Vetted Code Review Professionals

Pre-screened and vetted.

SB

Senior Front-End Developer specializing in React, TypeScript, and accessible web apps

London, Canada8y exp
Sagacity SoftwareFanshawe College

Senior frontend developer with end-to-end ownership of modernizing a legacy Laravel/PHP product into a Next.js 14 + React + TypeScript stack, using TurboRepo for incremental integration. Emphasizes quality and scale through unit testing, Datadog monitoring, and performance-focused UI work (dashboards with charts/usage analytics, minimizing re-renders).

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AE

Arsum Elahi

Screened

Principal Full-Stack Engineer specializing in MERN/MEAN and AWS cloud platforms

9y exp
General AdminThe Leads University

Frontend engineer who has led customer-facing React + TypeScript products end-to-end, building complex dashboards with robust async state patterns (caching, deduping, cancellation, optimistic updates) and strong quality practices (TypeScript standards, layered testing, production monitoring). Experienced modernizing inherited codebases through modularization and performance work (code splitting/memoization) while aligning stakeholders and shipping safely via feature flags and staged rollouts.

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Ian Li - Senior Test Automation Engineer specializing in mobile UI/API automation and CI/CD

Ian Li

Screened

Senior Test Automation Engineer specializing in mobile UI/API automation and CI/CD

7y exp
TranssionJiaying University

QA automation engineer (Tencent experience) who extended Android Monkey testing to dramatically increase activity coverage (~300%) and cut runtime from 8 hours to ~1 hour per app. Strong in Cypress/JS test architecture and CI/CD gating (GitLab + Kubernetes parallel runs), and has a track record of reproducing and documenting high-impact reliability issues (e.g., silent failures in a cloud-native mobile automation platform under network loss).

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Benjamin Agyekum - Senior Full-Stack Software Engineer specializing in AI-powered web and mobile applications in California, USA

Senior Full-Stack Software Engineer specializing in AI-powered web and mobile applications

California, USA8y exp
StudyFetchColorado State University

Backend/full-stack TypeScript engineer who has owned end-to-end, production-oriented systems including an AI property management platform (NestJS/Postgres/WebSockets on Google Cloud using Gemini Vision) and an AI logistics platform (Node/Redis queues/Postgres) focused on low-latency, correctness, and observability. Also designed a public GraphQL API and TypeScript SDK for education partners at StudyFetch, citing 40+ partner integrations in the first quarter.

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Joshua Rechkemmer - Mid-level Unity XR Engineer specializing in multiplayer VR training in San Antonio, TX

Mid-level Unity XR Engineer specializing in multiplayer VR training

San Antonio, TX4y exp
XalterTexas A&M University–San Antonio

Game developer with hands-on experience shipping multiplayer products in Photon Fusion and building cross-platform XR/VR training simulations for Meta Quest, HTC Vive, PICO, and Windows PC. They combine gameplay systems architecture in Unity/C# with practical multiplayer debugging and a platform-conscious performance approach shaped by VR constraints.

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Patrick McNealy - Senior Game Developer specializing in multi-platform gameplay and interactive systems in Boulder, CO

Senior Game Developer specializing in multi-platform gameplay and interactive systems

Boulder, CO11y exp
Bolder GamesGeorgia Southern University

Gameplay/engine programmer with hands-on experience spanning Unity simulation systems, LLM-driven character presentation, C# multiplayer networking, and platform adaptation for both mobile and VR. Particularly interesting for teams needing someone who can architect modular systems, optimize for scale/performance, and bridge AI-driven interaction with polished runtime animation behavior.

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Dalton Hutchinson - Mid-level Game Developer specializing in Unity, multiplayer, and VR experiences in Philadelphia, PA

Mid-level Game Developer specializing in Unity, multiplayer, and VR experiences

Philadelphia, PA4y exp
In The Snow StudiosThe College of New Jersey

Unity gameplay programmer who has served as lead programmer on a small indie team, building core systems end-to-end from architecture through implementation. He combines single-player systems design, multiplayer netcode experience, cross-platform VR/mobile work, and hands-on experimentation with LLM-driven NPC gameplay prototypes.

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DB

Mid-level Software Engineer specializing in backend, full-stack, and healthcare IT

Lake Mary, FL5y exp
Vesta TeleradiologyNorthern Arizona University

Software engineer with a pragmatic, production-oriented approach to AI-driven development, using AI to accelerate coding while keeping human oversight on correctness, architecture, and final decisions. Has hands-on experience with agent-style AI workflows and has led the design and coordination of AI-agent systems with a strong emphasis on reliability, performance, and end-to-end execution.

