Pre-screened and vetted.
Staff Software Engineer specializing in Java, cloud platforms, and distributed systems
Mid-level Software Engineer specializing in distributed systems and FinTech
Mid-level Software Engineer specializing in distributed backend systems for FinTech
Senior Engineering Leader specializing in platform engineering, DevOps, and SRE
Director-level Technology & Management Consultant specializing in software delivery, cloud, and healthcare IT
Software Engineering Manager specializing in FDA-compliant medical device software
Mid-level AI Engineer specializing in production LLM, RAG, and agentic AI systems
Senior Salesforce Developer specializing in CRM, Service Cloud, CPQ, and AI automation
Senior Full-Stack Java Developer specializing in Spring Boot microservices and cloud platforms
Senior DevOps/SRE Engineer specializing in multi-cloud infrastructure and Kubernetes
Senior AI Python Engineer specializing in Generative AI and MLOps
Senior Engineering Leader specializing in cloud architecture and AI-powered data platforms
“Hands-on startup operator with experience across three startups, including companies built from inception and a PEAK6-backed environment. Particularly compelling for early-stage roles: they have rebuilt technical foundations, scaled platforms during growth, and pair strong product ownership with a practical, user-validation-first approach to building scalable systems.”
Mid-Level Unreal Engine Engineer specializing in gameplay systems and UI tools
“Unreal Engine 5 gameplay/systems developer who led major core features for the Early Access Steam city builder Geopogo Cities: Windsor Detroit, including an end-to-end building placement system tightly integrated with economy, AI pedestrians (Mass AI/Zone Graph/State Trees), and procedural city block generation. Also built a third-person exploration layer with character customization, stamina, and animation retargeting on top of the City Sample Crowd framework, plus shipped player-driven UX improvements based on live Early Access feedback.”
Mid-level DevOps Engineer and CS researcher specializing in cloud automation and ML/quantum tooling
“Research-focused software engineer who builds performance-critical Python/C++ systems emphasizing correctness, state-transition precision, and distributed coordination. Created an automated simulation-based testing/validation framework for quantum programs that caught subtle logic/type errors early, reduced debugging time, and improved developer confidence through strong observability and scalable test generation.”
Intern Robotics & Autonomous Systems Engineer specializing in multi-robot control and perception
“Graduate robotics engineer from Boston University who led development of a perception-to-decision pipeline for a multi-robot, perception-driven navigation and coordination system. Strong in ROS/ROS2 C++ on Linux, with hands-on experience hardening real-time behavior on hardware (timing sync, QoS/queue/executor tuning) and validating via Gazebo/Webots plus real-robot testing; also uses Docker and basic CI for regression checks.”
Junior Robotics Researcher specializing in SLAM, localization, and multi-robot navigation
“Robotics software engineer with internship experience at Lucid Motors building a mapping/localization pipeline that fuses LiDAR, camera, and GPS into high-fidelity 3D maps for autonomy/ADAS. Strong in SLAM and multi-robot systems—has modified ROS/ROS2 SLAM packages (FAST-LIO2, LIO-SAM) at the source level, optimized real-time multi-drone coordination for low-latency data sharing, and used Gazebo + Docker to simulate and deploy research robotics stacks.”
Mid-Level Software Engineer specializing in Cloud Infrastructure and Full-Stack Platforms
“Built and shipped a production LLM-powered grading platform that automates rubric-aligned scoring and feedback, with strong guardrails (RAG grounding, structured JSON, validation/retries) and operational rigor (metrics, drift monitoring). Experienced using CrewAI to orchestrate multi-agent workflows end-to-end and validating quality via gold-set benchmarking against human graders with regression testing on every prompt/model change.”
Intern Full-Stack Software Engineer specializing in automation and data-driven systems
“Early-career engineer with Charles Schwab internship experience building and testing production-bound internal APIs, emphasizing architectural fit, stakeholder alignment, and systematic debugging. Also has academic Python/ML experience analyzing Oura Ring biometric data and exposure to multi-agent robotics through coursework and RoboSub.”
Junior Software Engineer specializing in distributed systems and AI automation
“Backend engineer/technical lead with experience building and operating real-time blockchain analytics systems at Merkle Science. Owned high-traffic Django/DRF services and Kafka streaming pipelines processing millions of events daily, with deep focus on performance (N+1 fixes, indexing, caching) and reliability (DLQs, retries, monitoring). Also led containerization and Kubernetes/GitOps-style CI/CD on Google Cloud, including a migration off Google App Engine to reduce cost and improve scalability.”
Senior Full-Stack Java Developer specializing in microservices and cloud platforms
“Backend/platform engineer who owns policy-lifecycle workflow microservices built in Python/FastAPI with async + DDD, Kafka event processing, SQLAlchemy, JWT/RBAC, and Redis caching (cut DB load ~40%). Experienced deploying Java and Python microservices to Kubernetes with Helm and GitOps (ArgoCD) plus Jenkins/GitHub Actions pipelines to AWS/ECR, and has supported phased on-prem-to-cloud migrations with dependency mapping and data consistency strategies.”