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Vetted Testing Professionals

Pre-screened and vetted.

TestingPythonJavaScriptCI/CDGitSQL
CS

Chris Sofikitis

Screened

Mid-level Unity Developer specializing in game development and tooling

4y exp
TamasencoUniversity of Piraeus

“Unity developer with hands-on Meta Quest SDK experience (tested on Quest 2) who built a first-person game framework from scratch and later converted it into a hybrid VR + keyboard/mouse project with interaction systems (pickups, weapons, customization). Uses AI tools selectively to unblock tough engineering issues, including resolving Unity WebGL cached-data reset problems for a current employer.”

UnityUnreal EngineC#C++PythonPHP+82
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AK

Ajith Kumar

Screened

Mid-level AI Data Engineer specializing in GenAI, RAG, and cloud data pipelines

Irving, TX5y exp
Mouri TechGeorge Mason University

“LLM/agentic AI builder who deployed a production ITSM automation agent on Google ADK integrating ServiceNow and FreshService, with strong safety guardrails (human-approval gating and runbook-only command execution) and rigorous evaluation (500 synthetic tickets; 80%+ false-positive reduction). Also partnered with finance to deliver an AI agent that automated invoice/SOW retrieval and monthly reporting to account managers, reducing manual back-and-forth.”

PythonRSQLC#.NETAngular+124
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LS

Lakshmi Swathi Sreedhar

Screened

Mid-level AI Engineer specializing in Generative AI and LLM systems

Grand Ledge, MI3y exp
ChainSysUniversity of Michigan-Dearborn

“Built and deployed a production-grade, multi-agent Text-to-SQL assistant that lets non-technical stakeholders query large enterprise databases in natural language. Uses Pinecone-based schema retrieval + LLM reasoning (Gemini/Claude/GPT) with a dedicated validation agent (schema/syntax checks and safe dry runs) to reduce hallucinations and improve reliability, while optimizing latency and cost via async execution and embedding caching.”

A/B TestingAgileAPI IntegrationApache AirflowAzure Data FactoryAzure Machine Learning+172
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NT

Nikhitha Todeti

Screened

Mid-level AI Engineer specializing in ML, LLM applications, and data automation

Atlanta, GA4y exp
Exus Renewables North AmericaGeorgia State University

“Data/ML practitioner who has built a production RAG-based knowledge assistant integrated into Microsoft 365/internal dashboards to help employees query internal documents in plain English. Experienced orchestrating and hardening ETL pipelines with Airflow and Azure Data Factory (validation, retries, monitoring) and running end-to-end model evaluation and production performance tracking via Power BI.”

A/B TestingAgileAPI IntegrationAzure Data FactoryClassificationClustering+81
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MA

Manas Agarwal

Screened

Junior Full-Stack Software Engineer specializing in Python APIs, React, and cloud AI integrations

Superior, CO2y exp
VertexOneUniversity of New Haven

“Customer-facing software engineer who builds and deploys practical AI/RAG solutions (e.g., an AI assistant for searching billing PDFs) by deeply understanding support workflows and iterating with users. Demonstrates strong production instincts—quickly stabilizing peak-traffic API timeouts with caching/background jobs, then implementing durable fixes with proper monitoring and maintainable code practices.”

PythonJavaJavaScriptTypeScriptPHPSQL+158
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MC

Mateus Capelesso

Screened

Senior Unity/Game Developer specializing in mobile games and gamified experiences

Laranjeiras, Brazil5y exp
PLAN AFederal University of Technology – Paraná

“Unity/VR solo developer with hands-on Meta Quest shipping experience, including an AI-driven anatomy education app using ElevenLabs narration. Spent ~3 years at Brazil-based Pixel SAV building interactive VR experiences, notably a Volvo VR crash test simulation that synchronized VR animations with a custom haptic chair for immersive physical impact simulation.”

UnityC#C++JavaPythonPerformance Optimization+88
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AC

Ali Collins

Screened

Senior Unity Developer specializing in games, mobile apps, and immersive XR

United Kingdom9y exp
TSYSUniversity of Bolton

“UK-based Unity developer who has shipped three Meta Quest VR simulation applications as the sole developer/lead at Atticus Digital (clients include PASMA, Welsh Water, and Saudi Aramco). Also built and shipped a fully solo 3D action-adventure platformer for Nintendo Switch (The Bee Hive, Nov 27, 2025), demonstrating end-to-end ownership across engineering and design under tight hardware constraints.”

UnityC#TypeScriptSwiftJavaFirebase+60
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RG

Ruslan Gurbanov

Screened

Senior Game Developer specializing in Unity, multiplayer systems, and AR/VR

Baku, Azerbaijan10y exp
FreelanceGirne American University

“Unity/VR developer who previously built games largely from the ground up and delivered a standout immersive VR experience by synchronizing a real CNC-cut Browning M2 physical prop with an in-game mounted weapon. Has multiplayer/networking experience with UNet, FishNet, and a more advanced custom MST framework implemented for a startup, and uses AI tools to speed up debugging and complex feature work like root-motion locomotion.”

