Pre-screened and vetted.
Senior Brand Designer specializing in scalable brand systems and visual identities
Senior Digital Content Specialist in video production and motion graphics
Entry-Level Technical Artist specializing in game development and real-time tools
Senior Graphic Designer specializing in branding, packaging, and multi-channel campaigns
Director-level Graphic Designer specializing in B2B FinTech branding and visual systems
Creative Director & Senior Graphic Designer specializing in brand identity and campaigns
Senior Social Media Strategist specializing in TV, streaming & theatrical campaigns
Senior Growth & Lifecycle Marketing professional specializing in CRM automation for DTC e-commerce
Mid-level Film/TV Editor & Colorist specializing in horror and suspense
Senior Video Editor specializing in UGC, YouTube content, and performance ad campaigns
Director-level Multimedia Producer specializing in video production, animation, and branded content
Senior Video Editor and Filmmaker specializing in live events, documentaries, and esports broadcasts
Senior Growth & Performance Marketer specializing in social, paid media, and experimentation
Junior Multimedia Designer specializing in performance marketing and UX-driven visual systems
Senior Graphic Designer specializing in brand identity and motion graphics
Junior Business Implementation Analyst specializing in tax and ERP integrations
Senior Video Producer specializing in live multi-camera broadcast and motion graphics
Senior 3D Animator & Motion Designer specializing in medical and brand video content
Senior Technical Artist specializing in real-time pipelines for themed entertainment
UX/UI Design Intern specializing in research-driven product design and accessibility
“UX/Product designer with agtech internship experience designing an end-to-end platform, including user journeys, interaction models, and a clean visual design system. Has hands-on field research experience on farms that directly shaped mobile-friendly UI decisions (one-handed, on-the-move workflows) and a front-end development background (React/HTML/CSS/JS) that supports smooth engineering handoff.”
Junior Game Designer specializing in level design and competitive multiplayer systems
“Game designer specializing in multiplayer mode and systems design across casual party and vehicular hero-shooter projects (Oink Splash Party, Rivals Hover League), with hands-on UE5 Blueprint prototyping for a Souls-like combat loop (Medieval Silence). Known for playtest-driven iteration that fixes degenerate strategies and improves pacing/teamplay (e.g., core-meltdown, kill-confirmed/resurrection events, radar/minimap disruption), plus designing non-predatory progression systems blending battle pass, contracts, and level-up rewards.”
Junior Architectural & Visual Designer specializing in architectural graphics and lighting design