Pre-screened and vetted.
Staff Full-Stack Software Engineer specializing in Healthcare and Retail web apps
“Healthcare-focused software engineer/lead who has delivered customer-facing portals and internal call-center tools, including rebuilding a legacy Adobe Flash call center app into a modern TypeScript frontend with NgRx state management. Experienced leading onshore/offshore teams, integrating healthcare APIs, and driving adoption by visiting call centers to capture user workflows and bake them into regression testing—work that proved especially valuable during COVID-era shifts to video appointments.”
Director-level Technology Leader specializing in cloud-native platforms, AI/ML, and SaaS
“Engineering leader (Director/VP level) who has repeatedly aligned product and engineering through ROI-driven quarterly roadmaps and strong stakeholder communication, including board presentations. Built a parallel cloud team to migrate an on-prem product to the cloud, credited with delivering $9M ARR, and led a Python monolith-to-serverless event-driven microservices transformation. Currently manages distributed teams across Mexico, India, and the US using pod-based structures, clear KPIs, and a supportive accountability culture.”
Mid-level Unity/XR Developer specializing in AR/VR training and WebAR experiences
“Unity/OpenXR VR developer who largely solo-built a Cabin Crew Member VR training simulator at Nediar, including custom two-hand interactions and complex UI on grabbable/moving objects. Demonstrates strong Quest performance optimization (Quest 1-focused culling/LOD/texture scaling) and clear knowledge of Meta Quest release requirements (AAB/ARM64, VRC/content compliance, alpha/beta channels and continuous deployment).”
Senior Digital Marketing Manager specializing in paid media and growth marketing
“Performance marketer managing a $500K/month paid media portfolio across Google, Microsoft, Meta, TikTok, Reddit, YouTube, and Quora with a focus on profitable growth. Uses a rigorous testing framework across creatives, bidding, and landing pages (leveraging Adobe Analytics and customer journey dashboards) and cites 200–400% YoY revenue growth plus 200–300% ROAS improvement; recently restored 20–30% of lost conversions at Labcorp within two weeks after diagnosing competitive and seasonal shifts.”
Senior/Lead Game Developer specializing in Unity and cross-platform multiplayer games
“Veteran Unity game developer with extensive multiplayer networking experience (Photon PUN2/Quantum/Fusion, Unity Netcode), including work on Payday: Crime War and an in-development arena battler using Invector + PUN2. Also builds cloud backends for Unity titles (Azure/PlayFab/Firebase, SQL, CI/CD) and actively uses multiple AI assistants to speed up architecture and implementation.”
“Solo developer who shipped an Android game (Master Caster) built around touch gesture recognition (P$ algorithm) and data-driven potion/ingredient systems using JSON/dictionaries. Has hands-on experience optimizing Unity projects for mobile constraints (framerate, heat/battery) using techniques directly applicable to VR, and is actively porting the game to VR in Unreal with a focus on accessibility and room/standing/seated play modes.”
Senior Front-End Software Engineer specializing in in-vehicle React applications
“Frontend engineer on Ford EV infotainment HMIs building React + TypeScript workflows for Apple CarPlay/Android Auto device projection and high-stakes reset flows. Deep experience integrating a React HMI with legacy Qt expectations and C++ services via MQTT, using Redux Saga/state-machine patterns to manage complex async device and system operations with strong QA and performance optimization practices.”
Mid-level Full-Stack Developer specializing in Node.js/React and cloud DevOps
“Software engineer with startup and capstone experience who improved an ~8-hour database refresh workflow by moving API calls to asynchronous execution and then addressing API rate limits via throttling. Emphasizes performance profiling/logging, strong developer onboarding documentation practices, and disciplined Agile/Jira bug triage and expectation-setting with stakeholders.”
Senior .NET Software Engineer specializing in enterprise web applications
“Backend engineer with Walmart experience owning Python data-processing/integration services alongside ASP.NET Core. Has deployed containerized services to Kubernetes via OpenShift with Jenkins CI/CD and GitOps-style config management, and has led phased migrations modernizing VB6/classic ASP apps to ASP.NET Core on OpenShift/Azure. Also implemented Kafka-based real-time pipelines with a focus on reliability, idempotency, and observability.”
Senior Software Engineer specializing in cloud-native microservices and healthcare integrations
“Backend engineer at Cerebrone.ai building cloud-native Flask microservices for an AI-driven automation platform on GCP (Cloud Run/App Engine), including dedicated inference services integrating OpenAI and internal ML pipelines. Demonstrated strong performance and scalability wins across Postgres/SQLAlchemy optimization, multi-tenant (healthcare/HIPAA-grade) data isolation, and high-throughput background processing with Celery/Redis/RabbitMQ, with multiple quantified latency/CPU/throughput improvements.”
Mid-level Full-Stack Python Developer & Data Engineer specializing in ETL and web platforms
“Backend engineer who led major modernization efforts at GoDaddy, migrating legacy Perl services to Python/FastAPI with an incremental rollout strategy, containerization (Docker/Kubernetes), and CI/CD (Jenkins/GitHub Actions). Strong focus on secure, reliable API design (JWT, RBAC, PostgreSQL row-level security), rigorous testing, and data integrity—plus experience hardening an automated web-scraping pipeline against changing site structures and downtime.”
Mid-Level Software Engineer specializing in Python backend, data engineering, and cloud microservices
“Backend-leaning full-stack engineer with production experience in both healthcare (claims enrichment/interoperability at Abacus) and finance (Goldman Sachs pricing/risk APIs + React dashboards). Built an event-driven AI grading platform using Postgres Debezium CDC + Kafka + FastAPI on AWS that cut manual grading ~70% and served 1000+ students, with strong emphasis on reliability, testing, and performance tuning.”