UnityC#Unreal EngineC++Performance OptimizationAndroid+48
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AE

Arsum Elahi

Screened

Principal Full-Stack Engineer specializing in MERN/MEAN and AWS cloud platforms

9y exp
General AdminThe Leads University

“Frontend engineer who has led customer-facing React + TypeScript products end-to-end, building complex dashboards with robust async state patterns (caching, deduping, cancellation, optimistic updates) and strong quality practices (TypeScript standards, layered testing, production monitoring). Experienced modernizing inherited codebases through modularization and performance work (code splitting/memoization) while aligning stakeholders and shipping safely via feature flags and staged rollouts.”

AgileAmazon DynamoDBAmazon EC2Amazon RDSAmazon RedshiftAmazon S3+97
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SB

Sahil Bhetwal

Screened

Mid-level Software Developer specializing in mobile apps and data/AI systems

Lubbock, TX4y exp
TransTech Transportation LabTexas Tech University

“Fintech-focused mobile engineer who built and shipped a mobile wallet to both iOS and Android app stores, implementing biometric login and AI-driven KYC (face + ID verification). Demonstrates strong customer feedback loops and production problem-solving, including resolving iOS version-specific third-party AI integration issues and improving payment UX by moving from synchronous to asynchronous processing.”

PythonCC++C#JavaHTML+81
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SP

Sanskar Pandey

Screened

Entry-Level Full-Stack Software Engineer specializing in web apps and cloud

Indore, India1y exp
Snap Computer Systems Pvt. LtdCleveland State University

“Full-stack engineer with production experience building a real-time order tracking system using React + Firebase/Firestore, emphasizing audit-friendly data modeling, state-machine-based status transitions, and strong post-launch ownership (performance, security rules, reliability). Demonstrated measurable frontend performance gains by isolating real-time updates to dynamic components and applying memoization, plus backend reliability patterns (idempotency, retries) and SQL query/index optimization validated with EXPLAIN ANALYZE.”

CC++JavaPythonJavaScriptSQL+149
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LG

luis gonzalez

Screened

Junior Backend/Platform Engineer specializing in cloud-native APIs and data systems

Los Angeles, CA2y exp
PresentifyCalifornia State University, Los Angeles

“Startup-style full-stack/backend engineer with hands-on AWS architecture experience who shipped an LLM-driven assessment-question automation feature (Python microservice calling AWS Bedrock via SQS, deployed on Lambda) with strong validation/guardrails and retry strategies. Also improved production scalability by moving a CPU/IO-heavy file upload path out of a Go API into a queue/Lambda design monitored with CloudWatch, and has React+TypeScript experience optimizing analytics dashboards.”

AgileAmazon CloudFrontAmazon CloudWatchAmazon DynamoDBAmazon EC2Amazon ECS+105
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RA

Ram Abhinav Vedant Madabushi

Screened

Junior Full-Stack/AI Engineer specializing in web platforms and LLM applications

Palo Alto, CA2y exp
FoodSupply.aiUniversity of Central Florida

“Backend engineer from FoodSupply.ai who built and evolved a scalable restaurant/supplier product and order management platform using Node.js and REST APIs. Implemented a hybrid MySQL+MongoDB data architecture, optimized performance with Redis/Prisma, and led a phased migration with feature flags and a temporary sync layer to maintain data consistency. Strong focus on production security (OAuth2, RBAC, row-level security, AWS IAM) and reliability practices (testing with Pytest, Docker/AWS pipelines).”

API GatewayAWSAWS IAMAWS LambdaBashBootstrap+116
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TA

Teni Ajetomobi

Screened

Junior Front-End Developer specializing in React and responsive UI

Fredericton, Canada2y exp
Najcom TechnologiesBabcock University

“Frontend React/TypeScript developer who built an admin dashboard for managing clients and artisans (users, profiles, transactions, activity). Emphasizes scalable organization (feature-based structure, reusable tables/forms/modals, shared styling with Tailwind), pragmatic state management (useState/lifted state/Context), and shipping discipline (peer reviews, basic test cases, staging validation, post-release monitoring).”

ReactJavaScriptHTMLCSSTailwind CSSGit+50
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NT

Navyatej Tummala

Screened

Junior Backend Engineer specializing in cloud APIs and AI-enabled systems

Raleigh, NC2y exp
NC State UniversityNorth Carolina State University

“Built and shipped "OnCall Copilot," a production Slack-based RAG assistant that answers on-call questions from runbooks and postmortems with citations using a FAISS vector index. Emphasizes reliability and measurable performance via strict guardrails ("no evidence, no answer"), evaluation metrics, drift monitoring, and operational hardening with Docker, logging, health checks, and offline fallback.”

