Pre-screened and vetted.
Mid-level Full-Stack Engineer specializing in scalable web applications
“Frontend-leaning full-stack engineer with hands-on experience building React/TypeScript applications backed by Node.js and GraphQL services. They highlighted a quiz-game product with complex frontend synchronization and an e-commerce optimization effort that raised homepage performance to roughly 90% in Lighthouse, while also creating reusable components and shared services to improve team velocity.”
Mid-Level Full-Stack Software Engineer specializing in web apps and APIs
“Hands-on technical/product-facing engineer with experience operationalizing LLM/agentic workflows and debugging them in real time using logs, traces, and metrics. Also supports go-to-market by running developer-focused live coding demos and partnering with sales on discovery and integration/maintainability concerns through clear technical documentation.”
Mid-Level Full-Stack .NET Developer specializing in cloud-deployed web apps
“Unity/C# gameplay programmer with professional experience at Fabwelt Studios on the play-to-earn title "Arsenal," implementing player mechanics, interaction systems, and event-driven gameplay features. Also built a research-focused Tetris prototype as a master’s thesis, adding seedable RNG controls, data logging, and a playtest harness to study how randomness affects player perception.”
Senior Unity Developer specializing in desktop and XR simulation apps
“Unity/C# developer who built and continues to evolve a data-driven product configuration system for complex medical equipment—reverse-engineering undocumented, massive databases and generating 3D configured products with extensive rules—helping users (e.g., hospital sales workflows) save time and support increased sales. Also built an internal LLM-powered debugging assistant using structured Unity/backend telemetry and has hands-on Unity Netcode experience in smaller multiplayer prototypes.”
Mid-level QA Engineer and Sales Support specializing in partner onboarding and manual testing
“Systematic QA tester transitioning into console game testing; has studied Sony TRC, Microsoft XR, and Nintendo LOT structures and common failure points and plans to ramp quickly via hands-on dev tools, checklists, and learning from existing test cases. Comfortable handling overlapping test cycles and tight release timelines, and uses AI to summarize long logs and produce clear reproduction steps.”
Intern QA & Web Developer specializing in web testing and responsive front-end development
“Web/mobile QA tester with solid core testing skills (Jira-based bug reporting, functional/regression/exploratory testing) looking to pivot into console game QA. Brings strong personal familiarity with PlayStation and Nintendo platforms and a risk-based approach to triage under deadlines, plus practical use of AI to speed up test planning and log investigation.”
Entry-level Software Test Engineer specializing in manual and automated QA
“QA tester based in Egypt with experience across web/mobile/app testing plus SQL/database, API, and performance testing. Interested in transitioning into console game testing (PlayStation/Xbox/Nintendo) despite no direct TRC/XR/LOT experience, and has used ChatGPT to quickly upskill and convert automation from Puppeteer to Playwright using a Page Object Model.”
Mid-level Frontend Engineer specializing in React applications
“Frontend engineer who led end-to-end delivery of an HR Service Desk (HRSD) module used daily by HR teams, setting a modular React architecture with standardized data access and shared component libraries. Focused on scaling and performance (lazy loading, memoization, pagination, normalized state) and enforced quality via unit testing, strict code reviews, ESLint, and TypeScript.”
Mid Front-End Engineer specializing in React, Next.js, and scalable web architecture
“Frontend engineer with experience on large-scale React/TypeScript microfrontend platforms, including monorepo architecture, shared UI and data layers, and a host app handling routing, auth, and errors. Has built real-time socket-based dashboards and focused on performance optimization for high-volume data experiences, with some experience leading frontend teams and mentoring peers.”
Senior Unity Developer specializing in medical simulation, digital twins, and XR training
“Unity developer with hands-on Meta Quest XR experience building a radiography/X-ray training proof-of-concept and deep expertise in performance and large-world optimization. Built a bus simulator largely solo, implementing modular vehicle systems, localized traffic AI, multiplayer, and low-end device optimizations. Also develops internal AI tooling (auto-documentation and an AI UI generator) to speed up prototyping and reduce boilerplate.”
Senior Full-Stack Engineer specializing in Spring Boot, React, and Next.js
“Full-stack engineer and Scrum Master who led a major monolith-to-microservices migration, including a micro-frontend Angular architecture using Native Federation and staged integration into the legacy app. Also built a React + TypeScript “Business Risk” product featuring a metadata-driven dynamic dashboard/forms layer backed by Spring Boot + GraphQL, with strong QA practices (unit/integration/E2E via Cypress), CI/CD, and feature toggles.”
Mid-level Full-Stack Developer specializing in React and Node.js
“Frontend-focused builder who has delivered a MERN food-ordering web app and is currently developing a TypeScript-based React Native medical appointment booking app with role-based dashboards, queue management, and REST/Supabase integration. Emphasizes reusable component architecture, centralized state management, and secure RBAC/protected-route patterns, with experience shipping new auth features via branch-based rollout and monitoring.”
