Pre-screened and vetted.
Mid-level Robotics & Autonomy Engineer specializing in MPC, RL, and GPU-accelerated optimization
“Robotics software engineer from Ati Motors who brought a Linear MPC approach (based on Kuhne et al.) into production, rebuilding parts of the planning stack to eliminate oscillations and safely double AMR speed from 0.8 m/s to 1.6 m/s. Also delivered an end-to-end point-cloud detection pipeline (PointPillars) including synthetic data generation in Isaac Sim and TensorRT deployment for real-time human/trolley detection, with a strong focus on production reliability via iterative hardening and nightly SIL.”
Senior Data Engineer & Render Tools Developer specializing in VFX and render farm pipelines
“Real-time simulation/physics engineer who optimized character effects and cloth for the "Infinity" game by implementing and profiling multiple ODE integrators, including pioneering the largely undocumented Parker-Sochacki method (optimized 5/7 sims; >30% speedup on a particle system). Also built SPH fluid solvers in Unity (C#) and created Grafana/Python Dash dashboards to analyze latency/throughput, with strong interest in applying math/physics and tooling to soccer/football gameplay.”
Intern Data Scientist specializing in GenAI (LLMs, RAG) and ML model optimization
“Built and deployed a production LLM-powered risk assistant for KPMG and Freddie Mac that lets analysts query a confidential Neo4j risk graph in natural language (no Cypher), turning multi-day analysis into minutes with traceable, cited answers. Implemented rigorous guardrails, deterministic verification, RBAC/security controls, and a full eval/observability stack, cutting query error rate by ~50% and iterating through weekly UAT with non-technical risk analysts.”
Intern Robotics Software Engineer specializing in motion planning and robot perception
“Robotics software engineer with Amazon Robotics internship experience who built a visual-servoing architecture from scratch, navigating multiple simulator pivots to achieve a closed-loop motion-planning and execution prototype. Currently working with ROS 2 on a medical assistive feeding robot using the Kinova Kortex platform (MoveIt2, ros2_control, Gazebo/RViz), and has demonstrated strong real-time debugging and distributed-system synchronization using Carbon and Docker.”
Mid-Level Software Engineer specializing in cloud-native distributed systems
“Gameplay engineer with hands-on ownership of a real-time C++ combat ability system, including diagnosing and eliminating large-scale combat frame spikes by refactoring hit detection to an event-driven, animation-notify approach (cut collision checks ~80%). Also implemented UE5 networked abilities (dash) with client-side prediction and server-authoritative reconciliation, plus projectile ballistics validated through debug spline visualizations and unit tests.”
Junior Software Engineer specializing in backend systems and cloud messaging
“Data/ML engineer who has owned end-to-end systems across email deliverability/segmentation and production LLM apps. Built a Spark+Airflow segmentation engine that materially improved deliverability (99.9%) and open rates (>50%), and shipped a PDF-to-quiz RAG product using LangChain/Vertex AI/Chroma with strong guardrails and an eval loop that cut hallucinations to <5%.”
Mid-Level Software Development Engineer specializing in GenAI and full-stack cloud systems
“Full-stack engineer with experience across Magna, C3.ai, and Amazon, building GenAI-enabled products and finance transaction systems. Has shipped Next.js (App Router) + TypeScript features backed by Go/Python RAG pipelines, and emphasizes production quality via load testing, Selenium regression coverage, LLM-aware integration testing, and Azure observability. Also built LangGraph-orchestrated multi-step content generation workflows with robust retry/idempotency strategies.”
Junior Software Engineer specializing in full-stack web and data systems
“Series C (Sigma Computing) full-stack engineer/intern who shipped production features across React/TypeScript and GraphQL, including a Recents/workbook activity reliability improvement that handled unsaved “exploration” events via deterministic backend updates. Emphasizes production quality through Jest/Cypress coverage and feature-flagged staged rollouts, and is recognized for UX-focused improvements (fast, accurate filtering at scale) and proactive cross-functional ownership.”
