Pre-screened and vetted.
Mid-Level Full-Stack Software Engineer specializing in web platforms, cloud, and test automation
“Full-stack engineer with hands-on ownership of production systems, including a Kafka-based notification/alerting platform (Node.js + React) deployed on AWS with Docker/GitHub Actions, achieving ~95% email delivery reliability. Demonstrates strong operational maturity (observability, CI/CD, zero-downtime migrations) and experience shipping in ambiguous environments (SJSU project) with evolving requirements.”
Senior Unity Developer specializing in AR/VR and simulation
“Unity developer with VR training simulator experience who improved engagement by fixing a core laser-tracking interaction issue (stability/jitter/response time) based on user and instructor feedback. Has implemented real-time multiplayer features in Unity using Photon Fusion (sync, spawning, replication) and addressed latency/desync with authority management plus prediction/interpolation, while emphasizing scalable practices for large codebases and rapid cross-functional iteration.”
Mid-level QA Engineer specializing in manual testing and API/OCR validation
“Manual QA tester with ~3 years of experience and a strong gamer/end-user mindset, aiming to transition into console game testing. Has provided UX-focused feedback to product leadership and prefers a collaborative, less-structured workflow (e.g., live testing with engineers in local environments to reduce downstream defects). Not yet familiar with console certification standards (TRC/XR/LOT) but highly motivated to learn.”
Mid-level Data Engineer specializing in cloud ETL and big data pipelines
“Data engineer focused on building reliable, production-grade pipelines and data services end-to-end, including a 50+ GB/day pipeline ingesting from APIs/files into Snowflake with PySpark/SQL transformations. Emphasizes strong data quality controls, monitoring/retries, and performance optimization, and has also shipped a Python data API with caching and backward-compatible versioning.”
Intern Full-Stack/ML Engineer specializing in cloud-native web apps and LLM systems
“Machine learning lab assistant at Eastern Illinois University who productionized a voice-enabled conversational AI system: redesigned it with RAG, LoRA fine-tuning (including text-to-SQL), and safety guardrails, then deployed a scalable API supporting ~1,000 daily queries. Also partnered with customer-facing teams during a BlueFi internship by building demos/APIs and accelerating releases via Terraform + AWS CI/CD automation.”
Junior Full-Stack Software Engineer specializing in web apps, data visualization, and HCI
“Backend/integration-focused software engineer who built and debugged a complex location modeling system (data pipelines, APIs, optimization logic connected to a dashboard). No direct ROS/robotics experience yet, but demonstrates strong distributed-systems debugging, containerized deployment (Docker), and CI/CD/testing practices and is actively looking to pivot into robotics software.”
Junior Software Engineer specializing in web and mobile development
“Application-focused engineer who has shipped end-to-end products across mobile and web, including a music-based dating app feature for sending searchable/previewable songs in chat and a geospatial events service integrating external APIs. Demonstrates strong product + engineering instincts: performance-minded PostgreSQL modeling, Dockerized deployments with env-based config, and UX/accessibility polish backed by user studies, plus hands-on incident mitigation using Vercel logs.”
Intern Full-Stack Software Engineer specializing in Healthcare IT
“Student full-stack builder shipping real products: a mobile app (Sirat) where they delivered end-to-end theme settings with testing and fast post-launch fixes, and a sports web app (Scorva) that generates AI game summaries from game stats with Postgres-backed caching to control LLM costs. Available for full-time work starting June 2026 and targeting $95k–$110k.”
Mid-Level Unity Developer specializing in VR/AR/XR and mobile multiplayer
“Unity VR developer who has shipped multiple Meta Quest games and navigated strict Meta QA/product requirements, with a strong focus on profiling-driven FPS optimization. Co-developed the Meta-delivered title "Shark Bait VR" (2-person dev team), tackling VR comfort (anti-nausea swimming), realistic rope behavior, and fish AI, and has also implemented cross-platform mobile push notifications via Firebase/APNS with Jenkins+CocoaPods.”
Junior Technical Artist & Game Developer specializing in rendering and AI workflows
“Unity/C# gameplay and rendering engineer who built a custom per-object shadow system in URP that improved performance from roughly 30 FPS to 80+ FPS while preserving high-quality dynamic shadows. Also built a personal multi-process AI/LLM workflow platform with custom prompt/control protocols, streaming UX, and cost-optimized memory/caching architecture—showing unusual depth across both real-time graphics and applied AI tooling.”
Junior Full-Stack Developer specializing in web development and AI research
“Early-career software engineer who has already owned a real-world web product end-to-end for a 100+ member university ACM organization, including requirements gathering, UI/UX improvements, hosting, CI/CD, and ongoing maintenance. Brings hands-on React and full-stack project experience with a strong bias toward practical execution, mobile-friendly design, and reliable delivery.”
Junior Full-Stack Developer specializing in AI/ML and mobile/web apps
“Built an end-to-end car maintenance application from design through deployment using TypeScript/React with a Node.js + Firebase backend, including OBD integration. Uses mock servers and a layered frontend architecture (UI/state/services separation) to iterate quickly on UX without being blocked by backend or hardware dependencies.”
Junior Machine Learning & Full-Stack Engineer specializing in applied AI systems
“Master’s thesis focused on building and deploying a gait-based biometric authentication system using mobile accelerometer time-series data as an alternative to passwords/2FA. Emphasized real-world robustness by addressing sensor noise and variability (phone placement, walking speed, footwear) and improving safety using biometric metrics like FAR/FRR and EER, while collaborating closely with a non-ML thesis advisor.”
Entry-level Software Engineer specializing in AI/ML and full-stack systems
“Internship-built full-stack systems spanning HR employee-record portals and internal data-quality dashboards (Flask + SQL + React), emphasizing data integrity and rapid MVP iteration. Also implemented Flask microservices with RabbitMQ for distributed task processing, addressing duplication/ordering issues with idempotency, durable queues, and correlation-ID logging; delivered quantified productivity gains for HR teams.”
Junior Full-Stack Developer specializing in AI-powered web platforms
Mid-level Full-Stack Engineer specializing in healthcare, mobile apps, and AI
Mid-level Mechanical & Mechatronics Engineer specializing in robotics hardware and integration
Intern UX/Product Designer specializing in human factors and interaction design
Mid-Level Backend Engineer specializing in Python/Django and AWS Serverless
Junior Software Engineer specializing in full-stack development and applied AI
Mid-Level Full-Stack Software Engineer specializing in web and mobile applications