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NS

Nikhil S

Screened

Senior DevOps/Site Reliability Engineer specializing in multi-cloud infrastructure

Columbus, OH7y exp
Rogue FitnessUniversity of Central Missouri

Candidate is actively using AI-assisted development tools, including MCP server integrations with Copilot, to generate boilerplate test scripts, validate code standards, and handle package updates. They also have hands-on experience choosing different agents based on task requirements and serving as an admin for AI tool access.

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JP

Jignesh Patel

Screened

Junior Software Engineer specializing in backend and distributed systems

Gandhinagar, India2y exp
Cloudoffis Technologies LLPCalifornia State University, Fullerton

Software engineer with a strong builder mindset who has worked across ML, backend, and frontend systems. Notably built an AI-driven predictive autoscaler for Kubernetes from scratch using Prometheus, TensorFlow, Flask, and Spring Boot, and also delivered customer-facing automation features in financial document processing by working directly with auditors to translate domain rules into product logic.

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Ibrahim Tantawy - Senior Back-End PHP Developer specializing in scalable web APIs in Dubai, UAE

Senior Back-End PHP Developer specializing in scalable web APIs

Dubai, UAE7y exp
FreteriumAin Shams University

Full-stack PHP/Laravel and Vue.js developer with experience spanning startup e-learning, e-commerce, and a B2B SaaS logistics platform. Particularly notable for integrating Stripe early in their career, improving MySQL performance with indexing, and handling client-specific GPS integrations for enterprise transportation customers such as Coca-Cola, Pepsi, and Emirates Logistics.

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AD

Mid-Level Software & Machine Learning Engineer specializing in cloud-native microservices and LLMs

San Francisco, CA5y exp
MercorUniversity of Dayton

Backend engineer who owned the API layer for an AI trust/analytics dashboard (trust scores, stability checks, public verification endpoints) using Python/FastAPI and Postgres. Has hands-on DevOps experience deploying FastAPI and Node.js services to AWS Kubernetes with GitHub Actions + ArgoCD GitOps, plus Kafka-based real-time event streaming and careful staged migration practices (shadow traffic/dual writes, rollback planning).

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Uzair Asif - Senior Full-Stack Software Engineer specializing in cloud-native web, mobile, and AI features

Uzair Asif

Screened

Senior Full-Stack Software Engineer specializing in cloud-native web, mobile, and AI features

8y exp
Verdant SoftCOMSATS University Islamabad

Frontend lead for a consumer-facing social platform, owning architecture through release. Built scalable React/TypeScript systems (Redux Toolkit, Remix) with a shared Storybook component library and strong quality gates (CI, Jest/Cypress). Experienced modernizing legacy codebases incrementally with feature flags and shipping major dashboard features with staged rollouts and close QA collaboration.

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Muhammad Talal - Senior Game Developer specializing in Unreal Engine multiplayer and VR systems in Philippines

Senior Game Developer specializing in Unreal Engine multiplayer and VR systems

Philippines5y exp
SovrunUniversity of Bradford

Unity VR developer with deep hands-on experience optimizing and debugging standalone-headset VR projects (including Android/IL2CPP and XR interaction systems), though not yet credited with a Meta Quest store ship. Built and shipped a mostly solo Unity top-down shooter (Sand Bullet) on Steam, owning core gameplay, AI, UI/input, saves, performance, and an AWS-connected companion app integration.

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ricardo filho - Senior Game & XR Developer specializing in immersive VR/AR/MR experiences in Porto, Portugal

ricardo filho

Screened

Senior Game & XR Developer specializing in immersive VR/AR/MR experiences

Porto, Portugal12y exp
Studio KWOUniversidade Veiga de Almeida

Unity game developer who built a Twitch chat integration enabling a streamer's audience to actively participate in gameplay, boosting engagement and virality. Has hands-on multiplayer experience with Photon, including RPCs/synced variables and designing for disconnects, late-joins, and low-bandwidth data transfer, and uses Cursor/AI agent workflows to accelerate feature development while maintaining code quality.

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Jared Mackenzie - Senior VR/Game Developer specializing in Unity, RPG systems, and XR in Whitmore Lake, MI

Senior VR/Game Developer specializing in Unity, RPG systems, and XR

Whitmore Lake, MI8y exp
Team 21 Studio, IncWashtenaw Community College

VR-focused game developer who shipped core systems for the MMORPG Ilysia, including an expandable PvP feature set and multiplayer instance dungeon flow. Brings hands-on experience balancing live multiplayer reliability, Quest vs. PCVR optimization, and lean-team production workflows such as AI-generated voiceover pipelines.

