Pre-screened and vetted.
Embedded Software Engineering Intern specializing in automotive embedded systems and DSP
“Robotics/embedded engineer who built core firmware for an autonomous underwater vehicle (AUV) used to detect wreckage in shallow coastal waters, including propulsion control, sonar/magnetometer processing, and low-frequency magnetic underwater comms. Demonstrated strong real-time systems skills by redesigning a noisy comms protocol (checksums/retries) and implementing a lightweight scheduler to stabilize heading control, plus ROS 2 sensor/control integration with tf2 and simulation/CI tooling.”
Mid-level AI/ML Engineer specializing in LLMs, GenAI, and NLP
“AI/ML Engineer who built a production RAG-based LLM system for insurance policy documents, turning thousands of messy PDFs into a searchable index using LangChain, Azure AI Search vectors, hybrid retrieval, and FastAPI. Strong focus on evaluation (MRR/precision@k/recall@k, REGAS) and performance optimization (vLLM), with prior clinical NLP experience using BERT-based NER validated on ground-truth datasets.”
Senior Computer Vision & Robotics Engineer specializing in perception and warehouse automation
“Robotics engineer with hands-on experience scaling a multi-vendor heterogeneous warehouse robot fleet, building a distributed “traffic manager” for collision avoidance and real-time rerouting using CBS/MAPF and DCOP-style negotiation. Strong real-time/safety-critical systems background (RTOS, deterministic lock-free multithreading) plus modern perception and simulation tooling (CNN-LSTM/transformers, CARLA/Isaac Sim, VIO/GTSAM, camera-IMU calibration). Startup-oriented and comfortable moving quickly from prototype to production.”
Mid-level AI/ML Engineer specializing in Generative AI, RAG, and MLOps
“Built a secure, on-prem/private GPT assistant to replace manual SharePoint-style search across thousands of policies/SOPs/engineering docs, using a production RAG stack (LangChain/LangGraph, FAISS/Chroma, PyMuPDF+OCR, vLLM). Implemented layout-aware ingestion (including table-to-JSON) and a multi-agent retrieval/generation/verification workflow with strong observability and compliance guardrails, delivering ~70% reduction in search time.”
Senior Data Scientist/ML Engineer specializing in scalable ML and LLM systems
“Built and deployed an end-to-end product that brings a research-paper approach into production for large-scale time-series clustering, with attention to partitioning, latency, and scalability. Also designed a Python-based backend validation service (comparing outputs to database ground truths) and handled production reliability issues by reproducing dataset-specific crashes and hardening corner-case behavior with client-friendly errors.”
Junior Software Engineer specializing in backend systems and LLM/RAG applications
“Full-stack engineer who built a cloud storage app feature (file upload/management) with Next.js App Router + TypeScript and owned post-launch improvements. Also has internship experience building a geospatial AI chatbot: designed Postgres/PostGIS data models and optimized spatial queries, and implemented an LLM workflow orchestrated with LangChain/LangGraph plus a RAG pipeline grounded in OpenStreetMap data to reduce hallucinations.”
Executive CTO / Software R&D Leader specializing in mobile, GPU computing, and quantitative finance
“Serial entrepreneur since leaving corporate in 2009, working largely for equity on multiple startups. Building (1) academically rigorous, anti-overfitting quant/backtesting tools for retail investors (with potential applicability to smaller hedge funds lacking quant staff) and (2) a partner-led “social-as-a-service” platform for verticals like real estate/PropTech (including FSBO use cases) focused on first-party data capture vs. big tech.”
Mid-level Data Engineer specializing in cloud data platforms and lakehouse architectures
“Data engineer in a banking context who has owned end-to-end Azure lakehouse pipelines ingesting financial/vendor data from APIs, Azure SQL, and flat files into Databricks/Delta (bronze-silver-gold). Emphasizes production reliability via schema-drift validation, data quality controls, monitoring/alerting, retries/checkpointing, and Spark/Delta performance tuning, with outputs served to BI/reporting teams (e.g., Tableau).”
Senior Unity Developer specializing in VR/AR simulations and real-time 3D tools
“Unity/C# VR developer who shipped core UX infrastructure (a reusable Toast Manager) used for state-change/error/CTA notifications, designed to be easily consumed by other engineers via a one-line API. Has shipped on Meta Quest (Adobe Substance 3D Reviewer) and built cross-platform controller mappings with Unity Input Actions, emphasizing event-driven performance and profiling. Worked alongside a Photon networking lead to integrate gameplay/UI systems with multiplayer synchronization patterns (ghost players/drift correction).”
Executive Game Systems & Animation Engineering Leader specializing in console and Unreal/Unity
“Unity/C# engineer with AAA and social MMO experience who owned and shipped a marquee VR gameplay system for Meta Quest, using advanced 3D math and closed-form optimization to maintain a solid 60 FPS on constrained hardware. Also builds LLM systems from first principles and integrates native inference into C# pipelines, and has deep multiplayer architecture experience (Photon/Netcode/frame sync) including fault-tolerant WebSocket messaging for mobile connectivity dropouts. Prefers contract work; time zone flexible (EST).”
Mid-Level Software Engineer specializing in cloud-native microservices on AWS
“Backend engineer with experience across healthcare and fintech platforms (Anthem, Citia) building high-throughput Python microservices with strong compliance/security focus (HIPAA, tenant isolation). Has integrated ML workflows into production systems (ResNet embedding-based image similarity) using async pipelines (Celery/Redis) and AWS (Lambda/S3/ECS), delivering measurable performance and fraud/content-integrity improvements at scale.”
