Vetted Version Control Professionals

Pre-screened and vetted.

Erik Grajo - Mid-level Game QA Tester specializing in gameplay and animation testing

Erik Grajo

Screened

Mid-level Game QA Tester specializing in gameplay and animation testing

6y exp
Torn Banner StudiosDiablo Valley College

Internal game QA tester at Torn Banner Studios (Chivalry 2), focused on stress testing developer builds and uncovering issues like bad spawns/out-of-bounds and unintended audio triggers. Reports bugs primarily through Jira (and sometimes Google Sheets), often attaching edited video evidence and coordinating with developers via Discord; expects compensation comparable to $30/hour.

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Austin Gil Mendoza - Junior Game Designer specializing in systems and gameplay in Dasmariñas City, Philippines

Junior Game Designer specializing in systems and gameplay

Dasmariñas City, Philippines2y exp
Metavurx Studios Inc.iACADEMY

Game/system designer with hands-on Unreal Engine 5 Blueprint prototyping who has owned end-to-end survival and endless-runner mode systems. Strong in progression/economy and hero/stat system design, iterating quickly from playtests (including performance fixes via platform reuse/object pooling) and producing clear, implementation-ready GDDs with formulas and tuning tables.

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AR

Acyuta Raman

Screened

Entry-Level Full-Stack Engineer specializing in AI/LLM platforms

San Jose, CA
San Jose State University

Early-career full-stack engineer who has not yet shipped a professional customer-facing product but has built sophisticated AI-driven systems in personal/academic work, including a multi-tenant AI knowledge base (async ingestion, pgvector semantic search, SSE real-time updates, knowledge graphs) and an AI-powered code review assistant designed to process thousands of jobs via Redis/BullMQ.

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TK

Junior .NET Backend Developer specializing in C# and SQL Server

Valencia, Spain2y exp
Sant Joan de Déu València

Unity developer with several years of experience building and publishing games, including an 8-month largely solo FPS demo featuring physics-heavy interactions and a procedural enemy reaction system blending animation and ragdoll. Has prototyped VR interactions with XR Interaction Toolkit and explored Meta SDK integration for Meta devices, and uses AI assistants to speed up prototyping and performance optimization.

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Ryan Spencer - Senior Music Producer & Creative Director specializing in artist development and A&R strategy in Denver, CO

Ryan Spencer

Screened

Senior Music Producer & Creative Director specializing in artist development and A&R strategy

Denver, CO15y exp
Side 3 Studios

Audio editor/composer using Ableton to build custom music beds, SFX, and foley for trailers and ads, with a structured template-to-master workflow. Trained at Los Angeles Recording School and demonstrates a detailed mastering chain (SSL bus comp, Waves C6, imaging, limiting, spectral/phase checks) plus strong project organization for fast turnarounds.

Adobe Creative SuiteMicrosoft OfficeA&R StrategyAdminApparel DesignArtist Development+41
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Khagendra Khatri - Junior Backend Software Engineer specializing in distributed systems in Remote

Junior Backend Software Engineer specializing in distributed systems

Remote1y exp
Nora MusicCaldwell University
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Christopher DePalma - Junior Game Developer specializing in narrative design in Tulsa, Oklahoma

Junior Game Developer specializing in narrative design

Tulsa, Oklahoma3y exp
University of TulsaUniversity of Tulsa
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Sean Gallagher - Junior Game Developer specializing in Unity/Unreal and automated testing in Remote

Junior Game Developer specializing in Unity/Unreal and automated testing

Remote
TonDoneCalifornia State University, San Bernardino
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Mohammed Shareef - Mid-level Full-Stack Developer specializing in Node.js and Next.js in Remote

Mid-level Full-Stack Developer specializing in Node.js and Next.js

Remote4y exp
FidimensionGowtham Model School
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Salih Alzabih - Mid-level Unity Developer specializing in multiplayer and AR/VR game experiences in Pakistan

Mid-level Unity Developer specializing in multiplayer and AR/VR game experiences

Pakistan5y exp
MFC Games
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LL

Senior Full-Stack Developer specializing in React, Next.js, PHP, and WordPress

Toronto, Canada11y exp
St. James Community CentreGeorgian College
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ZA

Junior Full-Stack Software Developer specializing in cloud-native apps and data/AI

Nashville, TN1y exp
Belmont Data & AI CollaborativeBelmont University
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CB

Mid-level QA Engineer specializing in manual testing, SQL, and Agile delivery

Uberaba-MG, Brazil14y exp
QA TECNOLOGIASFederal Institute of Triângulo Mineiro (Campus Uberaba)
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SK

Junior Frontend Engineer specializing in React and accessible UI

Texas, USA3y exp
AuntMary’s storybookTexas State University
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SG

Mid-level Full-Stack Software Engineer specializing in cloud microservices and data/ML

Huntsville, AL5y exp
The University of Alabama in HuntsvilleUniversity of Alabama in Huntsville
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SV

Mid-level Unreal Engine Developer specializing in gameplay systems and audio

Los Angeles, CA4y exp
Shiba Inu GamesMusicians Institute
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MK

Mid-level Unity Game Developer specializing in AR/VR and multiplayer

Bengaluru, India6y exp
Zapplogics SolutionsKingston University
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MV

Senior Unity Game Developer specializing in AI, multiplayer, and mobile/PC gameplay systems

Rajkot, India10y exp
Narqubis Games Private LimitedDepartment of Computer Science, Rajkot
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AD

Mid-level Frontend Developer specializing in Angular SPAs

Nanaimo, British Columbia, Canada3y exp
Focaloid TechnologiesUniversity of Calicut
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QG

Senior Game Developer and QA Analyst specializing in narrative-driven games

Lenexa, KS12y exp
Koimarina GamesJohnson County Community College
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LF

Mid-level Unity Developer specializing in VR applications

Buenos Aires, Argentina4y exp
TGA CompanyXXI Century University
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RO

Junior Mobile Developer specializing in Android (Jetpack Compose) and iOS AR/AI

St. George, UT2y exp
BLAKE TECHNOLOGIESDixie Technical College
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