Vetted C++ Professionals

Pre-screened and vetted.

AC

Anuja Chivate

Screened

Mid-level Software Test/Quality Engineer specializing in automation and server platform validation

Fremont, CA5y exp
Quanta ComputerSan Diego State University

QA/automation engineer with hands-on experience spanning web UI automation (Cypress/JavaScript) and hardware/firmware validation (BIOS/BMC, FPGA). Has delivered high-impact reliability and throughput improvements in server/HPC environments, including automation that enabled booting across ~250 servers and requirement clarification that unblocked firmware work for ~550 servers.

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GH

Glen Heide

Screened

Senior Software Engineer specializing in developer tools, automation, and game pipelines

Valley Center, CA20y exp
Playable WorldsBritish Columbia Institute of Technology

Game/tools-focused QA professional with experience at Playable Worlds, Disney, and Metaplace, emphasizing CI-driven quality (Jenkins PR gating, unit tests, Slack/JIRA visibility) in live production environments. Has hands-on defect isolation experience using developer tools to diagnose hard-to-repro player issues and improve turnaround by providing reliable repro steps and clear QA workflows.

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CY

Chi Yeung To

Screened

Senior Full-Stack Engineer specializing in AI platforms and cloud-native web/mobile apps

Los Angeles, CA13y exp
LeoToDev.comUC Irvine

Founding/solo engineer who rebuilt an early-stage product from the ground up: Ask NETA, an AI assistant for electricians to answer complex electrical code questions. Delivered a full-stack TypeScript system (React web + React Native iOS/Android, Express API, Postgres on AWS) with CI/CD, observability, and a Vertex AI RAG pipeline, reaching 3,000 MAUs in the first month; also built a real-time distributed scoring system handling unreliable hardware data with sequencing and retries.

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AA

Junior Software Engineer specializing in AI assistants and cloud-native backend systems

New York, NY2y exp
Novum AINYU

Founding engineer at Novum AI building a real-time call analytics/suggestion backend (transcription + sentiment/tone + context retrieval) using a serverless architecture. Drove major latency improvements (about 4s down to sub-1.5s) and has practical experience hardening production APIs (FastAPI/Pydantic, auth with Cognito/Redis) and payment systems (Stripe) by surfacing overlooked subscription and multi-tenant billing edge cases.

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MG

Mid-level Java Full-Stack Developer specializing in cloud-native microservices and React

Chesterfield, MO5y exp
Reinsurance Group of AmericaUniversity of Missouri-Kansas City

Full-stack engineer with hands-on ownership of real-time, Kafka-driven systems in production, spanning React/TypeScript frontends, Spring Boot/Node backends, and AWS (EKS/ECS/EC2) operations. Notable for modernizing legacy batch workflows into event-driven architectures with measurable impact (35% faster risk calculations, 30% better accuracy) and scaling to 2x volume using reliability patterns like idempotency, retries, and staged rollouts.

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Nandini Reinthala - Mid-Level Full-Stack Python Developer specializing in AI and data platforms in Dallas, TX

Mid-Level Full-Stack Python Developer specializing in AI and data platforms

Dallas, TX5y exp
Fannie MaeUniversity of Central Missouri

Full-stack engineer who builds TypeScript/React SPAs on Python (Flask/FastAPI) backends and has hands-on experience integrating AI components (Azure OpenAI, LangChain, vector databases) into user workflows. Has built internal AI-enabled dashboards/search tools for analysts and business users, emphasizing typed API contracts, CI/CD-driven quality, and microservices reliability patterns (monitoring, retries, idempotency) at scale.

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Manikanta Kopparapu - Mid-Level Full-Stack Software Engineer specializing in cloud-native web applications in TX, USA

Mid-Level Full-Stack Software Engineer specializing in cloud-native web applications

TX, USA4y exp
Community Dreams FoundationUniversity of North Texas

Full-stack engineer who has owned customer-facing and internal web portals end-to-end (API, database, React UI, and deployment). Experienced designing multi-service architectures with Node/Express and Java/Spring Boot plus RabbitMQ/Kafka messaging, emphasizing contract/versioning discipline, observability, and operational tooling that measurably reduces support load and manual work.

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Bhanu Gummadi - Mid-level Backend Software Engineer specializing in cloud-native microservices and FinTech in Bellevue, WA

Bhanu Gummadi

Screened

Mid-level Backend Software Engineer specializing in cloud-native microservices and FinTech

Bellevue, WA4y exp
MastercardUniversity of Central Missouri

Backend-focused engineer with Mastercard experience building and operating high-volume transaction-processing microservices. Has owned customer-facing banking services end-to-end and built an internal on-call analytics tool that centralized logs/metrics with real-time filtering to speed root-cause analysis and reduce incident investigation time.

