Pre-screened and vetted.
Mid-level Generative AI Engineer specializing in LLM agents and RAG applications
“GenAI builder and technical lead with ~2 years of hands-on production experience, including GENIE (a GenAI sandbox for ~44,000 Massachusetts public-sector employees) and A-IEP, a multilingual platform helping parents understand complex IEP documents (cut processing from ~15 minutes to ~2 and used by 1,000+ parents). Strong in RAG/agentic architectures, AWS serverless + Step Functions orchestration, and rigorous evaluation/guardrails for reliable real-world deployments.”
Junior AI Software Engineer specializing in LLM agents, RAG, and healthcare NLP
“Backend engineer who built an agentic LLM system for private equity/finance that answers questions over enterprise contracts and documents using a vector-db RAG pipeline. Differentiator is a trust-focused citation framework (with highlighted source text) to reduce hallucinations in high-stakes workflows, plus strong DevOps experience deploying microservices on Kubernetes with Helm/GitOps and building Kafka real-time pipelines.”
Mid-level Full-Stack Engineer specializing in cloud-native, event-driven data platforms
“Backend/data engineer with hands-on production experience building Python (FastAPI/Flask) data enrichment services secured with Okta OAuth2 and monitored via Splunk/Dynatrace. Has delivered AWS event-driven and data-migration solutions (Lambda + Kafka to EKS; Glue from on-prem Oracle to S3/data lake) and modernized Informatica match/merge logic to cloud services using parallel-run parity validation and stakeholder sign-off.”
Junior Full-Stack Software Engineer specializing in Java/Spring Boot and React
“Backend engineer (IpserLab) who owned Python services for a production quiz/analytics platform, focusing on reliability and low-latency behavior under peak load. Hands-on with Kubernetes + Docker deployments and GitHub Actions CI/CD in a GitOps-style workflow, including solving configuration drift and enabling fast rollbacks. Also implemented Kafka-based event streaming with idempotent consumers and strong observability (lag tracking, structured logging, alerting).”
Mid-level AI/ML Engineer and Data Scientist specializing in LLMs and MLOps
“Data science/AI intern at University at Buffalo Business Services who built and deployed production systems spanning classic ML and LLM assistants. Delivered real-time competitor intelligence for a Cornell-partnered, $1B beverage launch by scraping/cleaning 5,000+ SKUs and deploying models via API, then built a domain-aware LLM assistant to modernize Excel-based workflows with strong grounding, privacy controls, and sub-5s latency.”
Mid-level Mechatronics Engineer specializing in robotics, embedded firmware, and autonomous systems
“Robotics/embedded engineer with hands-on firmware ownership for closed-loop motor/vision systems and strong ROS1 navigation experience (move_base, gmapping, robot_localization), including EKF sensor fusion to eliminate localization drift to sub-10cm accuracy. Also brings IoT distributed pub/sub expertise (30+ devices over MQTT, 99% uptime) plus Unity AR/VR simulation and computer-vision test automation that saved 100+ hours.”
Senior Machine Learning Researcher/Engineer specializing in temporal modeling and production ML systems
“Backend engineer who built and evolved a startup data-processing backend (Express.js/MySQL) handling millions of user data points, with a microservices pipeline integrating multiple social media APIs. Emphasizes reliability and security through comprehensive testing, robust error/retry handling for sequential pagination constraints, and tight IAM/JWT/OAuth-based access controls.”
Mid-level Full-Stack Engineer specializing in React, Spring Boot, and cloud microservices
“Software engineer with hands-on experience building data-intensive and 3D-processing web applications (React/Next.js/TypeScript + Node.js). Has worked in microservices using RabbitMQ for event-driven workflows and built an internal ops/engineering dashboard to monitor pipeline jobs, surface logs, and manage retries—improving visibility and reducing on-call/debug time.”
Entry-Level Software Engineer specializing in backend systems and FinTech
“Software engineering intern experience at Zoho Corp and Zeus Desk building and deploying customer-facing systems. Delivered a real-time booking platform backend that stayed stable for 1,000+ users by optimizing MySQL queries/indexing and shipping hotfixes during production latency incidents. Also integrated financial operations APIs across 50+ small-bank partners by creating a normalization/validation layer to handle inconsistent partner data and prevent integration breakages.”
Mid-level Robotics & AI Engineer specializing in autonomous systems
“Robotics software engineer with deep ROS2 experience who owned the perception stack for an automated C. elegans manipulation system—building YOLO-based worm segmentation plus OCR label reading and integrating it into a MoveIt2 pipeline with real-time latency constraints. Also deploying ROS2 on an AgileX Tracer with ZED depth camera for vision-based person following and working on SLAM/sensor fusion, with additional production-style ML deployment experience (Dockerized FastAPI + PyTorch on AWS EC2 with CI/CD).”
Senior Game Developer specializing in Unity/Unreal and XR (VR/AR)
“Unity developer who built a physics-driven city traffic AI system for a car driving simulator, including modular managers/handlers to enforce traffic lights and speed-limit zones around the player. Also has prior Photon PUN multiplayer experience implementing matchmaking/rooms, movement sync, and RPC-based actions for simple competitive games.”
