Vetted C++ Professionals

Pre-screened and vetted.

SH

Junior Full-Stack Software Engineer specializing in cloud-native systems and ML tooling

United States2y exp
Veterinary Diagnostic Laboratory at Iowa State UniversityIowa State University

New-grad backend engineer who built a real-time genome analysis pipeline, replacing a slow batch system with an event-driven distributed architecture in Python/Redis and a React progress dashboard. Reports ~6x improvement and cutting analysis time from days to hours with zero data loss under peak load, emphasizing reliability patterns like retries and idempotency plus API security (JWT/RBAC/HTTPS).

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NK

Intern Data Scientist specializing in Generative AI and NLP

United States2y exp
HCLTechUniversity of New Haven

Backend/AI engineer with internship experience building an AI-powered financial insights platform (FastAPI, Redis, BigQuery) and prior HCL experience leading a monolith-to-microservices refactor (Flask, Kafka) using blue-green deployments. Demonstrates strong performance/security focus (OAuth/JWT/RBAC, encryption) and measurable impact on latency, downtime, and ML model reliability; MVP was submitted to Google’s accelerator program.

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DP

DHYAN PATEL

Screened

Mid-level AI Engineer specializing in NLP and production ML systems

Tempe, AZ3y exp
MindSparkArizona State University

AI/LLM engineer who has shipped production RAG chatbots using LangChain/OpenAI with FAISS and FastAPI, focusing on real-world constraints like context windows, concurrency, and latency (reported ~40% latency reduction and <2s average response). Experienced orchestrating AI pipelines with Celery and fault-tolerant long-running workflows with Temporal, and has applied NLP model tradeoff testing (Word2Vec vs BERT) to drive measurable accuracy gains.

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HL

Hanif Lashari

Screened

Mid-level Data & Machine Learning Engineer specializing in anomaly detection and forecasting

Ames, IA3y exp
Mary Greeley Medical CenterIowa State University

Built and productionized an agentic RAG assistant using Ollama + LangChain + MCP + ChromaDB to speed up and standardize access to operational knowledge from tickets and runbooks. Focused on real-world reliability: mitigated timeouts/latency with retries and concurrency limits, improved retrieval via chunking/embedding iteration, and reduced hallucinations through citation-grounding and confidence-based abstention. Also partnered with non-technical ops staff to deliver anomaly detection/monitoring by translating operational needs into model signals, thresholds, and alerting logic.

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ET

Eyup Taskin

Screened

Mid-level Unity & C# Developer specializing in VR and mobile games

Belfast, UK4y exp
RETìniZE Ltd.Darmstadt University of Applied Sciences

Unity/VR developer who shipped the multi-headset project Animotive (primarily on Quest 2/Quest Pro), contributing across design, development, bug fixing, and documentation. Notably tackled a difficult multiplayer problem: synchronizing session restarts for all users and rejoining with identical session data despite 3rd-party networking/API constraints. Also built a mostly solo turn-based strategy prototype for Gamescom 2025 featuring a custom sketch-style full-screen blit shader and pattern-driven AI/UI architecture.

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AM

Mid-level Full-Stack Developer specializing in healthcare and scalable web platforms

USA6y exp
CitiusTechUniversity of Central Florida

Software engineer experienced delivering customer-facing, real-time industrial monitoring dashboards (motors/shafts/turbines) by partnering directly with end users to refine charts, alerts, and performance. Strong in API/platform integrations and production troubleshooting—uses feature flags, logging, validation/mapping, containerization, and performance testing to keep systems stable while iterating quickly.

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AB

Mid-level AI/ML Engineer specializing in Generative AI and RAG systems

Remote4y exp
KGS Technology GroupStevens Institute of Technology

LLM/RAG engineer who has built and shipped production assistants, including a RAG-based teaching assistant (Marvel AI) using LangChain/LlamaIndex/ChromaDB with OpenAI embeddings and Redis vector search, achieving ~30% accuracy gains and ~35% latency reduction. Also deployed FastAPI services on Google Cloud Run with observability and prompt-level monitoring, and partnered with non-technical ops stakeholders to deliver an internal policy-document RAG assistant.

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KP

Kunal Patil

Screened

Senior Game Developer specializing in Unreal/Unity gameplay and graphics systems

Remote6y exp
Steel Wool GamesRochester Institute of Technology

Unreal Engine gameplay programmer with shipped experience on Five Nights at Freddy’s (including Ruin), spanning end-to-end systems like save/load + checkpoints, math-heavy spline-based AI movement, and player movement tuning. Also implemented a networked PvP dash using Unreal’s prediction pipeline (FSavedMove_Character) with server-authoritative validation, and has demonstrated strong debugging under stress-test conditions.

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VJ

Junior Software Engineer specializing in backend APIs and ML-driven systems

1y exp
Texas State UniversityTexas State University

Internship experience at Paycom owning an end-to-end personalized course recommendation feature for an LMS, spanning SQL-based data pipelines, ML integration, and FastAPI REST services for real-time recommendations. Focused on production tradeoffs (latency vs. accuracy), scaling/SQL optimization, and post-launch iteration driven by engagement metrics.

