Vetted PHP Professionals

Pre-screened and vetted.

EF

Essam Fendish

Screened

Mid-Level Software Developer specializing in API development and test automation

Toronto, Canada5y exp
CardataDurham College

Self-taught frontend developer with React/TypeScript project experience and strong QA background. Contributed as a QA tester on a Skunkworks web app by refining large story tickets, defining happy-path/edge test cases, and setting sprint metrics; also improved a legacy PHP web app by modularizing SFTP bulk upload code and enhancing page navigation.

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Michael Dominise - Senior Unity Developer specializing in game systems, AR, and Web3 integration in County Wicklow, Ireland

Senior Unity Developer specializing in game systems, AR, and Web3 integration

County Wicklow, Ireland11y exp
Stratton StudiosTechnological Institute of the Philippines

Senior game developer with ~10+ years of experience who has authored a core Unity turn-based skill system (VFX, projectiles, status effects, async sequencing) and implemented Photon Fusion networking for an iOS simulation game with 6-player lobbies, dedicated servers, RPCs, and reliable data synchronization.

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Shreya Sivakumar - Mid-level Machine Learning & Generative AI Engineer specializing in AI agents and LLM workflows

Mid-level Machine Learning & Generative AI Engineer specializing in AI agents and LLM workflows

4y exp
Mobius Knowledge ServicesVellore Institute of Technology

Customer-facing AppSec/solutions engineer with experience securing cloud-native AI/LLM deployments on Azure and Kubernetes. Led threat modeling and production hardening (Key Vault secrets migration, least-privilege IAM, rate limiting, structured logging/monitoring, LLM guardrails) and has supported retail search/catalog platforms using Elasticsearch, including performance triage and rollout playbooks that improved customer trust and enabled engagement expansion.

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Ramadhantya Arumbinang - Senior IT Support & Data Operations Specialist specializing in AI/LLM data labeling in Surakarta, Indonesia

Senior IT Support & Data Operations Specialist specializing in AI/LLM data labeling

Surakarta, Indonesia9y exp
VADSUniversitas Islam Indonesia

Console game testing experience focused on controller/input responsiveness (e.g., passing/shooting delays) with bug documentation shared to developers via notes/Excel. Also worked as an AI data tagging agent for an e-commerce LLM and built a Python + OpenAI API micro-tool to pre-label queries, improving labeling throughput by ~30% with a human-in-the-loop QA process.

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Tanvi Kulkarni - Intern Full-Stack Engineer specializing in Java, React, and cloud-native backend systems in Santa Clara, CA

Intern Full-Stack Engineer specializing in Java, React, and cloud-native backend systems

Santa Clara, CA1y exp
SmartPathSanta Clara University

Frontend-focused engineer with startup experience (SmartPath, OPC AI) who owned and evolved an internal React/TypeScript component library treated like OSS—refactoring core form and API wrapper modules for stability, type safety, and smaller bundles. Comfortable diagnosing production issues via logs/API traces and shipping end-to-end fixes with tests and documentation, including internal workshops to drive adoption.

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Sviatoslav Boichuk - Executive CTO / Engineering Leader specializing in Full-Stack Architecture and Cloud Delivery in Ivano-Frankivsk region, Ukraine

Executive CTO / Engineering Leader specializing in Full-Stack Architecture and Cloud Delivery

Ivano-Frankivsk region, Ukraine11y exp
US companyGalytska Academy University

Founder building a hiring-focused startup who has engaged with venture investors but is prioritizing direct end-user traction through email marketing and other outreach before returning to raise a seed round. Has experience working with startups that have already raised seed funding and demonstrates a structured approach to market validation (customer conversations, landing pages) prior to heavy development.

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Fernando de Cea Cotta - Senior Game Developer specializing in Unity and XR (AR/VR) in Spain

Senior Game Developer specializing in Unity and XR (AR/VR)

Spain9y exp
Esoteric GamesUniversity of Zaragoza

Unity/C# developer with hands-on experience delivering performance-critical systems: built a multithreaded Addressables-based asset loading pipeline to handle thousands of animations and drastically cut loading screens. Also created a personal Unity Editor tool using the OpenAI API to detect code smells and generate prioritized remediation, and has shipped authoritative-server multiplayer for an arcade car game with prediction/interpolation, reconciliation, and robust live-network debugging.

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AB

Junior Software Engineer specializing in backend, cloud, and AI-powered web applications

Syracuse, NY3y exp
Syracuse UniversitySyracuse University

Built and shipped Site Audit AI, a production multi-turn Claude-based agent that autonomously crawls websites, calls tools, and generates scored audit reports—reducing a manual 2-3 hour developer workflow to under 60 seconds. Also brings practical experience integrating inconsistent payroll/HR data across platforms like QuickBooks and Keka, with a strong focus on validation, fault tolerance, and resumable workflows.