Mid-level Software Engineer specializing in Robotics and AI systems
“Software Developer at Amazon Robotics who co-developed a congestion-aware path planning system optimizing robot routes across 23 warehouses. Built and operated a real-time, service-integrated pipeline using AWS (AppConfig, DynamoDB), Java, and Redis caching, and has hands-on experience debugging robot behavior on-site with rigorous testing and staged releases.”
Principal Vehicle Dynamics & Control Systems Engineer specializing in autonomous driving and hybrid powertrains
“Robotics controls engineer with experience spanning an RV/trailer automatic hitching and towing robot (vision + EKF sensor fusion, anti-jackknife/anti-sway, multi-loop torque assistance control) and 3 years on a ROS-based RoboTaxi autonomous driving stack at Pegasus Technology. Improved MPC trajectory generation robustness by converting hard constraints to soft constraints with slack variables, and built an AI-powered PR review agent (Claude-code) integrated into CI/CD to reduce bugs.”
Intern Robotics Engineer specializing in ROS, motion planning, and embedded systems
“Robotics software engineer who delivered the Lunar ROADSTER—an autonomous bulldozing rover for lunar terrain manipulation—building the control system, path planning, and perception in ROS 2. Implemented crater detection using a YOLO model fused with ZED stereo depth to recover crater geometry, and structured autonomy around ROS 2 actions integrated into an FSM with CI/CD-backed system testing. Also has industrial robotics experience controlling a Fanuc arm for additive manufacturing and building ROS interfaces for PLC I/O.”
Intern Full-Stack Software Engineer specializing in web apps and AI systems
“Product/UX designer who builds end-to-end systems across both consumer wellness and industrial/technical domains. Designed BloomPath (mental-wellness platform for therapists and young professionals) using research-driven, emotionally safe interaction patterns, and also simplified a Bosch autonomous parking vision-language mapping pipeline into a developer-facing real-time UI with layered debug tooling. Comfortable collaborating deeply with engineers and contributing in React/JS.”
Junior Software Engineer specializing in full-stack and machine learning
“CMU IoT coursework project builder who implemented an end-to-end TinyML gesture recognition system on a Particle Photon + ADXL345, streaming data via MQTT/Node-RED to a real-time Node.js frontend and deploying a quantized logistic regression model on-device. Also explored multi-drone coordination, implementing leader-follower offset control and a pivot/arc turning strategy to avoid collisions, and brings practical Docker/Kubernetes plus CI/CD workflow experience from internships.”
Intern Software Engineer specializing in cloud backend and distributed systems
“Internship experience deploying cloud-based services into production, including navigating security/resource provisioning and coordinating approvals across impacted teams. Built a Python backend for a local Ollama-based app using open-source models, and has hands-on distributed systems experience implementing and debugging Paxos with extensive logging/state tracing.”
Executive Talent Acquisition Leader specializing in Financial Services and Technology
“Global talent acquisition leader and player-coach with 15+ years managing recruiter teams (up to 25–30) across multiple regions. Has personally delivered executive searches (including CIO and engineering leadership) and driven enterprise-wide recruiting improvements, including building a global structured interview/assessment program at NASDAQ. Partnered directly with CEO/CFO/CHRO to shift compensation strategy during a high-attrition period (50%) to stabilize hiring and retention.”
Mid-Level Software Development Engineer specializing in full-stack systems and ML
“AWS engineer who productionized an internal ML-driven data pipeline from a notebook prototype into a scalable, observable Python service (schema validation, deduplication, idempotency, safe retries, versioned transforms, CloudWatch alarms), reducing manual effort and improving data accuracy/trust. Experienced diagnosing workflow issues in real time (e.g., upstream schema changes) and partnering with account managers/support to unblock adoption of seller-facing Marketplace features by demonstrating reliability with concrete metrics.”
