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Vetted Unity Professionals

Pre-screened and vetted.

UnityC#C++PythonGitJavaScript
AM

Abdu Mostafa

Senior C++/Unreal Developer specializing in VR/XR medical simulation and game development

Leiden, Netherlands7y exp
Leiden University Medical CenterUniversity of Wales
C++CC#PythonJavaScriptUnity+117
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HA

Hossein AliPanahlooSaeedAbadi

Senior Unity Game Developer specializing in F2P mobile and multiplayer games

Malaga, Spain11y exp
Borhan SystemUniversity of Tehran
.NETA/B TestingAndroidFigmaFirebaseGit+50
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AC

Alfonso Canales

Senior QA Automation Engineer specializing in full-stack testing and DevOps

17y exp
Learning BrothersFlorida Atlantic University
AgileAPI TestingAWSBehavior-Driven Development (BDD)BitbucketC#+81
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CI

Christine Ingaldson

Senior VR Designer/Developer specializing in immersive story-driven Unity prototypes

Mount Pleasant, WI13y exp
Flutter VR DesignUniversity of Iowa
UnityPrototypingUI/UX DesignBlenderC#Git+59
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JL

Justin Li

Junior Full-Stack Software Developer specializing in web and cloud applications

Culver City, CA1y exp
Property MatrixSanta Clara University
PythonC++JavaRubyHTMLCSS+74
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HM

Harshita Muktevi

Junior Software Engineer specializing in full-stack AI/ML forecasting and embedded systems

San Jose, CA2y exp
Featurebox AICalifornia State University, San Bernardino
PythonFastAPIReactTypeScriptREST APIsAPI Design+66
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KB

Keith Burgun

Senior Game Designer & Unity Developer specializing in strategy and card games

New York, NY8y exp
ustwoPurchase College
UnityGraphic DesignPrototypingGame DesignUnity Programming2D Art+12
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ML

Michal Lenhart

Senior Game Designer specializing in mobile live ops and monetization

Bratislava, Slovakia10y exp
FreelancePan-European University
A/B TestingAdobe PhotoshopData AnalyticsFigmaGITJSON+38
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PD

pratyush dadhich

Mid-level XR/3D Visualization Developer specializing in real-time spatial computing

Trento, Italy
Politecnico di Milano
BlenderUnityUnreal EngineC++C#Python+33
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KH

Kaden Hyde

Junior Game Developer specializing in Unreal Engine and Unity

Denver, CO4y exp
Pepsi
PHPHTMLCSSSQLUnreal EngineUnity+36
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AR

Arkadiusz Redzik

Senior Unity Developer specializing in cross-platform game systems and optimization

9y exp
DevChain
UnityC#Performance OptimizationBlenderSystem DesignPrototyping+45
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DK

Daniel Krutchkoff

Director-level Post Production Supervisor/Editor specializing in TV, film, commercials, and podcasts

Los Angeles, CA30y exp
Film Garden
Video editingLeadershipOperations managementAdobe Premiere ProAdobe After EffectsAdobe Photoshop+19
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JO

Jack Oakley

Screened ReferencesStrong rec.

Director-level VR Game Programmer specializing in Unity and QA leadership

Austin, TX15y exp
Viewer ReadyUniversity of Central Florida

“Unity/VR gameplay engineer who has shipped full games and built a robust coin economy + massive gear customization system (over a million combinations) backed by a cloud service. Notably discovered and fixed a severe backend security flaw by adding proper authentication (security key + OAuth2), and has hands-on VR performance optimization experience (OVR Metrics, LOD/mipmaps, imposters) plus multiplayer sports sync design using Photon PUN2.”

C#C++PythonJavaHTMLJavaScript+150
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GD

German Dartsch

Screened ReferencesStrong rec.

Senior Unity Game Developer specializing in Unity Engine and AR/mobile deployment

Essen, Germany12y exp
Starvania StudioUniversidad Nacional de Cuyo

“Unity developer with hands-on Meta Quest mixed reality experience, building an AI-companion app with a real-time 3D avatar and local LLM backend using Whisper + GPT-SoVITS for STT/TTS. Also the primary programmer behind a Steam-published peer-to-peer co-op horror game built in Unity with Mirror networking.”

UnityC#Node.jsNext.jsWordPressFull-Stack Development+42
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TM

Thomas Malandris

Screened ReferencesStrong rec.

Mid-level Game Programmer specializing in Unreal Engine and C++ systems

Remote2y exp
Pangea GamesBournemouth University

“Unity/C# game developer who served as CEO and lead developer on the Unity 2D pixel RPG "Rum Runner's Revenge," owning technical direction, modular architecture, and core gameplay systems; the project earned a TIGA award nomination. Also shipped a commercial Unreal Engine title and built an adaptive difficulty system using player performance metrics, leveraging AI tools for rapid prototyping and debugging.”

AgileC#C++Problem SolvingSlackUnreal Engine+60
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IA

Irfan Aulia

Screened ReferencesStrong rec.

Mid-level Product Manager specializing in developer tools and QA-driven delivery

Cilacap, Indonesia6y exp
AccelByteYogyakarta State University

“Works at Accelbyte validating Unreal/Unity tooling compatibility with PlayStation/Xbox devkits, focusing on end-to-end crash/error reporting and build distribution workflows. Strong in isolating SDK vs engine vs backend issues and coordinating with the right teams using backend error signals; also initiated team knowledge-sharing to enable cross-coverage when teammates are out.”