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Trace Hernandez - Mid-level Software Automation Engineer specializing in AI and healthcare IT in Santa Rosa, CA

Mid-level Software Automation Engineer specializing in AI and healthcare IT

Santa Rosa, CA5y exp
Oakmont Village AssociationMarquette University

Built production automation systems spanning Python integrations, analytics sync pipelines, and internal workflow apps. Notably automated an architectural site inspection process end-to-end with an app, database, and letter generation engine that reduced workload by 20%, and improved reliability of a Botpress/Supabase/Airtable cron integration by eliminating recurring rate-limit failures through batching.

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SM

Entry-level Full-Stack Developer specializing in web platforms and applied systems research

Buffalo, NY1y exp
University at BuffaloUniversity at Buffalo

Backend-focused engineer who built Codesdev V1.0 end-to-end, a cloud-native IDE with secure Docker-based code execution across 8 languages and a custom PostgreSQL JSONB virtual file system achieving 34ms retrieval. Stands out for pragmatic early-stage decision-making, hands-on ownership from architecture through incident resolution, and a strong focus on security and low-latency backend design.

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MC

Marco Carloni

Screened

Senior XR Solution Architect & Unity Developer specializing in AR/VR applications

Remote18y exp
Ambiens VRITIS Antonio Pacinotti

Unity VR developer who has shipped Meta Quest titles both independently (handling art, engineering, marketing, and self-publishing) and on teams focused on architecture and code. Recently worked on a multi-user VR experience using haptic gloves and holopotation, solving Photon multiplayer bandwidth issues by compressing high-volume data and implementing custom sync strategies. Also experiments with integrating LLMs into Unity for NPC interaction and uses AI tools pragmatically for straightforward tasks.

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MS

Junior Full-Stack Software Engineer specializing in Java/Spring Boot and Angular

Charlotte, NC3y exp
Rebecca Everlene TrustUniversity of North Carolina at Charlotte

Backend-leaning full-stack developer (Java/Spring Boot, Angular, MySQL) who emphasizes rapid iteration with quality via clean code, validation, and API testing. Built a web application to help women connect directly with NGOs, focusing on an intuitive dashboard and user walkthroughs to support adoption, and designed flexible REST APIs to handle frequent requirement changes.

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MA

Murat Arat

Screened

Junior Full-Stack Java Developer specializing in FinTech payments

Cranbury, NJ5y exp
AlacritiNJIT

Full-stack engineer with hands-on experience building end-to-end applications using Java/Spring Boot and React, including Dockerized deployment and RabbitMQ-based messaging. Worked on a high-volume payment processing system at Alacriti, focusing on performance (query optimization, caching) and reliability with monitoring via AWS CloudWatch.

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VR

Vaishnavi Rai

Screened

Mid-Level Software Engineer specializing in full-stack and mobile development

USA4y exp
Heartland Community NetworkIndiana University Bloomington

Frontend-leaning engineer who shipped an end-to-end map-based discovery feature in a React Native mobile app, integrating location-based REST APIs with strong UX polish (loading/empty/error states) and cross-platform performance fixes. Also has experience building a Python backend with JWT auth and layered service structure, plus prior infrastructure work setting up centralized logging and monitoring.

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Swapnil Sanjay Pawar - Junior Full-Stack Software Engineer specializing in GenAI and web platforms in Atlanta, GA

Junior Full-Stack Software Engineer specializing in GenAI and web platforms

Atlanta, GA2y exp
Colombo AITexas Tech University

AI/software engineer with hands-on experience deploying an LLM-powered quiz generation platform for students, integrating Python services with Gemini APIs plus frontend and database components. Emphasizes production-grade reliability through observability, schema validation, async processing, and performance tuning under high concurrency, and has collaborated with product/operators (e.g., at Colombo AI) to translate real-world constraints into scalable technical solutions.

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Teja Puvvula - Senior Full-Stack Software Engineer specializing in web apps, cloud, and data integrations in Florida, USA

Teja Puvvula

Screened

Senior Full-Stack Software Engineer specializing in web apps, cloud, and data integrations

Florida, USA3y exp
Florida Center for Students with Unique Abilities (FCSUA, UCF)University of Central Florida

Full-stack engineer with strong production ownership across frontend, backend, and cloud ops. Led an AdTech “Status Centre” initiative at Beautiful Code that automated DSP integrations (XML/SOAP/REST) and reduced manual work by 90%+, using an event-driven architecture with retries and OTEL/Datadog observability. Also built and hosted a MERN app (Onegrad), load-tested with k6, and has experience running large migrations (~8k users) with validation and alerting.