Senior Gameplay/Unreal Engineer specializing in Unreal Engine systems and multiplayer gameplay
“UE5 C++ gameplay programmer who has built core gameplay frameworks (characters, AI, abilities, inventory/interaction, dialogue, weapons, save) and shipped on Steam (Zone 13). Demonstrated strong profiling and optimization skills by using Unreal Insights to diagnose CPU frametime spikes and removing visible hitching with a custom C++ object manager, plus experience with replicated systems using GAS and Fast Array Serialization.”
Senior Technical Designer specializing in gameplay systems, tools, and VR/AAA pipelines
“Game/technical designer with live-service ownership at Wargaming (World of Tanks) driving KPI-based monthly events and engagement loops via data-informed reward tuning. Recently shipped Batman Arkham Shadow by automating a narrative pipeline that converted script-graph dialogue into a string library, cutting weeks of work down to hours under aggressive deadlines. Experienced rapid prototyping in UE4 (including AI-driven mode logic) and cross-functional alignment practices.”
Intern Software Engineer specializing in backend systems and data engineering
“Backend/AI engineer who has built and shipped two products: Know Founder (Python/SQL/AWS) scaling to 2,000+ users in the first month, and Unifr (unifr.online), an AI search visibility engine that queries multiple LLMs and turns responses into structured brand insights. Strong in production reliability/performance (Redis caching, indexing, precomputation) and in designing agentic workflows with guardrails, validation, retries, and human escalation.”
Entry-Level Software Engineer specializing in full-stack development and machine learning
“Master’s CS candidate with backend internship experience modernizing live operational workflows at NatWest/NetWess, focusing on reliability improvements, safer CI/CD deployments, and incremental refactors using feature flags and rollback paths. Built FastAPI-based APIs with strong security patterns (JWT + 2FA/TOTP, centralized authorization, RLS) and demonstrated attention to edge cases like idempotency and data consistency in a Netflix-clone project.”
Senior VR/3D Software Engineer specializing in Unity and real-time graphics
“Unity/VR developer and PhD researcher who served as lead developer on a clinical VR application (VheaRts) used by surgeons at Great Ormond Street Hospital, taking over a messy codebase and rebuilding its architecture, documentation, and extensibility. Also built research-focused Unity VR experiments (e.g., change blindness in a dynamic living room) with sophisticated logic to control participant attention while monitoring physiological cues.”
Senior Unity Developer specializing in mobile and VR/PC games
“Unity gameplay engineer from Moonactive who rewrote the gameplay engine for ZenMatch, maintaining two engines in parallel via a separation layer to improve robustness/scalability and make new content easier to ship. Also implemented multiplayer for a client prototype using the Onion networking framework and is familiar with Photon Fusion concepts.”
Mid-Level Backend Software Engineer specializing in enterprise systems and applied AI/ML
“Support engineer with IBM DFSMS OAM experience who restored a production TS7770 environment during a TS7760→TS7700 migration by using logs, SLIP traps, and dump analysis to pinpoint an SMS configuration (SCDS) issue, then partnering with the customer to redo the migration successfully. Also built a personal agentic news selector system and emphasizes documentation improvements and customer education to prevent recurring incidents.”
Intern Full-Stack Software Engineer specializing in real-time web systems
“Built and iterated an end-to-end virtual waiting room for a real-time ticketing prototype, making concrete architecture tradeoffs (polling + Redis Pub/Sub) and improving performance post-launch with Redis caching (+30% throughput, -15% p99 latency). Also has hands-on experience building Spark/HDFS ETL pipelines with strong reliability/observability patterns and running disciplined NLP model evaluation loops on review-rating classification.”
Junior Full-Stack Engineer specializing in AI applications and scalable web platforms
“Full-stack engineer with customer-facing delivery experience who built and deployed a multi-platform social media automation product (Next.js/Node/MongoDB) and optimized it using BullMQ/Redis background jobs, retries, and rate limiting for reliable posting at scale. Also delivered an AI-powered false-positive analysis service in a cybersecurity context, resolving production pipeline stalls via log-driven debugging, parallelization, caching, and LLM guardrails.”
Senior Full-Stack Java Developer specializing in cloud-native microservices
“Full-stack engineer with experience building secure, cloud-native document/workflow platforms handling high-volume customer and medical data across microservices on Kubernetes. Demonstrated impact improving performance via event-driven AWS architectures (Lambda + DynamoDB Streams) and strengthening compliance/security for S3-stored documents using IAM and KMS. Has delivered end-to-end APIs and UIs using Java/Spring Boot with Angular/React, plus Docker and CI/CD.”
Mid-level Full-Stack Software Engineer specializing in cloud-native microservices and AI integrations
“Backend engineer who has delivered large, measurable performance wins (10x throughput, 67% latency reduction) by combining Flask microservices, Redis caching, and AWS autoscaling/observability. Has hands-on depth in SQLAlchemy/Postgres optimization and production scaling pitfalls (cache consistency, connection exhaustion), plus experience deploying real-time ML inference (XGBoost) on AWS Lambda and building secure multi-tenant Kubernetes isolation.”
Intern Full-Stack/Frontend Engineer specializing in data pipelines and analytics dashboards
“Backend engineer with experience at Roche and Jarsy focused on API and data-layer performance. Re-architected slow generalized endpoints into more efficient APIs (30% faster lookups) and led a schema refactor/migration with feature-flag rollout, dual writes, rollback scripts, and automated integrity checks; also addressed pipeline duplicate-entry issues via deduplication.”