Vetted Jira Professionals

Pre-screened and vetted.

LK

Junior Full-Stack Engineer specializing in AI-powered web applications

Kansas, USA1y exp
Todaiyo.aiUniversity of Central Missouri

Full-stack product engineer who has shipped AI-powered job board moderation and validation features end to end across React/TypeScript, serverless backends, and Postgres. Stands out for combining UX polish, LLM-backed workflow design, and reusable async infrastructure patterns to improve reliability, speed of delivery, and user participation.

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JK

Jeevan Kumar

Screened

Mid-level Full-Stack AI Engineer specializing in LLM systems and RAG

Remote, USA5y exp
Augmented AIUniversity of Massachusetts Dartmouth

Built and shipped a production "Campaign AI" multi-agent system (LangGraph) that personalizes B2B outbound emails at scale using Apollo.io prospect data, clustering-based segmentation, and 21 persona variants. Notably uncovered that high click rates were largely email security scanners and created a validated bot-detection/scoring pipeline (timestamps/IP/user-agent/click patterns), bringing reported engagement down from ~40% to a trusted 5–8% that aligned with real conversions.

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Hashir Umar - Senior Full-Stack Software Engineer specializing in AWS, TypeScript, and scalable microservices in Pakistan

Hashir Umar

Screened

Senior Full-Stack Software Engineer specializing in AWS, TypeScript, and scalable microservices

Pakistan7y exp
EbryxUniversity of Central Punjab

Frontend engineer who led the end-to-end UI for a virtual trivia/multiplayer game, including architecture (component-driven + design system), quality practices (TypeScript, linting/formatting, unit + E2E tests), and real-time synchronization for ~100 concurrent players using Pusher. Emphasizes pixel-perfect, mobile-first responsive delivery with Tailwind and design tokens, plus ongoing refactors for reusability and performance.

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Thimone Noupa - Mid-level DevOps Engineer specializing in AWS, Kubernetes, and CI/CD automation in Dallas, TX

Thimone Noupa

Screened

Mid-level DevOps Engineer specializing in AWS, Kubernetes, and CI/CD automation

Dallas, TX7y exp
Webforx TechnologyAfrican Institute, Cameroon

DevOps/cloud infrastructure engineer focused on AWS automation: built GitHub Actions/Jenkins pipelines for containerized deployments with strong security controls and rollback, and implemented Terraform-based AWS provisioning with modular code and remote state/locking. Has led on-prem to AWS migration cutovers with structured risk/rollback planning and stabilization, but has not worked directly with IBM Power/AIX/LPARs or PowerHA/HACMP.

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VP

Mid-Level Frontend/Full-Stack Developer specializing in React and government & healthcare web apps

Remote4y exp
VosynGujarat Technological University
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AL

Junior Software QA Engineer specializing in CRM web and API testing

Harrison, NJ2y exp
ClientBaseImmanuel Kant Baltic Federal University
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AS

Junior CRM Analyst specializing in SaaS and HealthTech automation

Frisco, TX2y exp
ArteraWebster University
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SH

Senior Full-Stack AWS Developer specializing in cloud-native microservices and serverless systems

Irving, TX4y exp
Chicago Education Advocacy CooperativeSathyabama Institute of Science and Technology
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NK

Junior Full-Stack Software Developer specializing in SaaS and AI-powered web apps

Coimbatore, India2y exp
BeamerJain (Deemed-to-be University)
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RL

Mid-level Software QA Engineer specializing in manual web/mobile testing and AI evaluation

Los Angeles, CA5y exp
OutlierTyumen State University
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Samad Qamar - Senior Unity Game Developer specializing in multiplayer, AR/VR, and Web3 games in Kuala Lumpur, Malaysia

Samad Qamar

Screened ReferencesStrong rec.

Senior Unity Game Developer specializing in multiplayer, AR/VR, and Web3 games

Kuala Lumpur, Malaysia9y exp
Voxan Solution Sdn BhdUniversity of South Asia

Unity/VR developer who has shipped multiple Meta Quest titles, including a Meta Quest 3 VR heritage app backed by the Malaysian Tourism Commission. Built a complex MMO metaverse game end-to-end solo (Photon Fusion 2 multiplayer, 21x13km world, procedural biomes, combat/inventory) with blockchain/NFT integration (Solana/BSC) and AWS hosting, and actively uses AI tools to accelerate prototyping and internal tooling.

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OP

Junior Software Engineer specializing in backend and full-stack development

Remote1y exp
Affordable Robotic & Automation LtdCleveland State University
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WJ

Mid-level Gameplay Programmer specializing in Unity multiplayer and gameplay systems

Rio Grande do Sul, Brazil6y exp
Main LeafUNISINOS

Unity game developer with experience building a mobile top-down shooter and improving its feel via IK-driven full-body auto-aim. Also implemented Photon Fusion networking (movement/shooting sync, prediction, lag compensation, hitboxes) to improve responsiveness and hit registration in a multiplayer game.

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IL

Mid-Level QA Engineer specializing in manual and automated testing

Jakarta, Indonesia5y exp
Mandiri InhealthRevoU

Software QA tester with manual + automation experience (Jira, Figma) looking to transition into console game testing; brings long-term multi-console player perspective (Nintendo/PlayStation/Xbox) and a structured, risk-based approach to triage and release readiness. Has used AI assistants to rapidly generate large sets of API test cases under tight deadlines.

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S-

Sudaryadi -

Screened

Senior QA Engineer specializing in web and mobile testing

Surabaya, Indonesia8y exp
PT Mega Superfood NusantaraUniversitas Sarjanawiyata Tamansiswa

Mobile Android game tester with regression and compatibility testing experience, including catching a device-specific crash on a gaming phone during a gold-candidate pre-release cycle and getting a fix validated without slipping the deadline. Interested in moving into console testing and plans to self-train on platform certification requirements (TRC/XR/LOT) via online resources and courses.

