Pre-screened and vetted.
Mid-Level Software Developer specializing in .NET web applications on Azure
“Full-stack developer who built an end-to-end billing/allocation/payment and reporting system used daily by a major film-industry union, including queuing-based check assignment, admin auditing, data cleanup tools, and an external reports portal. Also delivered a factory production scheduling/analytics app for a lock manufacturer, and typically implements APIs in C#/.NET with DTO shaping and pub/sub messaging for microservices consistency.”
Mid-level Python Full-Stack Engineer specializing in AI microservices and cloud data platforms
“Backend-leaning full-stack engineer in fintech/payments who shipped an end-to-end Stripe payments + webhook system for a financial microservices platform, emphasizing ledger accuracy via idempotency, transactional writes, retries, and DLQs. Also delivered a real-time React/TypeScript payment status dashboard informed by user interviews, and improved production performance by 35% p95 latency through PostgreSQL tuning and Redis caching on AWS.”
Mid-level Full-Stack Engineer specializing in AI-powered and cloud-native systems
“Product-minded engineer who has owned features end-to-end, including a full onboarding redesign that lifted completion ~25% and a production LLM/RAG report-generation system with strong guardrails (schema-constrained JSON, confidence gating, logging) and an automated eval/regression loop built from real user queries. Also built a scalable research data pipeline ingesting messy PDFs/JSON/CSVs with normalization, idempotent reruns, observability, and cost/latency tradeoffs.”
Director-level Program Delivery & Client Success leader specializing in SaaS and SLED partnerships
“Business/partnerships-focused project/program leader with government contracting (SLED) experience who supported a cybersecurity solicitation response for Amtrak after a breach, using NIST-aligned posture assessment and recommending MFA, Zero Trust, and incident/vulnerability registers. Also led an urgent COVID-era recovery from a server crash by coordinating a move to AWS EC2 and managing vendor negotiation and project timelines for a CRM platform serving the winery/beverage industry.”
Junior Full-Stack Software Engineer specializing in mobile, cloud, and GenAI integration
“Software engineering intern with hands-on ownership of a Java/Spring Boot order management microservice, including production performance tuning via Redis caching and database indexing driven by API logs/metrics. Also contributed to a production mobile-backend LLM feature using RAG with embeddings over structured data and documents (DB + object storage), with guardrails to keep responses grounded.”
Mid-Level Software Engineer specializing in cloud-native microservices and full-stack development
“Full-stack engineer with deep startup experience building products from scratch under ambiguous requirements. Delivered a scalable, admin-configurable notification platform (Spring Boot/Java/Kafka) supporting 50+ notification types across 3 channels for 10k+ users, cutting new notification setup to ~5 minutes. Also built a Tinder-meets-LinkedIn job-swiping app (React/TS + Node/Prisma) and has hands-on AWS production ops (ECS/EKS, RDS, CloudWatch) plus multiple third-party integrations (Stripe, QuickBooks, Twilio).”
Junior AI/ML Software Engineer specializing in automation and healthcare imaging
“Backend-focused engineer who built a Python-based automation system leveraging Gemini AI and prompt-driven PDF field extraction to replace a previously manual third-party workflow. Drove stakeholder alignment around accuracy/acceptance thresholds and added production-minded safeguards like graceful failure handling and backup model contingencies.”
Mid-Level Applied AI Engineer specializing in LLM services, RAG, and OCR/NLP extraction
“Backend/platform engineer who built and evolved a large-scale healthcare document processing system (OCR + LLM orchestration) in Python/FastAPI on Google Cloud (Cloud Run, GCS, Firestore), processing ~1.5M files per batch and tens of millions overall. Emphasizes reliability and operational safety via deterministic IDs, idempotent state machines, strong observability, and self-healing reconciliation, plus disciplined migrations using dual-run validation and incremental rollouts.”
Senior Unity Game Developer specializing in multiplayer and VR/AR
“Unity developer focused on VR/AR multiplayer, with hands-on experience building Photon Fusion/PUN systems including networking, sync, and matchmaking. Has scaled a modular multiplayer architecture to handle more players/features while addressing latency and data consistency, and has optimized Meta Quest/mobile performance using pooling, LODs, batching, and profiling.”
Staff/Lead Game Engineer specializing in gameplay systems and VR
“Unity gameplay programmer with hands-on multiplayer networking experience (Photon Fusion, Mirror, SmartFox, Unity networking), including client-side prediction and rollback to smooth networked movement under lag/packet loss. Recently improved a fast-paced 2D platformer’s feel by adding momentum/velocity “gears,” validated through internal cohorts and volunteer/friends-and-family playtests. Comfortable in both startup and large-company environments and currently seeking a high-impact, intensive project.”
Mid-level Backend Software Engineer specializing in Java/Spring Boot and AWS microservices
“Owned and stabilized Decathlon e-commerce payment services, taking a prototype reliability effort to production by implementing failure detection/retries, load testing, and DB performance optimizations—reducing payment failures and cart abandonment. Also demonstrates an LLM/agentic workflow support mindset with strong observability, rapid incident diagnosis, and durable prevention via RCA, safeguards, and regression/replay testing, plus experience supporting sales/support with technical reassurance.”
Mid Unity Developer specializing in multiplayer game development
“Unity game developer with hands-on experience building a Hearthstone-like networked card game system: a centralized command queue driving deliberate, readable combat/interaction sequences with DOTween-based polish. Implemented authoritative multiplayer synchronization using Photon (self-hosted/PUN2) with client-side prediction, server reconciliation, and soft rollback to keep gameplay responsive while preserving state integrity; recently also working with Unity Netcode for GameObjects.”