Mid-level Software Engineer specializing in backend microservices and cloud data pipelines
“Backend engineer with Morgan Stanley experience building and owning an end-to-end Python FastAPI microservice for high-volume market data used by trading and risk systems. Strong in performance tuning and reliability (PySpark, Redis caching, async APIs), real-time streaming with Kafka, and production operations (Docker/Kubernetes, GitOps-style CI/CD, monitoring). Has led cloud/on-prem migration work across AWS and Azure, including fixing Azure Synapse performance issues via query and pipeline redesign.”
Mid-level Full-Stack Software Engineer specializing in FinTech and cloud platforms
“Software engineer who built and launched an end-to-end Ad Scheduler that automated campaign creation across Google Ads and Meta using Azure Functions/Service Bus, PostgreSQL, and a React frontend—reducing manual marketing ops work. Also shipped a production internal RAG chatbot leveraging a data warehouse + Cube semantic layer, Gemini embeddings, vector search, and Claude, with Langfuse tracing and brand-based access controls; work was cut short due to layoffs.”
Junior Software Engineer specializing in AI and FinTech payments
“Forward-deployed software engineer at PayStand who uses LLM prototyping tools (e.g., Cursor, Lovable) to rapidly build customer-specific demo environments and drive sales outcomes—citing ~$100K in technical buy-in before production development. Experienced supporting an enterprise expense management product (Teampay) with agentic AI workflows, emphasizing observability (Grafana/Loki/Tempo) and cross-functional communication with sales, product, developers, and customers.”
Mid-Level Software Engineer specializing in cloud microservices and data processing
“Data-focused engineer who has built near real-time trending news sentiment pipelines end-to-end (API/web ingestion, validation, transformations, and dashboard serving) and implemented reliability patterns like retries with exponential backoff and backfills. Also shipped Java/Spring Boot REST APIs backed by SQL with indexing/pagination, and stood up an early-stage QR-based attendance MVP using Firebase with iterative hardening via logging and validation.”
Mid-level Data Engineer specializing in cloud-native healthcare and enterprise data platforms
“Data Engineer (TCS) who owned an end-to-end CRM analytics pipeline for Bayer’s eSalesWeb integration, ingesting from Salesforce APIs/databases/S3 and serving analytics-ready datasets via PostgreSQL/S3 for Tableau. Drove measurable outcomes: ~60% reduction in manual data-quality effort, ~30% lower latency through SQL optimization, and ~35% improved stability via monitoring, retries, and idempotent processing.”
Senior Physics & Gameplay Engineer specializing in Unity vehicle and multiplayer systems
“Unity/C# engineer who led and shipped a backend-driven mobile AR platform (4D VIEWR) using Vuforia, enabling dynamic content delivery without app updates and focusing heavily on stability under real-world tracking/connectivity constraints. Also shipped authoritative-server multiplayer matchmaking/gameplay flow for NBA 2K vehicle modes, including server-side anti-cheat validation and live issue instrumentation. Recently built a self-hosted multi-agent LLM pipeline to accelerate game-dev workflows with strong reliability and cost/latency controls.”
Junior Full-Stack Engineer specializing in FinTech and machine learning
“Software engineer at early-stage startup Cari with hands-on experience shipping AI-enabled production workflows, including an LLM chatbot for a micro-transit platform and an automated image-processing pipeline integrated with Claude. Stands out for combining practical agent reliability patterns—schema validation, fallbacks, caching, and idempotency—with strong ML evaluation instincts and experience cleaning messy operational invoice data.”
Mid-level Software Engineer specializing in XR/VR simulation and training
“XR/gameplay engineer with unusually deep experience building complex simulation systems in Unity, including a motor grader vehicle that combined physics-driven controls, terrain deformation, and VR performance constraints on Quest-class hardware. Also owned Photon multiplayer for operating-room training sessions and contributed to a flagship MLB app spanning Quest, Vision Pro, desktop, and mobile.”
Entry-level Full-Stack Software Engineer specializing in AI and healthcare tech
“Built a Python pipeline to monitor and classify public posts from sources like Hacker News and Reddit for SWE/tech job opportunities, with a strong focus on reliability, observability, and recoverable failures. Also currently building a court queueing system for the UCSD Badminton Club, showing an ability to turn messy, informal real-world processes into practical automation through iterative user feedback.”
Mid-level AI Engineer specializing in LLM agents and evaluation systems
“Built an end-to-end Python integration for an emotion-aware presentation feedback system that processed uploaded or live video and analyzed facial emotion, tone, and gestures. Also has Playwright automation experience in a loan management workflow, with emphasis on reliability, observability, security, and iterative delivery under ambiguous requirements.”
Entry-level Software Engineer specializing in distributed systems and AI
“Frontend-leaning full-stack engineer who has built operational dashboards in both startup logistics and distributed systems observability contexts. They helped ship Quickflora's delivery management platform used across multiple stores for thousands of daily deliveries, and also owned a metrics dashboard in ResLens handling node-level runtime data and 10k+ datapoints.”
Senior Full-Stack Engineer specializing in AI, backend systems, and supply chain platforms
“Full-stack engineer with hands-on experience spanning React/TypeScript frontends, Cloudflare serverless RAG systems, SQL-heavy backend redesigns, and computer vision workflows. He has shipped practical automation and reliability improvements with measurable impact, including cutting a video-validation reporting process from a week to 2 days and fixing a memory-heavy shipment system before Black Friday to support 30K+ orders successfully.”
Entry-level Software Engineer specializing in full-stack and cloud systems
“Built an itinerary-planning startup MVP (LessGO) using React/TypeScript and a Node/Express backend integrating Google Maps and Gemini AI. Notably optimized Gemini latency from ~40 seconds to ~3 seconds through frontend caching, debugging, and model selection, and has TA experience supporting others with deployments and database connectivity.”