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RG

Ravi Gupta

Screened

Mid-level Software Engineer specializing in Generative AI automation and secure platforms

Santa Clara, CA4y exp
ExafortUC Santa Cruz

Backend/security-focused engineer from VeroTX who built an IdP service (Spring Boot + MongoDB on GCP) for an AI workflow platform and drove major latency improvements via caching and query/index optimization. Also shipped an AI loan-processing agent using LangChain/LangGraph, owning the document ingestion + vector database layer and designing a reliable multi-step workflow with retries, monitoring, and human-in-the-loop safeguards.

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UD

Mid-Level Software Engineer specializing in full-stack, cloud, and data platforms

Remote, NY4y exp
Global Mobile Software LLCRochester Institute of Technology

Backend/full-stack engineer who has owned production TypeScript systems in both fintech-style transaction/rewards flows and HIPAA-regulated healthcare platforms. Deep focus on correctness and reliability (idempotency, retries/DLQs, reconciliation, observability) plus strong infra automation (Docker/Terraform/CI-CD) and measurable performance wins (40% query improvement, 90% test coverage).

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BT

Brendan Trieu

Screened

Junior Game Developer specializing in Unity and 3D gameplay systems

1y exp
Happy Kids RoboticsUC Santa Cruz

Game design capstone project owner who built and tuned a full steal/sell/upgrade progression economy for a house-robbery game, including item weight/value balancing, upgrade pacing, and difficulty gates (police/NPC detection). Iterated via playtests and basic telemetry signals (purchase rates, item selection) and implemented a code-driven item attribute system to speed tuning, while also negotiating scope tradeoffs with the team around adding minigames.

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Harsh Chauhan - Junior AI Engineer specializing in Generative AI, RAG, and NLP in Remote, US

Harsh Chauhan

Screened

Junior AI Engineer specializing in Generative AI, RAG, and NLP

Remote, US3y exp
TickerIndiana University Bloomington

AI/LLM engineer who has shipped a production RAG platform at Ticker Inc. on GCP (Qdrant + Postgres) delivering sub-second retrieval over 550k+ items, with measurable gains in latency and answer quality (HNSW optimization, MMR re-ranking). Also built an asynchronous LangChain/LangGraph multi-agent research system (10x faster cycles) and partnered with Indiana University doctors on synthetic patient records and ML error analysis using clinician-friendly F1/loss dashboards.

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Moore Macauley - Intern Backend Developer specializing in AI, multi-agent systems, and computer vision

Intern Backend Developer specializing in AI, multi-agent systems, and computer vision

0y exp
True Harmony AIUC Santa Cruz

Backend-focused Python engineer who built core systems for an AI beauty-advice product: converting facial-recognition landmarks into usable facial measurements and dynamically shaping chatbot context for personalized guidance. Also worked on high-volume data ingestion at AINVESTgroup, improving agent context selection via a RAG database when upstream tags were unreliable, and has strong Git/GitOps + automated testing practices from rapid-deadline delivery environments.

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Ronit Shetty - Entry-level Robotics Engineer specializing in SLAM, sensor fusion, and embedded avionics in Boston, MA

Ronit Shetty

Screened

Entry-level Robotics Engineer specializing in SLAM, sensor fusion, and embedded avionics

Boston, MA1y exp
AeroNUNortheastern University

Robotics software engineer focused on perception/SLAM and systems integration, recently built a quasi-dynamic mapping pipeline to track and reconstruct articulated objects (e.g., drawers) from RGB video using SAM2, COLMAP SfM, and 3D Gaussian Splatting. Also has strong ROS2 sensor-pipeline experience (custom messages, MCAP rosbag deserialization, tf2) and demonstrated real-time performance tuning by accelerating an ICP-based LiDAR SLAM component ~30x (from ~3s to <100ms per frame).

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Adam Danicki - Entry-Level Software Engineer specializing in full-stack and machine learning

Adam Danicki

Screened

Entry-Level Software Engineer specializing in full-stack and machine learning

0y exp
Lowe'sUniversity of Massachusetts Amherst

Robotics software builder who delivered an end-to-end gesture-controlled drone system using an ESP32+IMU stream and real-time ML inference mapped to Tello SDK commands. Drove reliability improvements by instrumenting the pipeline with timestamps/logging and matching training vs runtime preprocessing, reaching ~94% gesture classification accuracy; experienced with Docker/Compose for reproducible multi-service deployments.

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Milan Sharma - Mid-level Software/Systems Engineer specializing in Python, Linux, and network testing in Richardson, TX

Milan Sharma

Screened

Mid-level Software/Systems Engineer specializing in Python, Linux, and network testing

Richardson, TX9y exp
EXFOArizona State University

Entrepreneurial product builder who has shipped two live App Store apps (Pixo content-based product marketing platform and Clutch AI dating reply helper). Also helped build a real-estate seller platform end-to-end, using AI matching to find buyers and contributing to onboarding nearly paying users and generating active MRR.