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KS

Mid-level Data Engineer specializing in cloud ELT pipelines and analytics engineering

San Francisco, CA3y exp
Nova AnalyticsSt. Francis College

Data engineer who has owned end-to-end ELT pipelines on Airflow + AWS (S3/Glue/Lambda) with Snowflake/Redshift, processing millions of records per day and tens of GBs via PySpark. Built strong data quality and reliability practices (40% quality improvement, 99%+ uptime), and also designed a resilient web-scraping system with anti-bot defenses and schema-change versioning plus REST APIs for serving curated data.

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Akash Parekh - Mid-level Full-Stack Developer specializing in React, Node.js, and cloud deployment in Toronto, Canada

Akash Parekh

Screened

Mid-level Full-Stack Developer specializing in React, Node.js, and cloud deployment

Toronto, Canada3y exp
WIMTACH, Centennial CollegeCentennial College

Frontend engineer with experience building enterprise ERP/CRM dashboards in React + TypeScript, including cron-driven data updates and differentiated state flows. Emphasizes CI/CD pipeline setup, performance optimization (Core Web Vitals, React Profiler), and disciplined delivery practices (risk-based QA, phased rollouts); also has Figma-to-responsive implementation experience.

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Hilal Alhamdi - Junior IT Support & Web Developer with networking and data validation experience in Semarang, Central Java, Indonesia

Hilal Alhamdi

Screened

Junior IT Support & Web Developer with networking and data validation experience

Semarang, Central Java, Indonesia2y exp
PT Tebar Digital KreasiBoja 1 Senior High School

QA tester with hands-on experience across web, PC, and mobile (functional/usability plus compatibility, stability, and performance testing) looking to transition into console game testing. Familiar with the intent and coverage areas of Sony TRC/Microsoft XR/Nintendo LOT requirements and uses Jira/Trello plus AI-assisted workflows to speed up bug triage, documentation, and pattern detection.

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Kumar Chaitanya - Senior Unreal Engine Game Engineer specializing in real-time multiplayer gameplay systems in Remote, USA

Senior Unreal Engine Game Engineer specializing in real-time multiplayer gameplay systems

Remote, USA6y exp
Knowledge TokenMaharishi Markandeshwar Engineering College, Ambala

Unreal Engine generalist (7 years) with hands-on ownership of end-to-end gameplay systems in real-time 3D C++ and UE5, spanning technical level design, animation/locomotion features, and multiplayer replication. Worked on a shipped Steam title ("Peak 53") implementing replicated systems like prone, scope, and ladder, and has also built MMORPG time/weather systems and a projectile/rocket launcher feature for a demo (Meta Island).

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Xavier Thomas Arpa Lopez - Mid-level Unity Game Developer & Game Designer specializing in mobile and educational games in Málaga, Spain

Mid-level Unity Game Developer & Game Designer specializing in mobile and educational games

Málaga, Spain5y exp
Chloroplast GamesEVAD (Escuela Superior de Videojuegos y Arte Digital)

Unity game developer who built the economic system for an idle game (Hospital Empire), using spreadsheet-driven planning and iterative stat tuning to shape player feel. Has experimented with multiplayer networking via Mirror on an FPS prototype and uses GitHub Copilot to support modular/OOP-oriented planning and implementation; prefers remote/flexible work.

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AA

Mid-level QA Engineer specializing in Unreal Engine automation for VR

Temecula, CA4y exp
Tests AssuredCalifornia State University, San Marcos

QA/automation engineer at Meta focused on VR/MR software quality for the Oculus Mixed Reality Toolkit in Unreal Engine. Built and maintained automated coverage using Gauntlet and Cypress, including device-level Quest validation and CI/CD gating (PR, nightly, release). Known for reducing flakiness by decoupling tests from real hardware and for quickly isolating Quest 3 OS movement issues to a specific Meta Movement SDK component with strong diagnostic artifacts.

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Maham Saleem - Senior Game Developer specializing in Unity, multiplayer, and AR/VR in Bahawalpur, Pakistan

Maham Saleem

Screened

Senior Game Developer specializing in Unity, multiplayer, and AR/VR

Bahawalpur, Pakistan8y exp
Void GamesIslamia University of Bahawalpur

Unity/C# gameplay engineer with strong ownership of real-time multiplayer systems, highlighted by building the server-authoritative Photon Fusion architecture for Kawamon.io end-to-end. Brings a useful mix of multiplayer networking, mobile/VR optimization, and AR pipeline experience, plus technical leadership through code reviews, standards, and mentoring.

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BB

Entry-level Software Engineer specializing in backend and full-stack systems

Tampa, FL1y exp
University of South FloridaUniversity of South Florida

Built production-style backend and AI systems across internship and project work, including a real-time sports platform backend and a Smart Email Assistant using GPT-4. Stands out for combining classic backend performance engineering with practical LLM workflow design, including measurable latency improvements, high uptime, and debugging of non-deterministic model behavior.

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MA

Mounika Allu

Screened

Junior Full-Stack Engineer specializing in web applications and AI-assisted workflows

Norfolk, VA2y exp
Old Dominion UniversityOld Dominion University

Frontend-focused candidate with hands-on experience building a technically demanding AI-assisted survey/copilot interface at VSorts.ai while working as a research assistant at ODU. They show strong practical judgment around React architecture, TypeScript safety, and performance tuning, including diagnosing context-driven re-render issues and improving UX in real-time interactive applications.

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