API GatewayAWSAWS LambdaAuthenticationAuthorizationBERT+87
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AJ

ALI JEMAAA

Screened

Senior Unity Developer specializing in cross-platform mobile and WebGL games

Puteaux, France13y exp
Holberton SchoolHigher Institute of Arts and Multimedia of Manouba (ISAMM)

“Unity developer with shipped Meta Quest 2 room-scale VR experience, owning VR architecture (XR Interaction Toolkit/Oculus Integration), core interaction systems (grabbing/UI/locomotion), and Quest performance optimization. Also built a solo mobile puzzle game with star-based difficulty tuning, UI/performance profiling, and progression/replay systems, and uses AI assistants to speed prototyping, debugging, and documentation.”

UnityC#JavaScriptjQueryAngularJSSQL+141
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ES

Emilian Skoczylas

Screened

Mid Unity Developer specializing in multiplayer game development

Rzeszow, Poland5y exp
Adamus TechnologiesUniversity of Information Technology and Management in Rzeszów

“Unity game developer with hands-on experience building a Hearthstone-like networked card game system: a centralized command queue driving deliberate, readable combat/interaction sequences with DOTween-based polish. Implemented authoritative multiplayer synchronization using Photon (self-hosted/PUN2) with client-side prediction, server reconciliation, and soft rollback to keep gameplay responsive while preserving state integrity; recently also working with Unity Netcode for GameObjects.”

UnityC#REST APIsNetworkingBackend DevelopmentTesting+45
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SP

Smit Panchal

Screened

Mid-level Full-Stack & XR Developer specializing in GenAI and immersive AR/VR systems

3y exp
Community Dreams FoundationIllinois Institute of Technology

“Built and deployed a "personal second brain" product (CloneMind) with an end-to-end RAG pipeline for retrieving information across PDFs, URLs, images, and audio using Next.js/Node.js/Postgres/Supabase/Redis. Demonstrates strong practical depth in retrieval quality tuning, latency reduction via caching, and stateful orchestration with LangChain/LangGraph, plus experience persuading a non-technical professor stakeholder by shipping a working prototype.”

AgileAlgorithmsAPI IntegrationAWSCC#+142
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HS

Harshit Sanas

Screened

Mid-level Frontend Engineer specializing in React and Next.js

Mumbai, India4y exp
Kana HealthAmity University

“Frontend engineer with healthcare product experience who led end-to-end delivery of therapist-facing dashboards and clinical workflows in React + TypeScript, including real-time data and multi-role complexity. Emphasizes scalable feature-based architecture, strong domain typing (discriminated unions/domain layer), and performance techniques (scoped state, selector subscriptions, virtualization) alongside disciplined rollout practices (feature flags, QA, monitoring).”

ReactNext.jsTypeScriptTailwind CSSResponsive DesignPerformance Optimization+79
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EO

Erick Ortega

Screened

Junior Embedded & Computer Vision Engineer specializing in Edge AI and QA automation

Raleigh, NC2y exp
Prometheus GroupNorth Carolina State University

“Built a Meta-style AI smart glasses system emphasizing on-device privacy and low-latency processing, spanning ESP32-S3/FreeRTOS firmware through an NVIDIA Jetson Linux edge-AI pipeline in Python/Docker. Strong in real-time streaming optimization (zero-copy GDMA, deterministic scheduling), encrypted transmission (AES-256), and reliability via stress testing and robust error handling; currently building CI/CD automation tests using Playwright and computer vision.”

CC++PythonCUDAMATLABJava+110
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NS

Nonato Sousa

Screened

Senior Unity Developer specializing in mobile and AR/VR

Brazil12y exp
Jahnel GroupEstácio

“Unity developer with shipped Meta Quest experience who owned the full lifecycle from architecture and feature development through builds and store compliance. Demonstrated strong performance optimization skills (profiling in Unity and MQDH, optimizing textures and render layering) and has built and shipped a modular, cross-platform puzzle game (PC/web/mobile).”

UnityC#DebuggingPerformance OptimizationTestingTeam Leadership+55
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MC

Matthew Crandall

Screened

Junior Gameplay Programmer specializing in Unreal Engine 5 and C++

Provo, UT3y exp
Brigham Young UniversityBrigham Young University

“Game developer from a student-led team that shipped a Steam vertical slice (Skyguard), a 3rd-person co-op wave defense shooter. Built core gameplay systems (weapons, movement, wave progression), a UE5 Blueprint/C++ microgame framework, and a gameplay-tag-driven cue system to speed VFX/audio iteration; actively tuned balance using structured playtest feedback and fixed multiple high-impact gameplay bugs.”

C++CTypeScriptReactPythonJavaScript+40
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SK

SAI KUMAR PUNUGUPATI

Screened

Junior Full-Stack Software Engineer specializing in AI workflows and LLM integrations

Remote3y exp
LumeoFinanceClemson University

“Built and productionized an AI-assisted merchant onboarding automation workflow for Kort Payments, replacing slow manual underwriting document review with structured extraction, cross-document validation, and human-in-the-loop guardrails. Emphasizes reliability via scenario-based testing, repeatability checks, and deep observability (timestamped logs), plus incremental rollout with legacy fallback to prevent regressions.”

PythonTypeScriptJavaScriptSQLBashReact+69
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