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Adam Hinton - Mid-level Full-Stack Engineer specializing in Healthcare IT and SaaS in Philadelphia, PA

Adam Hinton

Screened

Mid-level Full-Stack Engineer specializing in Healthcare IT and SaaS

Philadelphia, PA3y exp
StealthBloomTech

Backend/data engineer with healthcare/medical-device experience who scaled a HIPAA-constrained local data platform to 50k users and 1B+ records, boosting processing from <500 to ~50k datapoints/sec using sharding, indexing, and SQL over Parquet (DuckDB). Strong security and reliability focus (JWT/RLS, least privilege, heavy unit/E2E testing) and a TypeScript specialist who uses type design to eliminate edge-case failures.

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KB

Ken Bahzad

Screened

Senior Go Engineer specializing in distributed systems for FinTech and Healthcare

New York, NY7y exp
Pride GlobalGovernment College University, Lahore

Frontend-focused engineer with experience in healthcare and fintech dashboards, especially around real-time data delivery and performance. In a growth-stage startup environment, improved dashboard architecture by replacing polling with React Query and GraphQL, leading to more responsive and reliable user experiences and fewer stale-data complaints.

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Nicholas Gallo - Senior Game Engineer specializing in Unity, Unreal, and multiplayer systems in Remote

Senior Game Engineer specializing in Unity, Unreal, and multiplayer systems

Remote10y exp
Nerd NinjasCalifornia State University, Fullerton

Unity/C# gameplay engineer with strong systems and optimization focus, including architecting a networked ability system that reduced networking load via lightweight ID-based replication. Also brings experience with AI-driven game tooling for Meta, custom internal tools, and mobile multiplayer performance tuning across graphics, networking, and input architecture.

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DP

Deepu Prakash

Screened

Mid-level Game Developer specializing in Unity 3D and 3D modeling

Sulthan Bathery, India4y exp
Digirex TechnologiesImage Institute of Technology

Unity multiplayer gameplay engineer who architected the combat/power-up system for Tanks Alpha and scaled it from prototype to multiplayer by separating local gameplay from network sync and sending only critical state changes. Hands-on with Photon PUN across multiple titles (Tanks Alpha, LudoIn, CryptoPlay), including matchmaking/rooms, RPC interactions, and disconnect/rejoin handling, plus strong mobile and Meta Quest VR performance optimization (object pooling to reduce GC spikes and stabilize FPS).

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AB

Junior Software Engineer specializing in backend, cloud, and AI-powered web applications

Syracuse, NY3y exp
Syracuse UniversitySyracuse University

Built and shipped Site Audit AI, a production multi-turn Claude-based agent that autonomously crawls websites, calls tools, and generates scored audit reports—reducing a manual 2-3 hour developer workflow to under 60 seconds. Also brings practical experience integrating inconsistent payroll/HR data across platforms like QuickBooks and Keka, with a strong focus on validation, fault tolerance, and resumable workflows.

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Nicolas Cols - Mid-level Unity Game Developer specializing in multiplayer and performance optimization in Córdoba, Argentina

Nicolas Cols

Screened

Mid-level Unity Game Developer specializing in multiplayer and performance optimization

Córdoba, Argentina6y exp
The Original GangstersProvincial University of Córdoba

Senior gameplay/multiplayer engineer based in Argentina with hands-on experience building Unity/C# networked systems end to end, including Mirror-based gameplay architecture and server-authoritative MMO-style networking. Particularly strong in multiplayer stability, sync/prediction design, and performance profiling across VR and mobile, with thoughtful early-stage architecture ideas for AI/LLM-enabled game features and internal pipelines.

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Ali Arsalan - Senior Software Engineer specializing in frontend architecture and scalable e-commerce platforms in Saudi Arabia

Ali Arsalan

Screened

Senior Software Engineer specializing in frontend architecture and scalable e-commerce platforms

Saudi Arabia9y exp
SallaEmaan Institute of Management and Sciences

Founding engineer at Salla who helped rebuild a monolithic Laravel merchant dashboard into a React/TypeScript Single-SPA microfrontend platform used by thousands of online stores. He combines hands-on frontend architecture, real-time operational dashboard design, and cross-team API/platform leadership, and says he built about 70% of the merchant-facing features in the system.

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SL

sodiq lawal

Screened

Senior Frontend Engineer specializing in scalable web and mobile applications

Seoul, South Korea6y exp
MUST CompanyUniversity of Ilorin

Frontend team lead who delivered an ArcMap React + TypeScript product end-to-end, emphasizing Atomic Design-based design systems, reusable component architecture, and performance optimizations (code-splitting/lazy loading, server-side fetching, webpack). Adopted React Query over Redux with centralized query-key management and coached the team on its usage while shipping quickly in a high-velocity environment.

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