Product ManagementProject ManagementQuality AssuranceJiraCross-Functional CollaborationStakeholder Management+60
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MR

Michael Rouse

Screened ReferencesStrong rec.

Senior Unity/C# Gameplay & Systems Developer specializing in VR/AR

Pwllheli, Wales, UK4y exp
FreelanceBangor University

“Lead Unity developer who shipped two public-facing VR projects (Aberwla full release and Cognetic demo) end-to-end to the Meta Quest Store at Animated Technologies, including optimization and VRC compliance. Currently building solo first-person horror/ghost-hunting projects and aiming to ship a small-scope atmospheric title to Steam to broaden platform shipping experience.”

UnityC#CI/CDGitState ManagementCode Reviews+100
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TP

Tanya Parker

Screened ReferencesStrong rec.

Senior Frontend Developer specializing in WebXR and Three.js

London, UK9y exp
BBCUniversity for the Creative Arts

“XR professional with 9 years in the industry and 3 years using Unity; built a solo Unity city-building/resource management game (BLEAK) inspired by Anno in a dystopian cyberpunk setting. Has shipped web-based XR experiences (not Unity headset titles) and emphasizes pragmatic scope control and production adaptability, honed further during time at Zappar.”

GitGitHubJavaScriptReactTypeScriptWeb Development+50
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RF

Ramon Ferreira

Screened ReferencesStrong rec.

Senior Software Engineer specializing in Unity game development and multiplayer systems

Burnaby, Canada9y exp
Autoverse StudiosUniversidade Positivo

“Unity gameplay/game-flow programmer with ~10 years in the games industry who has shipped on Meta Quest 1 & 2. Built a Steam-available multiplayer "Vampire Survivors"-style co-op demo largely solo in a 6-month contract, handling everything from networking and UI to performance optimization (GPU instancing) and Steam publishing.”

UnityUnreal EngineC#PythonC++JavaScript+78
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PG

Parvesh Garg

Screened ReferencesStrong rec.

Unity Team Lead specializing in multiplayer games and AR/VR

Greater Noida, UP, India14y exp
Real11 Fantasy Sports

“Unity gameplay programmer with Photon-based multiplayer experience who built a real-time player feedback system (instant animation/VFX/audio + score updates) using events/ScriptableObjects to keep gameplay and UI decoupled. Has tackled movement desynchronization under variable latency with client-side prediction/interpolation and uses AI tools to speed up prototyping and balancing for a procedurally generated, math-based casual game.”

UnityC#OpenCVComputer VisionGoogle AdsFirebase+91
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LR

Leanndro Ramos

Screened ReferencesStrong rec.

Director-level 3D Character Artist/Animator specializing in real-time game and VFX pipelines

Joinville, Brazil14y exp
SynqMéliès

“Brazil-based artist/VFX generalist building their own PC/mobile game and handling all VFX solo, using an After Effects-to-Unreal Niagara workflow. Has hands-on real-time optimization habits in Unreal (reducing casts, avoiding Event Tick, LODs, widget optimization) and leverages ChatGPT/Gemini plus Udemy/docs to upskill in Blueprint-driven systems.”

Motion GraphicsVideo EditingUnreal EngineUnityAdobe After EffectsAdobe Photoshop+84
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MY

Mood Yassin

Screened ReferencesStrong rec.

Senior Sound Engineer specializing in podcast production, music, and immersive audio

12y exp
PodeoHoly Spirit University of Kaslik

“Game-audio-focused sound designer/audio engineer with 5 years as a senior podcast sound engineer and ~10 years in sound design/music production, now applying that expertise to UE5 and Wwise. Built interactive UE5 audio systems (announcements, surface-based footsteps, ambience/weather triggers) using MetaSounds, attenuation, and submix mixing, and has hands-on experience profiling/optimizing CPU and memory by deduplicating assets and managing voice usage. Also brings immersive sports audio production experience, including Dolby Atmos and 7.1 stadium-style mixes.”

Video EditingAdobe Premiere ProPythonC++UnityProblem-Solving+86
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JS

Jaguer Soares

Screened ReferencesStrong rec.

Executive XR Developer specializing in Unity-based VR/AR applications

Porto Alegre, Brazil28y exp
VRJoyUNA (União de Negócios e Administração Ltda)

“Unity VR/AR developer with 10 years of experience who built a complex multiplayer online Jenga game from scratch, including VOIP and a custom physics synchronization approach to make heavy physics work smoothly online. Has also delivered VR simulation experiences for an educational institution using drone-recorded 360 video placed into a virtual cockpit flight experience (deployed directly to Quest headsets, though not launched on the Quest store).”

UnityC#SQLPHPHTMLJavaScript+85
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WA

Waleed Ahmed

Screened ReferencesStrong rec.

Senior Game Engineer specializing in Unity/Unreal and AR/VR multiplayer

Dubai, United Arab Emirates9y exp
AGAPINational University of Computer and Emerging Sciences

“Unity developer who has shipped VR games on Meta Quest/Oculus Go and demonstrates strong performance engineering for constrained hardware (multithreading, Unity Job System, Jump Point Search). Has built multiple games largely solo (e.g., Tap & Conquer), handling UI/flow, core gameplay, and save systems, and uses AI to speed up build/test/backup automation via shell scripting.”

UnityUnreal EngineC#C++PythonJavaScript+108
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