Pre-screened and vetted.
Mid-Level QA Engineer specializing in manual and automated testing
“Software QA tester with manual + automation experience (Jira, Figma) looking to transition into console game testing; brings long-term multi-console player perspective (Nintendo/PlayStation/Xbox) and a structured, risk-based approach to triage and release readiness. Has used AI assistants to rapidly generate large sets of API test cases under tight deadlines.”
Mid-level Full-Stack Developer specializing in React, Node.js, and cloud deployment
“Frontend engineer with experience building enterprise ERP/CRM dashboards in React + TypeScript, including cron-driven data updates and differentiated state flows. Emphasizes CI/CD pipeline setup, performance optimization (Core Web Vitals, React Profiler), and disciplined delivery practices (risk-based QA, phased rollouts); also has Figma-to-responsive implementation experience.”
Junior IT Support & Web Developer with networking and data validation experience
“QA tester with hands-on experience across web, PC, and mobile (functional/usability plus compatibility, stability, and performance testing) looking to transition into console game testing. Familiar with the intent and coverage areas of Sony TRC/Microsoft XR/Nintendo LOT requirements and uses Jira/Trello plus AI-assisted workflows to speed up bug triage, documentation, and pattern detection.”
Mid-level Full-Stack Developer specializing in Java/Spring and modern web SPAs
“Full-stack Java/Spring Boot + SPA (Angular/React) engineer who has delivered products end-to-end, including a financial management portal for SMBs and a high-traffic golf/hotel reservation platform. Notably migrated a manually deployed system to AWS (EC2/RDS/S3/CloudFront) with Jenkins CI/CD and has hands-on React performance optimization experience for LG webOS TV apps.”
Senior Unreal Engine Game Engineer specializing in real-time multiplayer gameplay systems
“Unreal Engine generalist (7 years) with hands-on ownership of end-to-end gameplay systems in real-time 3D C++ and UE5, spanning technical level design, animation/locomotion features, and multiplayer replication. Worked on a shipped Steam title ("Peak 53") implementing replicated systems like prone, scope, and ladder, and has also built MMORPG time/weather systems and a projectile/rocket launcher feature for a demo (Meta Island).”
Mid-level Unity Game Developer & Game Designer specializing in mobile and educational games
“Unity game developer who built the economic system for an idle game (Hospital Empire), using spreadsheet-driven planning and iterative stat tuning to shape player feel. Has experimented with multiplayer networking via Mirror on an FPS prototype and uses GitHub Copilot to support modular/OOP-oriented planning and implementation; prefers remote/flexible work.”
Senior Software Developer specializing in Unity3D, AR/VR, and AI solutions
“AR/VR developer with 10+ years in immersive advertising and hands-on game production, including shipping two iOS mobile games and delivering a full-featured title (Sassy Girl games). Comfortable in high-intensity, high-impact project environments and leverages AI-assisted workflows for rapid prototyping, debugging, and task-focused system delivery.”
Mid-level Full-Stack Web Developer specializing in React, Next.js, and Node.js
“Front-end engineer focused on sophisticated browser-based search and reading experiences, including AI-generated summaries and multi-state content interfaces. Demonstrates strong practical skill in React-style component architecture, Figma-accurate implementation, and deep browser/CSS debugging to make complex UIs polished, maintainable, and usable.”
Junior Full-Stack Engineer specializing in web applications and AI-assisted workflows
“Frontend-focused candidate with hands-on experience building a technically demanding AI-assisted survey/copilot interface at VSorts.ai while working as a research assistant at ODU. They show strong practical judgment around React architecture, TypeScript safety, and performance tuning, including diagnosing context-driven re-render issues and improving UX in real-time interactive applications.”
Mid-level Full-Stack Engineer specializing in scalable web applications
“Frontend-leaning full-stack engineer with hands-on experience building React/TypeScript applications backed by Node.js and GraphQL services. They highlighted a quiz-game product with complex frontend synchronization and an e-commerce optimization effort that raised homepage performance to roughly 90% in Lighthouse, while also creating reusable components and shared services to improve team velocity.”
Junior Front-End Web Developer specializing in accessible, high-performing marketing sites
“Frontend-focused contractor who contributed to Manitoba Hydro’s digital transformation by helping build and document an accessible design system with WCAG standards baked in, improving team efficiency through reusable components. Also delivered a Webflow CMS-driven Capoeira site (dynamic events/profiles) and shipped updates iteratively under tight timelines with strong QA and accessibility practices.”
Mid-level Frontend & Mobile Developer specializing in Next.js and React Native
“Frontend engineer with digital banking experience who led end-to-end development of a React/Next.js dashboard and later shipped a major digital-signature feature under tight deadlines. Emphasizes scalable architecture and team-wide quality practices (Husky/ESLint/Prettier, code reviews), plus pragmatic state/data tooling (Zustand + React Query) and controlled rollouts via feature flags.”