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Ketan Verma - Junior Applied AI Engineer specializing in data pipelines and ML systems in College Station, TX

Ketan Verma

Screened

Junior Applied AI Engineer specializing in data pipelines and ML systems

College Station, TX2y exp
ElysiTexas A&M University

Built an end-to-end wafer-data anomaly detection and reporting system at Samsung using PySpark, Random Forest models, SQL, and Grafana to help engineers track faults and take corrective action. Also has strong UX prototyping and validation practices in Figma plus hands-on front-end/full-stack experience (HTML/CSS/TypeScript), including a student project recognized as best design out of 25 teams, and early-stage startup experience pivoting a product based on user interviews into a real-time in-context feedback overlay.

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Abhishek Soni - Mid-level Full-Stack Developer specializing in React and scalable web applications in Mumbai, India

Abhishek Soni

Screened

Mid-level Full-Stack Developer specializing in React and scalable web applications

Mumbai, India3y exp
Taurus TechnologiesDr. A. P. J. Abdul Kalam Technical University

Backend/data engineer with hands-on production experience across FastAPI microservices and AWS data platforms. Has delivered serverless and Glue/EMR-based ETL pipelines with strong observability (Prometheus/Grafana/Sentry, CloudWatch/SNS), schema-evolution resilience, and measurable SQL performance wins (5 min to <30 sec). Open to onsite meetings in the Bethesda, MD area and flexible on remote arrangements.

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Pree Simphliphan - Intern Software Engineer specializing in robotics, embedded systems, and AI in Thailand

Intern Software Engineer specializing in robotics, embedded systems, and AI

Thailand1y exp
PTTEPBoston University

Senior design robotics engineer on a "Grocery Robot" project selected for the final round of the $10K SICK Challenge, owning ROS2 system design and behavior-tree-based task orchestration across multiple independently developed modules. Also implemented I2C/ESP32 collision avoidance, IK control for a robotic arm, and a Node.js ordering system, with additional research experience using RPLIDAR-based SLAM.

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Kyle Vo - Junior Software Engineer specializing in web, mobile, and embedded systems in Davis, CA

Kyle Vo

Screened

Junior Software Engineer specializing in web, mobile, and embedded systems

Davis, CA1y exp
StudyStudio.aiUC Davis

Software/IoT-focused candidate with startup internship experience building a planner AI service integrating Google Calendar (OAuth/token handling) and connecting AI, backend, frontend, and database. Also has embedded systems + AWS networking troubleshooting experience and has implemented TCP networking projects optimized for throughput and low jitter/latency; collaborates with clients via weekly meetings using Trello/Slack.

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Nithish Nelagal - Mid-Level Software Engineer specializing in data engineering and cloud platforms in Bentonville, AR

Mid-Level Software Engineer specializing in data engineering and cloud platforms

Bentonville, AR3y exp
WalmartFlorida Atlantic University

Backend-leaning full-stack engineer who has shipped production-critical data/reporting features at Walmart and built an end-to-end workflow automation product (FastAPI + React/TypeScript + PostgreSQL) deployed on AWS. Strong in performance/reliability engineering (parallel ETL, batch DB operations, indexing via EXPLAIN ANALYZE), secure API design (JWT/RBAC), and pragmatic incident-driven scaling (separating workers from API layer).

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Erick Folckemer - Senior Gameplay Systems Programmer specializing in AAA game systems and networking in Raleigh, NC

Senior Gameplay Systems Programmer specializing in AAA game systems and networking

Raleigh, NC8y exp
Atomic ArcadeFull Sail University

Gameplay engineer with shipped experience (Just Cause 4) and strong systems ownership in C++/Unreal Engine 5, including a loot spawning/loot table pipeline optimized through profiling-driven memory copy elimination and validated via custom simulation tools. Also built a server-authoritative fast travel system in a proprietary engine, handling multi-player/vehicle spawn coordination with client-side collision checks and latency testing across NYC and Stockholm.

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Ganesh Pittala - Senior Software Engineer specializing in distributed systems and cloud-native platforms in New York, USA

Senior Software Engineer specializing in distributed systems and cloud-native platforms

New York, USA5y exp
WalmartBinghamton University

Backend-leaning full-stack engineer with experience at Walmart, Qualtrics, and American Express, shipping secure partner-facing API platforms and internal monitoring dashboards. Strong in AWS production operations (ECS/Fargate, RDS/Postgres, CloudWatch) plus rigorous testing/security practices, with measurable delivery and performance improvements (35% faster releases; ~30–40% latency reductions).

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Aaron Bahr - Senior Software Engineer specializing in game engine and systems programming in Madison, WI

Aaron Bahr

Screened

Senior Software Engineer specializing in game engine and systems programming

Madison, WI23y exp
ZeniMax Online StudiosUniversity of Wisconsin–Platteville

Unity/C# developer who built highly flexible gameplay systems (a data-driven scrapping/recipe system and an interruptible coroutine-based AI system) for the game Z-Poc, with a strong focus on architecture tradeoffs and performance. Shipped multiple iOS/Android educational games and improved a children’s book app experience by implementing lazy loading/background image loading to reduce initial load time; also built custom JSON-based networking for a turn-based business sim (JATitan).