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Vishesh Kumar - Intern Software & AI Engineer specializing in distributed systems and LLM applications in Palo Alto, CA

Vishesh Kumar

Screened

Intern Software & AI Engineer specializing in distributed systems and LLM applications

Palo Alto, CA1y exp
AmpUpStony Brook University

Stony Brook Fall 2024 capstone contributor who built a ROS2-based warehouse mobile robot prototype, owning perception and SLAM integration end-to-end. Strong in real-time robotics optimization on Jetson Orin (TensorRT/CUDA, ROS2 tracing/Nsight) and in distributed ROS2 communications (DDS discovery/QoS, MAVLink-to-ROS2 bridging), with a full simulation/testing/deployment toolchain (Gazebo, CI tests, Docker/K3s).

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Yash Prakashbhai Shah - Senior Backend Software Engineer specializing in Java, microservices, and cloud infrastructure in Santa Clara, CA

Senior Backend Software Engineer specializing in Java, microservices, and cloud infrastructure

Santa Clara, CA6y exp
AryakaSan Diego State University

Backend/platform engineer at Aryaka Networks who built a centralized resiliency and security Spring Boot library to standardize Keycloak RBAC and fault-tolerance across 25+ Kubernetes-migrated microservices. Uses profiling and observability (Prometheus/Grafana) to drive measurable performance and reliability gains (25% faster APIs, 70% faster environment setup) and accelerates adoption via golden-path starter repos and Swagger/OpenAPI live docs.

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Michelle Gurovith - Intern Software Engineer specializing in iOS (Swift/SwiftUI) and distributed systems in Danville, CA

Intern Software Engineer specializing in iOS (Swift/SwiftUI) and distributed systems

Danville, CA1y exp
ParloUC Santa Cruz

Built a fault-tolerant distributed IoT sensor network on Raspberry Pi using a token-ring protocol, implementing leader election, timeout-based failure detection, and dynamic reconfiguration when nodes drop mid-round. Focused on reliability and data integrity, including exactly-once processing semantics backed by a MySQL backend and socket-level instrumentation to debug real-time coordination issues.

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Anudeep Reddy Veerla - Mid-Level Software Engineer specializing in cloud-native microservices in Boston, MA

Mid-Level Software Engineer specializing in cloud-native microservices

Boston, MA3y exp
Tech MahindraUniversity of the Potomac

Built and shipped both a solo real-time multiplayer Spades game (TypeScript monorepo with shared client/server engine) and a production internal LLM-powered document Q&A tool for a SaaS company. Demonstrates strong RAG pipeline design (Pinecone + embeddings + reranking), rigorous eval/regression practices, and pragmatic data ingestion/observability work across Confluence, Notion, and messy PDFs/OCR—backed by clear metric improvements (P@1 61%→78%, escalations 40%→22%).

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Mayur Agrawal - Entry-Level Backend Engineer specializing in analytics automation and cloud data pipelines in Bengaluru, India

Mayur Agrawal

Screened

Entry-Level Backend Engineer specializing in analytics automation and cloud data pipelines

Bengaluru, India1y exp
Bicycle AIIIIT Nagpur

Forward Deployment Engineer focused on application security and production integrations, with hands-on experience hardening API-driven ticketing systems (JWT/RBAC/rate limiting/log redaction) and implementing CI/CD security controls (Bandit SAST, SCA, container hardening). Strong in diagnosing peak-load production issues using logs/metrics/infra signals and driving durable fixes like adaptive throttling and backoff, while aligning engineering, business, and leadership stakeholders on risk and SLA impact.

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Rohit Sarkar - Senior Unity/Game Developer specializing in mobile games, VR/AR, and e-learning content in Kolkata, India

Rohit Sarkar

Screened

Senior Unity/Game Developer specializing in mobile games, VR/AR, and e-learning content

Kolkata, India11y exp
GunjanApp StudiosBirla Institute of Technology, Mesra

Unity VR developer who improved player comfort by switching from thumbstick movement to XR Toolkit-based teleportation with fade transitions to reduce motion sickness. Built a medical/educational VR experience for kids that synchronized a PC app selection flow with a VR microscope scene using UNet networking, and actively uses AI tools (ChatGPT/Copilot/Meshy/Unity Muse) to speed up prototyping.

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Jayasri Guthula - Mid-level Applied ML Engineer specializing in LLM evaluation and multimodal agent systems in Remote

Mid-level Applied ML Engineer specializing in LLM evaluation and multimodal agent systems

Remote5y exp
Handshake AIUniversity of Arkansas at Little Rock

Full-stack engineer working at the intersection of product and infrastructure, building developer-facing interfaces for AI voice agents in XR/immersive environments plus telemetry-heavy analytics dashboards. Experienced in Postgres telemetry data modeling and performance tuning, and in designing durable multi-step LLM pipelines with idempotency, retries, and strong observability; has operated in fast-moving startup-like teams (Biocom, HandshakeAI).

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