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Michael Bunch - Senior Unity Developer specializing in multiplayer, performance optimization, and VR in Cincinnati, OH

Michael Bunch

Screened

Senior Unity Developer specializing in multiplayer, performance optimization, and VR

Cincinnati, OH17y exp
Kaleidoscope InnovationsThe Art Institute of Ohio - Cincinnati

Game QA professional who also operates as a developer/lead on a passion project (DCGO), building internal tools and processes that make testers more effective and reduce dev/test bottlenecks. Has shipped enterprise/VR training experiences and created a structured approach to testing procedural generation (flowcharts + scenario clustering), achieving 0 client-reported issues post-launch for a key feature; also drove a Tilt Five SDK rendering fix through detailed reporting.

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Vincent Camp - Senior Software Engineer specializing in .NET, Unity, and simulation systems in Dalgren, VA

Vincent Camp

Screened

Senior Software Engineer specializing in .NET, Unity, and simulation systems

Dalgren, VA10y exp
Tech Wizards, Inc.University of Richmond

Unity/C# simulation developer with 6 years in government/contractor environments, including ownership of multi-million-dollar Navy training sims. He led architecture and delivery of a complex FPS-style educational simulation tracking over 500,000 components, optimized to run on constrained VR/Android hardware and still in active use today.

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SS

Sumeet Singh

Screened

Junior Software Engineer specializing in full-stack web and cloud development

Somerset, NJ3y exp
Rutgers UniversityRutgers University - New Brunswick

Full-stack engineer who has owned both institutional and personal products end-to-end, including Rutgers' myCommunity platform used by 70,000+ students. Particularly strong in production systems, data synchronization, authentication, and third-party API integrations, with a pragmatic approach to shipping, observability, and UI modernization.

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Fabio Silva Ramos - Senior Game Developer specializing in Unity, VR, mobile, and educational games in Brasília, Brazil

Senior Game Developer specializing in Unity, VR, mobile, and educational games

Brasília, Brazil12y exp
Kluge InteractiveESAB

Game developer based in Brazil who has shipped Unity/C# multiplayer and VR experiences, including an educational co-op game using Photon and Horizon Worlds content. Stands out for owning systems end-to-end—from architecture and UML planning through QA, live player feedback, and cross-platform optimization—while also using LLMs pragmatically to improve development and QA workflows.

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KW

Kirk Walker

Screened

Senior Frontend/Full-Stack Developer specializing in SaaS and real-time web apps

Kelowna, BC13y exp
WTFast

Frontend engineer who has led end-to-end delivery of internal and analytics dashboards in React + TypeScript, with a strong emphasis on scalable architecture, disciplined state separation, and performance under real-time data loads. Uses practical profiling (React Profiler/DevTools), virtualization, and feature-flagged rollouts with solid QA and rapid post-launch iteration to keep quality high as products scale.

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jonathan wareham - Executive Producer/Editor & Sound Supervisor specializing in film, TV, and fashion media in New York, NY

Executive Producer/Editor & Sound Supervisor specializing in film, TV, and fashion media

New York, NY18y exp
MashFash

Hollywood audio post professional who progressed from sound editor to sound supervisor, including supervising the mixing stage and acting as the client-facing interface. Has music editing experience on six one-hour TV episodes produced by Al Ruddy and served as Sound Supervisor on the TV show "Flatland." Works primarily in Pro Tools and Logic Pro and also edits video in Final Cut Pro X.

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Tony Monckton - Senior Unity VR/AR Programmer specializing in Meta Quest and real-time 3D graphics in London, UK

Tony Monckton

Screened

Senior Unity VR/AR Programmer specializing in Meta Quest and real-time 3D graphics

London, UK12y exp
Elecosoft

Unity/VR developer who shipped a Meta Quest 2 immersive 360 training experience for Staffordshire Police as a solo programmer, including biometric gaze/reaction tracking and real-time data capture to an HTTP endpoint. Also building a Tomb Raider-like sci-fi adventure demo (Nexus 7) featuring FSM-driven character logic, motion-capture animation, custom controller optimization, and spline-following AI movement.

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CK

Cullen Knight

Screened

Senior Platform Engineer specializing in AWS cloud infrastructure and internal tooling

Remote, USA4y exp
Zerion Software

Infrastructure engineer focused on AWS platform automation: built a full CloudFormation-based environment (networking, Aurora, ElastiCache) and created Python tooling plus Lambda-backed custom resources to automate deployments, user provisioning (MySQL/RabbitMQ), and operational workflows. Also migrated a company from Rackspace to AWS and maintains an 8-year Debian homelab with VMs/containers, RAID6 backups, and GPU passthrough troubleshooting. No Kubernetes experience.

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