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NN

Mid-Level Software Engineer specializing in cloud-native microservices and FinTech platforms

USA5y exp
PNCArizona State University

Software developer with hands-on experience refactoring a legacy .NET CMS into a newer API-driven application (ASP.NET MVC, JavaScript/HTML), including dynamic asset migration and resolving team merge conflicts in Bitbucket. Built automated tests with PyTest and used Postman for API validation, and leveraged Splunk for production issue detection; also worked on an end-to-end ticketing/workflow management project with prioritization and verification steps.

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HA

Hardik Arora

Screened

Mid-Level Full-Stack Software Engineer specializing in cloud-native web platforms and observability

Michigan, USA3y exp
Michigan State UniversityMichigan State University

Built and shipped production LLM agents including an AI patient appointment assistant for Kyron Medical that automated specialist matching and end-to-end booking with email/SMS confirmations and a voice mode. Strong focus on production reliability (double-booking prevention with DB constraints and pre-write checks), deterministic multi-step orchestration with LangGraph, and rigorous monitoring/evaluation using LangSmith trace replay for prompt regression testing.

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Medi Val - Executive technology leader specializing in AI, digital strategy, and business transformation in Toronto, Canada

Medi Val

Screened

Executive technology leader specializing in AI, digital strategy, and business transformation

Toronto, Canada25y exp
ATS SoftwareIslamic Azad University

Candidate reports being highly familiar with the venture capital and accelerator landscape, citing past experience working with VC-related environments at WINR Games and BioSymetrics. The interview ended early when the candidate withdrew their application, so detail is limited.

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Shashwat Negi - Mid-level Software Engineer specializing in AI/ML and full-stack systems in San Jose, CA

Shashwat Negi

Screened

Mid-level Software Engineer specializing in AI/ML and full-stack systems

San Jose, CA3y exp
InfrrdUniversity of Wisconsin–Madison

Data Scientist (2–3 years) at ZS Associates who has built and productionized agentic LLM systems, including a LangGraph-based multi-LLM prompt-optimization pipeline for entity extraction deployed as a Spring Boot microservice via Jenkins. Also built an Insightmate.ai chatbot and improved its RAG accuracy by diagnosing vector retrieval issues and implementing HyDE query expansion, while partnering with sales and pharma stakeholders to drive adoption (e.g., Zimmer Biomet platform migration into a multi-year partnership).

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Ellen Lo - Mid-level Game Developer specializing in XR, AR, and multiplayer Unity experiences in Remote

Ellen Lo

Screened

Mid-level Game Developer specializing in XR, AR, and multiplayer Unity experiences

Remote5y exp
Dream Park ImmersiveBoston University

Gameplay programmer with hands-on experience shipping VR systems in Unity/C#, including a quest-based onboarding flow for the VR MOBA Crystal Conquest that became a core part of the player experience as the game expanded. Brings a mix of gameplay architecture, Photon Fusion multiplayer implementation, Quest optimization, and practical AI-assisted development workflows using Claude Code and Unity MCP.

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CB

Mid-level Software Engineer specializing in Unity simulations and gameplay systems

Charleston, SC4y exp
ProsoftUniversity of Central Florida

Unity/C# gameplay engineer with strong multiplayer systems experience, including shipping a DarkRift-based server-authoritative architecture with prediction/reconciliation and measurable gains: frame time improved from ~30ms to 18ms and packet sizes dropped by roughly 40%. Also brings practical thinking around AI-assisted content tooling, using async service layers, JSON pipelines, and validation rules to support designers without disrupting production workflows.

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Will Long - Principal Gameplay Programmer specializing in game systems and cross-platform architecture in Remote, US

Will Long

Screened

Principal Gameplay Programmer specializing in game systems and cross-platform architecture

Remote, US16y exp
AristocratDeVry University

Principal-level game engineer with deep Unity/C# systems experience who rebuilt a core procedural reels framework for long-term extensibility and partner-team adoption. Also stands out for early, hands-on AI/LLM gameplay work in a multiplayer text game, including NPC memory/personality systems, custom model deployment, and cost-scaled inference infrastructure, plus shipped VR RTS experience across Quest/Rift-era and mobile VR platforms.

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Meet Vyas - Mid-level Software Engineer specializing in full-stack systems and AI applications in Tempe, AZ

Meet Vyas

Screened

Mid-level Software Engineer specializing in full-stack systems and AI applications

Tempe, AZ3y exp
Arizona State UniversityArizona State University

Software engineer with 3 years at Gap Inc. who led a major modernization from monolith/legacy frontend to a React and Spring Boot microservices architecture, delivering 25% cost savings, 30% faster releases, and 50% performance gains. Also built a 0→1 startup product, MealShare AI, using managed cloud services to rapidly launch a real-time food redistribution platform.

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