Mid-Level Full-Stack .NET Developer specializing in cloud-deployed web apps
“Unity/C# gameplay programmer with professional experience at Fabwelt Studios on the play-to-earn title "Arsenal," implementing player mechanics, interaction systems, and event-driven gameplay features. Also built a research-focused Tetris prototype as a master’s thesis, adding seedable RNG controls, data logging, and a playtest harness to study how randomness affects player perception.”
Intern QA & Web Developer specializing in web testing and responsive front-end development
“Web/mobile QA tester with solid core testing skills (Jira-based bug reporting, functional/regression/exploratory testing) looking to pivot into console game QA. Brings strong personal familiarity with PlayStation and Nintendo platforms and a risk-based approach to triage under deadlines, plus practical use of AI to speed up test planning and log investigation.”
Mid-level Frontend Engineer specializing in React applications
“Frontend engineer who led end-to-end delivery of an HR Service Desk (HRSD) module used daily by HR teams, setting a modular React architecture with standardized data access and shared component libraries. Focused on scaling and performance (lazy loading, memoization, pagination, normalized state) and enforced quality via unit testing, strict code reviews, ESLint, and TypeScript.”
Mid-level SQA Engineer specializing in integration testing and QA/QC
“Software QA professional with ~4 years of experience in web app integration and stress testing, who has delivered under tight deadlines by prioritizing core features and testing in parallel with developer fixes. Uses AI tools to speed up creation of Selenium automation scripts and automated test documentation; new to console-specific certification requirements (Sony TRC/Microsoft XR/Nintendo LOT).”
Mid-Level Gameplay Engineer specializing in Unity/Unreal gameplay systems and UI architecture
“Unity/C# developer who led an end-to-end refactor of a Duolingo-style gamified app’s core progression and UI system, redesigning architecture with MVVM/SOLID and event-driven UI updates. Delivered measurable performance improvements (rankings view from sub-35 FPS to ~55–60 FPS) plus draw-call reductions using UI Toolkit and sprite atlases. Also supported Photon-based VR multiplayer (Meta Quest) in an educational accident-simulator, focusing on real-time debugging and sync strategy.”
Senior Full-Stack Software Engineer specializing in enterprise web applications
“Full-stack product engineer who built an AI-powered translation service end-to-end for an enterprise e-learning platform, including Angular/TypeScript frontend, Java/Spring Boot backend, Claude API integration, and a custom cost/usage dashboard. Unusually, they also bring a Master's in Architecture and 10+ years as an architect/interior designer, which they leveraged to lead a full UI/UX overhaul that became the platform's visual identity.”
Junior Full-Stack Software Engineer specializing in accessible front-end development
“Front-end-focused software engineer from Edutrak who helped build a unified browser-based user services platform by consolidating multiple legacy products into a scalable Vue/TypeScript architecture. Stands out for hands-on legacy modernization work, including cleaning up large inherited codebases, standardizing frontend structure, and improving navigation and usability across education-related services.”
Mid Frontend Developer specializing in React, Next.js, and e-commerce web apps
“Frontend engineer focused on complex browser-based UIs, with hands-on ownership of a real-time e-commerce chatbot in Next.js/TypeScript and performance-critical cinema booking flows. Stands out for combining real-time architecture, browser-level performance debugging, and pragmatic UX improvements that make high-traffic interfaces faster, more reliable, and easier to maintain.”
Mid Front-End Engineer specializing in React, Next.js, and scalable web architecture
“Frontend engineer with experience on large-scale React/TypeScript microfrontend platforms, including monorepo architecture, shared UI and data layers, and a host app handling routing, auth, and errors. Has built real-time socket-based dashboards and focused on performance optimization for high-volume data experiences, with some experience leading frontend teams and mentoring peers.”
Senior Full-Stack Engineer specializing in Spring Boot, React, and Next.js
“Full-stack engineer and Scrum Master who led a major monolith-to-microservices migration, including a micro-frontend Angular architecture using Native Federation and staged integration into the legacy app. Also built a React + TypeScript “Business Risk” product featuring a metadata-driven dynamic dashboard/forms layer backed by Spring Boot + GraphQL, with strong QA practices (unit/integration/E2E via Cypress), CI/CD, and feature toggles.”
Mid-level Full-Stack Developer specializing in React and Node.js
“Frontend-focused builder who has delivered a MERN food-ordering web app and is currently developing a TypeScript-based React Native medical appointment booking app with role-based dashboards, queue management, and REST/Supabase integration. Emphasizes reusable component architecture, centralized state management, and secure RBAC/protected-route patterns, with experience shipping new auth features via branch-based rollout and monitoring.”
Mid-level Full-Stack Developer specializing in APIs and React
“Full-stack developer who has led end-to-end delivery of web applications using React/TypeScript with Node/Express and SQL databases. Notably modernized a legacy Java applet ERP system by redesigning it in React, iterating based on user feedback to balance new UX improvements with existing user workflows.”