Mid-Level Full-Stack Engineer specializing in Java microservices and cloud-native systems
“Backend/platform engineer with hands-on ownership of Python services (Postgres/Redis/Celery) and measurable performance gains (~20–25%). Strong Kubernetes + ArgoCD GitOps experience delivering zero-downtime rollouts, plus led key reliability fixes (readiness probes, immutable tagging) and supported an on-prem to AWS migration using CDC replication and ALB traffic shifting; also built Kafka real-time analytics pipelines with schema registry.”
Intern Product & Software Engineer specializing in GenAI/LLM and e-commerce platforms
“Software engineer (2+ years in India) and current GenAI intern who shipped LLM-powered review-writing enhancements at Myntra (Walmart-backed), using pilots and A/B tests to lift review quality by 5% in 30 days. Demonstrates strong LLM operations discipline (logging, dashboards, alerts, rollback) and fast incident response, plus experience delivering developer-focused workshops and public technical talks.”
Staff Applied Scientist specializing in multimodal LLM safety, robustness, and retrieval
“Built a production LLM-driven archival assistant that turns large, low-quality scanned handwritten files (120+ pages) into structured datasets, overcoming context-window and hierarchy challenges with a two-phase LLM + rules pipeline and reaching 98.1% accuracy (Gemini-2.5 Flash). Also orchestrated a large human-in-the-loop effort with 78 archivists, producing 2,400 high-quality annotations in 4 days via detailed rubrics and support.”
Engineering Manager and Principal Propulsion Systems Engineer specializing in engine performance
“Aerospace propulsion engineer at Pratt & Whitney who tackled legacy infrastructure bottlenecks by leading a grassroots effort to codify discipline standard work into modular Python packages and stand up a Git/Jenkins CI/CD pipeline for production-grade deployment across programs. Deep experience with C-based gas turbine aero-thermo and control-system simulation/verification (including Simulink-based control development), now motivated to pivot into fast-moving robotics/AI environments.”
Director-level Engineering Manager specializing in cloud security platforms and AI-driven automation
“Senior engineering leader in the Bay Area with experience spanning VMware, Hortonworks/Cloudera, Barracuda, and Palo Alto Networks, including leading open-source work (Apache Knox) and architecting large-scale security platforms. Has driven disaster recovery and cloud security products, designed Python microservices for Microsoft 365 security, and scaled teams (3x) while formalizing enterprise readiness practices with automated documentation using Notebook LLM.”
Senior Game/Graphics Engineer specializing in Unreal Engine VR rendering
“Unreal Engine rendering/graphics engineer focused on VR (Meta Quest), with shipped production work including implementing modulated shadows in the UE Oculus branch and extending support to point/spot lights for "Marvel's Deadpool VR" (2025). Demonstrates strong engine-level profiling and optimization (Unreal Insights/RenderDoc) plus custom lighting/shader work, including improving capsule lighting math to eliminate specular artifacts and building tooling like texture pre-streaming and a level checker to enforce performance constraints.”
Mid-level AI Engineer specializing in agentic LLM systems
“Built and productionized a dual-agent LLM invoice-processing system for GFI Partners, adding guardrails and audit trails to earn stakeholder trust and drive adoption while cutting operational burden by 75%. Uses LangSmith observability to diagnose real-time workflow regressions and has experience teaching agentic AI concepts (e.g., at Carnegie Mellon) through hands-on, scaffolded demos.”
Intern Robotics Engineer specializing in autonomous systems and perception
“Robotics software candidate with hands-on ROS2 experience building an autonomous UR7e cake-decorating robot, owning trajectory planning from perception-driven design selection through IK-based waypoint execution. Also optimized a depth-camera object-detection system for assistive glasses (doubling FPS from ~5 to ~10) and is currently exploring distributed Raspberry Pi robot networking to emulate satellite-style handoffs.”