Mid-level Unity Game Developer specializing in F2P mobile and live games
“Unity developer with broad cross-platform experience (HTC Vive VR, iOS/Android, Nintendo Switch, WebGL) who built a near-solo multiplayer AR iOS party game using Photon/PUN and AR Foundation. Demonstrates strong practical networking and performance optimization skills, including lag compensation and client-side shader-based rendering strategies.”
Mid-level Full-Stack & XR Developer specializing in GenAI and immersive AR/VR systems
“Built and deployed a "personal second brain" product (CloneMind) with an end-to-end RAG pipeline for retrieving information across PDFs, URLs, images, and audio using Next.js/Node.js/Postgres/Supabase/Redis. Demonstrates strong practical depth in retrieval quality tuning, latency reduction via caching, and stateful orchestration with LangChain/LangGraph, plus experience persuading a non-technical professor stakeholder by shipping a working prototype.”
Principal Unity Game Developer specializing in multiplayer networking and engine architecture
“Unity lead developer who built a turn-based soccer game (Soccer Glory/Score Hero-like) with complex in-air ball simulation, AI reactions, and animation handling, then scaled production by creating an in-editor level/animation authoring tool that saves to JSON and shifted level setup from devs to designers. Strong multiplayer background across Photon PUN, Mirror, UNet, and Socket.IO, including a 100-user metaverse room and practical approaches to authoritative simulation and VR/mobile performance optimization (Meta Quest 90 FPS).”
Junior Full-Stack Java Developer specializing in Spring Boot microservices and cloud DevOps
“Software engineer with hands-on production experience deploying Spring Boot services to AWS using Docker and Jenkins CI/CD, focused on stable releases, easy rollback, and performance improvements through monitoring/logging and query optimization. Has proven cross-layer troubleshooting skills (identified packet loss causing intermittent timeouts via network traces) and experience collaborating on-site with operators in industrial/IoT-style environments, including working alongside robotics/PLC teams.”
Mid-level Frontend-Focused Full-Stack Developer specializing in React and TypeScript
“Frontend engineer at LodestonePM who led end-to-end delivery of an AI release-notes generator (OpenAI API) and a Kanban-style release board in Remix/React/TypeScript. Demonstrated scalable architecture (bridging tables, upserts), strong QA practices, and measurable performance wins (200+ item loads reduced from 10–20s to a few seconds via caching/pagination), plus UX improvements like simplifying a Jira integration flow.”
Mid-level Full-Stack Software Engineer specializing in FinTech
“Frontend tech lead for a university e-signature platform (Next.js/React/TypeScript) replacing paper-based signing. Built a trustworthy multi-signer PDF signing workflow with backend-as-source-of-truth state handling, strong quality gates (typed contracts, linting, pre-commit, PR reviews), and performance work like Web Workers for heavy PDF operations.”
Senior Full-Stack Developer specializing in Node.js/TypeScript, cloud, and data engineering
“Frontend/fullstack lead who inherited a messy psychological app with production issues, drove a rapid stabilization (2–3 weeks) and major performance/architecture overhaul (Redux Toolkit, memoization, caching, lazy loading, CDN offload to S3/CloudFront). Also owns delivery and infrastructure practices (multi-env, Docker, GitHub Actions CI/CD, AWS ECS + load balancing) and led a 1-week POC for an AI-powered trucking management system (app.neblo.ai).”
Junior Software Engineer specializing in cloud-native microservices and applied AI/ML
“Built and deployed a production AI accessibility platform that turns chart and image-based graphs into real-time audio narratives for visually impaired users. Implemented a ResNet-based CV + OCR + NLP + TTS pipeline and improved performance through preprocessing, Redis caching, and Kubernetes autoscaling/rolling updates on AWS to handle traffic spikes with no downtime.”
Senior Software Engineer / Technical Lead specializing in cloud-native microservices
“LLM/agentic-systems practitioner who shipped a recruiting resume-assistant from prototype to production, tackling hallucinations and multi-format document ingestion (PDF/images with OCR). Strong in real-time workflow debugging (logs/traces, reproducing prod issues) and pragmatic mitigation (feature flags), and helped drive customer adoption by presenting impact data and creating educational materials.”
Mid-level Software Development Engineer specializing in Python, APIs, and AWS
“Backend engineer with experience modernizing legacy systems and building modular Python/Flask services, including a REST-to-GraphQL migration for an e-commerce platform that improved API response time by 45%. Strong in performance and scalability work across PostgreSQL/SQLAlchemy (indexing, JSONB, N+1 fixes, connection pooling) and high-throughput systems (Celery + Redis), plus integrating ML microservices with TorchServe, Kafka streaming, feature stores, and Prometheus/Grafana monitoring.”
Senior Full-Stack & AI Developer specializing in Python/React, AWS, and LLM/RAG systems
“Backend Python engineer who owned the full backend build of an AI-driven platform for UK golf clubs, including FastAPI microservices, vector search, and a tuned LangChain+Pinecone RAG pipeline focused on cost and hallucination reduction. Experienced deploying Django/FastAPI/Flask stacks on AWS-backed Kubernetes with GitOps/ArgoCD-style delivery, plus executing legacy-to-AWS migrations and building Kafka-based real-time analytics pipelines.”