Pre-screened and vetted.
Mid-level UX Engineer specializing in design systems and frontend architecture
Senior Software Engineer specializing in R&D, visualization, and game development
“Unity developer with hands-on experience adapting an AR game from PC/mobile to legacy Vuzix smart glasses, focusing on UI/UX redesign and rigorous usability testing (recordings, interaction metrics, Likert surveys) to preserve game feel on constrained hardware. Brings a cross-functional, inventive mindset—e.g., proposing an art-department-driven approach to generate training data for a computer vision defect-detection effort.”
Senior Unity Developer specializing in AR/VR and simulation
“Unity developer with VR training simulator experience who improved engagement by fixing a core laser-tracking interaction issue (stability/jitter/response time) based on user and instructor feedback. Has implemented real-time multiplayer features in Unity using Photon Fusion (sync, spawning, replication) and addressed latency/desync with authority management plus prediction/interpolation, while emphasizing scalable practices for large codebases and rapid cross-functional iteration.”
UX/UI Design Intern specializing in research-driven product design and accessibility
“UX/Product designer with agtech internship experience designing an end-to-end platform, including user journeys, interaction models, and a clean visual design system. Has hands-on field research experience on farms that directly shaped mobile-friendly UI decisions (one-handed, on-the-move workflows) and a front-end development background (React/HTML/CSS/JS) that supports smooth engineering handoff.”
Mid-level Product Designer & Design Technologist specializing in design systems and GenAI UX
“Enterprise/industrial UX designer focused on making complex, real-time automated systems feel trustworthy and predictable. Has hands-on experience observing operators in logistics/automation environments, building shared interaction models to unify fragmented products, and collaborating tightly with engineers using component-system thinking (HTML/CSS/TypeScript) to ship resilient UIs that handle partial failures.”
Junior Full-Stack Web Developer specializing in e-commerce and React
“Frontend-focused developer with startup/co-op experience who ships end-to-end UI features—from Figma/Canva designs to JavaScript/React implementation. Notably refactored a Bootstrap codebase to fix tablet responsiveness across every page in ~1–2 weeks, improving maintainability via semantic HTML and cleaner CSS organization. Built a React + TypeScript movie-tracking app using Firebase auth and Context-based user state, incorporating user feedback and pragmatic QA practices.”
Mid-level QA Engineer specializing in manual testing and API/OCR validation
“Manual QA tester with ~3 years of experience and a strong gamer/end-user mindset, aiming to transition into console game testing. Has provided UX-focused feedback to product leadership and prefers a collaborative, less-structured workflow (e.g., live testing with engineers in local environments to reduce downstream defects). Not yet familiar with console certification standards (TRC/XR/LOT) but highly motivated to learn.”
Junior Software Engineer specializing in backend, cloud, and data pipelines
“Software engineer with demonstrated production performance wins (37% latency reduction) through SQL optimization, backend API redesign, and disciplined rollout practices (staging, feature flags). Experienced debugging distributed pipeline issues across infrastructure layers (memory pressure and network timeouts) and building AWS-based systems (Lambda + RDS) to handle request spikes, including work on a business-focused chatbot.”
UX/UI Designer specializing in inclusive, research-driven digital products
“UX Designer who has shipped end-to-end mobile and web experiences, including a student library companion app integrated with Canvas to reduce navigation friction and overwhelm. Also built information architecture and navigation for a bead e-commerce site (Beadalon) using Miro/WordPress/WooCommerce and validated improvements via analytics. Has experience designing a mental-health journaling companion with guided prompts and sketching based on student interviews and prototype testing.”
Mid-level UX Designer specializing in fraud prevention and workflow design
Mid-level Software QA Engineer specializing in XR and cross-platform testing
Intern UX/Product Designer specializing in human factors and interaction design
Mid-level QA Tester specializing in console, Windows OS, and cloud gaming
Mid-level UX/UI Designer specializing in web & mobile product design
Senior UX/UI & Product Designer specializing in AI and Healthcare SaaS
Intern Graphic Designer & UI/UX Designer specializing in digital products and game visuals
Mid-level Software QA Engineer specializing in web, mobile, and test automation
Mid-level Product Designer specializing in UX/UI for mobile and web products
Senior UI/UX & Product Designer specializing in design systems and high-craft visual experiences
Senior SDET specializing in test automation, CI/CD, and performance testing
Junior Full-Stack Software Developer specializing in PERN web applications
“Built and shipped a "Strangers Things" app from a messy prototype to a deployed Vercel product by running informal user tests and converting UX pain points (login friction, clunky messaging, session persistence) into targeted technical fixes. Also has teaching/demo experience, including adapting a Scratch coding workshop for young students, highlighting strong audience-aware communication and troubleshooting skills.”