Pre-screened and vetted.
Mid-level UI/UX Designer specializing in product design and brand identity
Intern QA / Junior Web Developer specializing in manual testing and Laravel
“Console-focused QA tester with hands-on PlayStation (PS4/PS5) functional/compliance testing experience, including TRC-driven validation, stability checks, controller input testing, and performance dip investigation in combat-heavy scenarios. Also tested a Nintendo casual puzzle-adventure title and uses AI assistants to speed up crash/log analysis and produce clearer test cases and bug reports.”
Entry Technical Designer specializing in Unreal Engine gameplay systems
“UE5 gameplay/Blueprint-focused developer building a modular player interaction/control system between a protagonist and companion. Emphasizes shippable quality through deterministic validation, edge-case resilience (spam, flicker, destroyed targets), event-driven UI, and animation-montage-driven interaction windows; has also optimized the system for scalability by centralizing validation and reducing redundant Blueprint work. Seeking first professional AAA role with $70k–$80k base expectation.”
Entry-level Full-Stack Software Engineer specializing in web and real-time applications
“Frontend-focused developer who built Brick-Verse, a React/TypeScript CRUD app combining Spring Boot, Spring Security, JWT auth, PostgreSQL, and the Rebrickable API. Stands out for handling multi-source data flow, protected user features like favorites, and practical React performance and responsive CSS challenges in a production-style project.”
Entry-level Software Engineer specializing in computer science and applied ML/IoT
“Built a community cleanliness reporting Android app focused on helping citizens and volunteers report illegal waste dumping through maps, image uploads, and real-time updates. Stands out for combining modern Android UI architecture, Firebase-backed real-time features, and practical performance tuning for lower-end devices while keeping the experience simple for general public users.”
Junior Game Design graduate specializing in Unity, 3D animation, and UI/UX
Junior UI/UX Designer specializing in user-centered interface design and digital illustration
Entry-level Frontend Developer specializing in AI automation and web applications
Entry-Level QA Tester specializing in manual and API testing
Intern Web Developer specializing in system testing and technical documentation
Mid-level Game Designer / 3D Artist specializing in Unity mechanics and level design
Junior Full Stack Developer specializing in web application development
Intern Front-End Developer & UI/UX Designer specializing in React and responsive web apps
“Frontend engineer who led an end-to-end React build for an NGO blog and has experience building dashboard/workflow UIs with API-driven status tracking using Redux. Emphasizes scalable UI composition, performance optimization (route-based code splitting, modern image formats), and DevOps-style quality practices including progressive deployment and rapid feedback loops.”
Junior UI/UX Designer specializing in web and mobile product design
“UX/UI and marketing creative designer with end-to-end ownership across conversion-focused landing pages (including a German-market signup page) and mobile learning product dashboards. Builds scalable, well-documented Figma design systems (components, variables, styles) and modular social templates to support high-volume output without quality drift, and edits lightweight marketing videos in CapCut with a speed-focused workflow.”