and took ownership of simplifying and automating a service region-expansion process through time analysis and process documentation.

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NM

Nathan Moore

Screened

Principal Architect specializing in SRE, DevOps, and large-scale cloud/CDN platforms

Dallas, Texas14y exp
Inertia LabsUCLA

Engineering leader who drove the conception, PRD, architecture, and delivery of MaxCDN’s next-generation CDN platform ("E2"), including control plane work, hardware deployment planning, and observability/billing data processing. Also built Krypton Labs’ engineering team from the first hires, using a flat Agile structure and emphasizing constructive conflict, strong documentation, and remote-team accountability.

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SA

Mid-level Full-Stack Software Engineer specializing in FinTech and payments platforms

Texas, USA4y exp
PayPalNortheastern University

Worked on payments and wallet transactions, with an emphasis on observability and root-cause analysis. Delivered end-to-end A/B testing optimization and implemented Jenkins-based CI/CD automation that reduced manual implementation to 35% and cut deployments to ~2 minutes, with attention to operational considerations like on-call/call rotations.

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AT

Aarya Tallada

Screened

Entry-Level Software Engineer specializing in backend platforms for Financial Services

Tampa, FL1y exp
CitigroupUCLA

At Citi, helped lead the productionization of an internal LLM-driven automation workflow into a production-ready developer platform, focusing on determinism/reproducibility, security, and cost controls. Implemented prompt versioning/registry, JSON schema validation, sanitization, and deep telemetry (including manual edit-distance) plus human-in-the-loop review and phased rollout—driving major SDLC efficiency gains (e.g., test script creation cut from ~1 week to ~1 day).

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CD

Czyznyck Deco

Screened

Senior QA Lead specializing in large-scale game testing and release readiness

Los Angeles, CA21y exp
Intrepid StudiosUC Irvine

Game QA Lead/embedded QA with live production experience supporting a public alpha, owning narrative/early-game content quality and quest progression stability. Known for driving rapid resolution of high-impact blockers via consistent repros, cross-discipline coordination, and data-backed reporting (including bot-based success/failure measurement), while maintaining sprint-aligned test plans and documentation in JIRA/Confluence and leading developer playtests for gameplay feel/polish.

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Alex Vo - Staff Backend Software Engineer specializing in telemetry pipelines and observability in San Jose, CA

Alex Vo

Screened

Staff Backend Software Engineer specializing in telemetry pipelines and observability

San Jose, CA3y exp
VMwareUC Irvine

Backend engineer from VMware focused on proprietary enterprise systems (monitoring tools, data pipelines, and APIs). Drove a ClickHouse migration POC (local to remote host) using a dual-write/cutover approach and source-level debugging across Node/driver differences during a Node 12→20 upgrade, and delivered measurable performance gains (~20% CPU/memory improvement) through batching and streaming ingestion.

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Sahil Kakadiya - Junior Embedded Systems & Wireless Software Engineer specializing in BLE/Wi-Fi performance in Mountain View, CA

Junior Embedded Systems & Wireless Software Engineer specializing in BLE/Wi-Fi performance

Mountain View, CA2y exp
GoogleUC Irvine

Master’s capstone contributor on an autonomous rover navigation project, serving as an embedded/robotics software designer. Built low-level wheel control and odometry from encoders, integrated RealSense and RPLidar via ROS, and solved sensor-fusion/coordinate-frame issues by creating custom TF transforms. Used Gazebo to debug sim-to-real behavior and improved reliability on rough terrain by moving to dual-channel encoders when IMU data proved unreliable.

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Nagarjuna Vaddineni - Mid-level Full-Stack Software Engineer specializing in cloud-native microservices and data pipelines in Seattle, WA

Mid-level Full-Stack Software Engineer specializing in cloud-native microservices and data pipelines

Seattle, WA6y exp
AmazonTexas A&M University-Kingsville

Amazon backend engineer who built and operated high-scale Java Spring Boot microservices on AWS (EKS/EC2) handling millions of daily transactions, with deep experience debugging p95 latency and database/ORM bottlenecks. Shipped an AI-driven real-time personalization feature by integrating SageMaker model inference end-to-end with low-latency caching and graceful fallbacks, and designed robust order/payment orchestration with retries, compensations, and DLQ-based escalation.

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Amit Sharma - Principal Software Engineer specializing in AI/LLM platforms, payments, and healthcare systems in San Francisco, CA

Amit Sharma

Screened

Principal Software Engineer specializing in AI/LLM platforms, payments, and healthcare systems

San Francisco, CA25y exp
FambotUniversity of Delhi

Engineering player-coach who recently shipped an agent-based workflow to extract key info from unstructured web data (browser agents + CDP) and populate daily digests/calendars, owning architecture through testing. Also built a Flask-based LLM evaluation and regression testing system using G-Eval/Confident AI dashboards, and applies a rigorous, research-driven approach to selecting third-party tools with stakeholder buy-in; has healthcare ops/onboarding workflow experience at Vivio Health.

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RM

Ruby Medeiros

Screened

Staff SRE and Software Engineer specializing in distributed systems and cloud reliability

11y exp
ArenaNOVA University Lisbon

Built a production B2C behavioral interview system for job seekers using LangGraph/LangChain on AWS Bedrock with Nova models, plus a FastAPI backend and Vercel AI SDK frontend. Stands out for practical agent reliability work: local stress testing, OpenTelemetry-to-Datadog observability, token/cost monitoring, and guardrails to keep conversations on track and resistant to instruction override.

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