Pre-screened and vetted.
Junior Embedded Software Engineer specializing in IoT and Aerospace & Defense systems
“Robotics-focused engineer with hands-on experience building a lab robotic arm, combining software engineering with circuit design and hardware integration (DC motors, Raspberry Pi, gamepad control). Has worked on mapping (GMapping) debugging and implemented MQTT-based communication between Raspberry Pi and ESP32, plus used MATLAB/Simulink to simulate STM32 behavior for system-level testing.”
Mid-level Full-Stack Software Developer specializing in web apps, CI/CD, and cloud infrastructure
“Frontend engineer (~4 years) who led an admin dashboard for potato farmers end-to-end, integrating real-time and historical weather data to drive disease-severity predictions. Built scientifically validated calculation pipelines (FAO Penman-Monteith, late blight models), rigorous Cypress/unit testing, and print/PDF-ready reporting, while optimizing performance and API load with debouncing, caching, and feature-flagged rollouts.”
Junior Game Designer specializing in systems and gameplay
“Game/system designer with hands-on Unreal Engine 5 Blueprint prototyping who has owned end-to-end survival and endless-runner mode systems. Strong in progression/economy and hero/stat system design, iterating quickly from playtests (including performance fixes via platform reuse/object pooling) and producing clear, implementation-ready GDDs with formulas and tuning tables.”
Senior Unity Game Developer specializing in multiplayer, XR, and metaverse experiences
“Unity-focused game developer with hands-on experience shipping performance-critical mobile, multiplayer, AI-driven, and cross-platform VR/mobile systems. Particularly strong in profiling-led optimization, resilient LLM integration, Photon networking, and adapting shared Unity architectures across Meta Quest and mobile.”
Junior .NET Backend Developer specializing in C# and SQL Server
“Unity developer with several years of experience building and publishing games, including an 8-month largely solo FPS demo featuring physics-heavy interactions and a procedural enemy reaction system blending animation and ragdoll. Has prototyped VR interactions with XR Interaction Toolkit and explored Meta SDK integration for Meta devices, and uses AI assistants to speed up prototyping and performance optimization.”
Mid-level Business Operations Manager specializing in multi-site process standardization
“Staffing operations manager who led high-volume recruiting across three Texas branches, managing 3–5 people per branch and handling 20–60+ candidates per day. Known for stabilizing undertrained, high-turnover teams by building SOPs/cheat sheets, clarifying ownership, and coaching recruiters to improve morale and output, while also supporting direct-hire and conversion efforts.”
Junior Full-Stack/Frontend Engineer specializing in React and browser extensions
Entry-level Tech Lead and UI/UX Designer specializing in AI and web development
Junior Software Tester and iOS Developer with content creation experience
Mid-level Unity Developer specializing in multiplayer and AR/VR game experiences
Junior Full-Stack Software Engineer specializing in cloud-native microservices
Junior Backend & ML Engineer specializing in Golang microservices and LLM/RAG systems
Mid-level R&D Engineer specializing in applied AI, experimentation, and cloud-integrated prototypes
Mid-level Data Analyst specializing in marketing and product analytics
Senior IT Support & Wireless RF Testing professional transitioning to entry-level Cybersecurity
Junior Mobile Developer specializing in Android (Jetpack Compose) and iOS AR/AI
Mid-level IT Support & Networking Technician with cybersecurity and customer service experience
Mid-level Project Management Officer specializing in IT service operations and software delivery
Mid-level UX/UI Designer & Full-Stack Developer specializing in responsive web apps
Junior Game Designer specializing in Unreal Engine 5 and Unity prototyping