Junior Full-Stack Software Engineer specializing in React/Next.js and Python/FastAPI
“Early engineering hire at The Coaching Market (B2B2C e-learning startup) who owned re-engineering core REST APIs (FastAPI) and shipping an enhanced Next.js UI, plus automating most deployments via CircleCI/Vercel. Strong in data-driven iteration (surveys/Jira/Slack + Google Analytics, A/B tests) and reliability/performance improvements with measurable impact (30% less downtime, 40% faster releases, 25% faster loads).”
Senior QA Tester specializing in web automation and API testing
“QA tester with hands-on PlayStation-focused console testing and cross-platform validation (UI/resolution/feature parity), including a concrete root-cause win tracing a PS5 save-load failure to an SDK-driven file extension change (.sav to .sav5). Experienced in Jira-based defect reporting with strong evidence capture and regression practices, and has also managed high-pressure multi-platform release triage across web/Android/iOS while building entry-level knowledge of TRC/XR/LOT certification requirements.”
Junior QA Tester specializing in banking and e-commerce applications
“Background in banking and e-commerce applications, positioning as an adaptable learner pivoting toward console game QA. Proactively self-studying platform certification requirements (Sony TRCs, Microsoft XR, Nintendo LOT) and uses AI tools (ChatGPT/DeepSeek/Claude) as a quality check to strengthen QA documentation.”
Mid-level QA Engineer specializing in manual, regression, and API testing
“QA tester with 5 years of manual testing experience across Android and web, plus manual and automated API testing. No console game testing background yet, but highly interested in transitioning into game testing and open to learning console certification requirements. Prefers a structured environment and a standard 9-to-5 schedule.”
Junior Full-Stack Software Engineer specializing in React, Node.js, and real-time collaboration
“Frontend-focused engineer and former frontend team lead who built a React product from zero-to-MVP (including complex UI like tables and chat) and implemented scalable architecture, shared typing, and UI quality workflows (Storybook/Chromatic). Also built a React+TypeScript internal dashboard for sales/marketing with filtering/search, and has experience collaborating with designers in Figma while iterating quickly in a startup environment.”
Senior Gameplay & Technical Designer specializing in Unity/Unreal and multiplayer systems
“Unity/Meta Quest VR developer focused on training simulations and digital twins across defence, construction, real estate, factory, and education. Built a factory VR twin by reconstructing spaces from photos/dimensions and iterating on interactivity, and also delivered a client-driven VR horror game end-to-end using a full GDD/gameflow process. Incorporates AI tools (ChatGPT/BlackBox and generators) for coding support and QA test reporting with edge cases.”
Mid-level Software Engineer specializing in AI automation and backend systems
“Hands-on automation and QA-focused developer using AI agents, MCP tools, and LLMs to streamline business workflows. Built agents for automated Jira bug logging, executive summary dashboards, and a rule-explainer that translates technical business rules into plain language for end users, while also supporting Selenium-to-Playwright migration and guiding peers on AI implementation.”
Senior Full-Stack Engineer specializing in scalable web applications
“Full-stack engineer with startup-style ownership experience, working across UI, backend APIs, databases, and production support. He has contributed to business-critical B2B SaaS platforms including inventory/back-office software for large brands and a GST-compliant e-invoicing system designed for high-volume processing and operational reliability.”
Mid-level Frontend Developer specializing in React/Next.js and accessible UI
“Frontend lead on a campaign management platform, owning architecture and delivery in Next.js (App Router) with TypeScript types derived from Swagger contracts and Zustand state management. Built and shipped complex, form-heavy multi-step flows like QR code creation with live preview/analytics considerations, and improved maintainability by extracting shared table/filter abstractions while proactively defining UX edge states with design.”
Junior Software QA Engineer specializing in e-commerce platform testing
“Software QA Engineer from a Samsung project with strong cross-platform web/mobile testing experience, including localization coverage across 50+ countries and collaboration with distributed teams in Korea and Vietnam. While new to console game testing and platform certification (TRC/XR/LOT), they demonstrate strong QA fundamentals, deadline-focused bug triage, and practical use of AI to accelerate regression testing and improve coverage.”
Junior Frontend Developer specializing in React/Next.js dashboards and UI components
“Recent University of Windsor student who led end-to-end frontend development of a web product called Helpify, treating it like a real-world build. Emphasizes scalable React + TypeScript architecture (JSON-driven rendering, reusable utilities, custom hooks), quality processes (GitHub reviews, cross-device testing), and performance/accessibility monitoring with Lighthouse.”
Junior Full-Stack Software Engineer specializing in Java/Spring Boot and React
“Full-stack engineer who built a lost-and-found pet management platform (React + Node/Express + SQL) with a focus on scalability (stateless JWT auth, modular REST APIs, cloud-based image handling) and performance (Artillery load testing, Chrome DevTools, query/index tuning). Also demonstrates systems-thinking around low-latency real-time voice pipelines integrating WebSockets, ASR, LLMs, and audio output, and has experience translating founder input into shippable product via rapid prototyping.”