Pre-screened and vetted.
Senior Gameplay Engineer specializing in Unreal Engine and immersive XR experiences
“Gameplay engineer with deep Unreal Engine multiplayer/VR experience, including end-to-end implementation of replicated physics for a co-op VR FPS (Final Space: The Rescue) optimized for Meta Quest constraints using profiling-driven network and simulation throttling. Also built physics-driven projectile systems with predictive arcs and tuned hand-tracked vehicle controls for an Apple Vision Pro project using playtest analytics to improve feel.”
Principal Gameplay/AI Programmer specializing in game AI and gameplay systems
“Gameplay/AI engineer with end-to-end ownership of racing-sim AI (fair physics parity, competitive overtaking) and strong iteration tooling (live tuning + config). Has shipped networked VR multiplayer work at Ready At Dawn, including a consensus-style goal validation approach to reconcile non-deterministic replication/smoothing discrepancies, plus experience with Havok/Bullet, spline math (Catmull-Rom), and complex creature/boss animation behaviors.”
Director-level Technology Leader specializing in data platforms, AI, and media/AdTech transformation
“Technology leader who built a unified platform for Fox live sports production operations starting in 2019, delivering an initial operational system on an ~18-month timeline while simultaneously scaling an in-house engineering team from a service-provider partnership. Led a security architecture for external vendors/partners using a separate Okta instance with zero-trust and passwordless authentication, and drove adoption through strong change management, documentation, and agile execution.”
Mid-level Software Engineer specializing in backend and distributed systems
“Backend engineer who has owned large-scale systems from design through rollout, including a Dell rearchitecture that unified two regional platforms and delivered major latency gains while scaling the effort from 6 to 150 contributors. Also built an ESG analysis product in an ambiguous startup environment using AWS Lambda, Bedrock/Claude, Flask, and custom data pipelines, showing a blend of distributed systems depth and practical AI integration.”
Mid-Level Software Development Engineer specializing in AWS automation and release pipelines
Mid-Level Full-Stack Software Engineer specializing in web platforms and AI research
Senior Full-Stack Python Developer specializing in FinTech and cloud-native systems
Senior Software Engineer specializing in cloud-native microservices and distributed systems
Senior Technology Director specializing in cloud, enterprise platforms, and AI-driven transformation
Mid-level Full-Stack Engineer specializing in cloud-native microservices and AI/ML
Senior QA Analyst specializing in video game testing and build verification
Mid-Level Software Engineer specializing in FinTech and AWS cloud infrastructure
Senior QA Analyst specializing in video game testing and project support
Senior Data Engineer specializing in AWS big data and streaming pipelines
Junior Software Engineer specializing in cloud networking and test automation
Mid-Level Software Developer specializing in full-stack development and databases
Senior Program & Operations Leader specializing in product launches, enablement, and customer onboarding
Mid-Level Technical Game Designer specializing in AI combat systems for AAA games
Senior Program & Customer Operations Leader specializing in product launches and enablement
Mid-level Full-Stack Developer specializing in cloud microservices for healthcare and payments
Mid-level Cloud/DevOps Engineer specializing in Azure, Kubernetes, and IaC
Executive Engineering Leader specializing in AI-enabled SaaS platforms
Mid-Level Software Engineer specializing in distributed backend and cloud-native systems
Senior QA Specialist specializing in game and SaaS certification testing