Junior Software Engineer specializing in backend systems, AI, and cloud infrastructure
“Built multiple AI-heavy systems with a strong engineering lens on observability, reliability, and real-world usability, including an LLM gateway for auditability/failure isolation and Allyvision, an accessibility tool for visually impaired users. Also owned an end-to-end warehouse shipment tracking dashboard at Addverb Technologies that drove measurable operational gains, combining backend/data depth with frontend product execution.”
Senior Gameplay Animator specializing in character animation, rigging, and Unreal Engine pipelines
“Gameplay animator with shipped title experience (Guilty Gear Xrd) and hands-on AAA-style action/simulation work, spanning hand-keyed cinematic gameplay moments, UE5 animation blueprint/state-machine implementation, and full mocap cleanup/polish in MotionBuilder/Maya. Notable for building scalable animation solutions across varying character sizes (takedowns) and for significantly accelerating production workflows (cutting pose time from hours to ~30 minutes).”
Mid-level Machine Learning Engineer specializing in LLM alignment and applied reinforcement learning
“AI/LLM engineer who has shipped production systems end-to-end, including a note-taking product (Notey) combining audio/image capture, ASR, summarization, and a semantic chat agent over past notes. Also has applied ML experience in healthcare, collaborating directly with doctors to validate an EEG seizure-detection pipeline, and uses Kubernetes to optimize GPU usage for LLM training.”
Junior Computer Vision Researcher specializing in deep learning and object detection
“Robotics engineer who built and scaled a distributed perception stack on a Unitree Go1 quadruped, coordinating 5 Jetson Nanos and a Raspberry Pi to capture, aggregate, and stream multi-camera video in real time via UDP/GStreamer and custom ROS nodes. Also implemented a YOLOv9-based detection pipeline enhanced with Grad-CAM-driven selective image enhancement (e.g., MIRNet/UFormer) to improve real-time detections and robot reactions to visual stimuli.”
Mid-level Full-Stack Software Engineer specializing in MERN, AWS, and secure authentication
“Application-layer full-stack engineer who has shipped enterprise-facing integrations and developer tooling, including an end-to-end Slack integration for automated ticket creation and a real-time feature-flag dashboard (React/TS + GraphQL/Apollo + NestJS) with audit trails. Has hands-on AWS container operations experience (ECS Fargate/ALB/RDS) and has improved product performance (35% faster dashboards) while building auth and RBAC for 500+ users.”
Senior Unity Developer specializing in game AI and NPC systems
“Unity game developer focused on gameplay AI and combat feel; reverse-engineered and recreated Devil May Cry-style enemy behavior using an attacker/bystander system constrained by the camera frustum, including custom math to solve circle–frustum intersections. Has shipped/worked on multiplayer projects using Photon Fusion and Unity Netcode for GameObjects, with practical experience making state/RPC synchronization decisions.”
Intern AI & Robotics Engineer specializing in reinforcement learning and computer vision
“Robotics/AI engineer focused on multi-agent reinforcement learning for Crazyflie drones, enabling coordination via implicit motion-based communication and a stabilizing FSM layer; reported 98.5% sim and 92% real-world behavior-recognition accuracy. Also built a modular ROS 2 wall-following system (custom nodes/services/actions) and a Raspberry Pi + OpenCV stereo-vision walking robot, emphasizing rigorous logging, stress testing, and sim-to-real deployment.”
Intern Test Engineer specializing in embedded systems, robotics, and data automation
“Robotics software contributor on an SJSU Robotics Mars rover hub, where they built a C++ camera gimbal driver using the Libhal open-source library and implemented/tuned PI/PID control to achieve stable servo behavior.”
Mid-level Full-Stack Software Engineer specializing in Java/Spring, React, and AWS
“Backend/data engineer with production experience across event-driven Python ingestion services on AWS (EventBridge/SQS/MongoDB), serverless APIs (Lambda/API Gateway), and analytics ETL (Glue → Redshift). Has modernized legacy reporting into Node.js/React systems and demonstrated measurable SQL performance wins (minutes to seconds) plus strong incident ownership with validation, DLQs, and alerting.”
Junior Software Engineer specializing in cloud microservices and full-stack development
“Robotics software engineer with hands-on ROS (ROS 1) experience building sensor-processing and state-based control pipelines in Python/C++. Demonstrated measurable reliability and performance gains in autonomous navigation—cut runtime failures by 30%, reduced replanning by 35%, and improved debugging efficiency by 40%—using timing-aware state machines, message/interface discipline, and simulation/testing with Gazebo, rosbag, Docker, and CI/CD.”
Mid-level Software/Data Engineer specializing in LLM apps, RAG pipelines, and cloud microservices
“Backend/data engineer who built an enterprise LLM assistant (AI Genie) at Broadband Insights using a LangChain + GPT-4 + Pinecone RAG pipeline to automate broadband analytics reporting. Developed Python/Dagster ETL processing 10M+ records/day and improved data freshness by 60%, with production-grade scalability patterns (async workers, containerized microservices, Kubernetes) and strong multi-tenant isolation practices.”
Senior Full-Stack Developer specializing in web, Windows software, and IoT
“Full-stack web developer who reports owning both backend and frontend design, including database-first design and jQuery-based web UI work (shared a GitHub project link). Claims to have delivered a project planned for 4 months in just 2 weeks and emphasizes strong personal code quality standards.”