Pre-screened and vetted.
Mid-level QA Tester and Game Designer specializing in game QA and 3D character animation
“Console game QA tester with experience primarily on Xbox, focused on manual testing of twin-stick and arcade-style games (input breaking, stage clearing) and executing checklist-driven test passes tracked in spreadsheets. Familiar with major platform certification checklist names (TRC/XR/LOT) and prioritizes issues based on impact to players and the development team.”
Entry-Level QA Tester specializing in game quality assurance
“Game QA tester with experience supporting two university-alumni indie teams (adventure combat/parkour and horror projects), contributing to shipped demos. Uses structured test plans, regression, and detailed defect evidence (screenshots/video, streamed gameplay) and leverages Unreal Engine editor/debug tools to help teams diagnose and fix UI/gameplay issues.”
Junior QA Tester specializing in video game QA and Jira-based bug tracking
Mid-level QA Tester specializing in proprietary game software and data quality
Mid-level QA Tester specializing in manual testing and UAT across mobile, web, and games
Mid-level Game Designer/Developer specializing in Unreal Engine and QA
Junior Game Developer / QA Tester specializing in Unity and console QA
“Unity developer with VR experience from a student-built virtual escape game on Meta Quest 2, where they owned core gameplay mechanics (bow/arrow and bot mechanics) and tackled VR-specific challenges like preventing real-world movement exploits. Also built a small 2D platformer featuring a platform-manipulation pathway mechanic and resolved controller/character issues; seeking a sustainable 9–5 environment.”
Mid-level QA Tester specializing in game and platform testing
Entry-level VFX Artist specializing in real-time game effects and shaders
Mid-level QA Tester specializing in video game bug testing and regression