Pre-screened and vetted.
Mid-level Software Engineer specializing in Java/Spring Boot microservices
Mid-Level Full-Stack Software Engineer specializing in cloud-native microservices and FinTech
Senior Full-Stack Developer specializing in Azure cloud-native microservices
Junior Software Engineer specializing in C++ systems and cloud-native platforms
Mid-level Software QA Engineer (SDET) specializing in test automation and CI/CD
Senior Java Full-Stack Developer specializing in microservices and cloud (AWS)
Mid-Level Software Developer specializing in backend systems and data engineering
Senior Software QA & Data Systems Specialist in nuclear and regulated environments
Senior .NET Full-Stack Developer specializing in ASP.NET Core, Angular, and Azure
Senior Full-Stack Engineer specializing in Python, cloud-native microservices, and React
Mid-level QA Automation Engineer specializing in web, API, and mobile test automation
Mid-level AI & Backend Engineer specializing in RAG systems and scalable APIs
“Built and deployed a production LLM-powered document Q&A system using a strict RAG pipeline (LangChain-style orchestration + FAISS) to help users query large internal document sets. Demonstrates strong reliability focus through hallucination mitigation, curated offline evaluation with grounding checks, and production monitoring (latency/fallback rates) plus stakeholder alignment via demos and business metrics.”
Director-level VR Game Programmer specializing in Unity and QA leadership
“Unity/VR gameplay engineer who has shipped full games and built a robust coin economy + massive gear customization system (over a million combinations) backed by a cloud service. Notably discovered and fixed a severe backend security flaw by adding proper authentication (security key + OAuth2), and has hands-on VR performance optimization experience (OVR Metrics, LOD/mipmaps, imposters) plus multiplayer sports sync design using Photon PUN2.”
Senior C# / Unity Developer specializing in immersive AR/VR and cloud-integrated systems
“Unity/C# developer with hands-on Meta Quest shipping experience from Wren Kitchens, building a VR kitchen scale visualiser and solving tricky URP/HDRP cross-pipeline rendering issues by creating internal shader/asset management utilities. Also has solo Unity game experience including an Android/Google Play release and game jam prototyping, plus side-project work using Python/PyTorch for predictive modeling.”
Executive Game Developer specializing in multiplayer VR and cross-platform titles
“Lead Unity VR developer who shipped the commercial Meta Quest motorcycle racing game VRider SBK, with deep focus on multiplayer and porting across headsets (including Pico XR and PlayStation VR2). Built custom Unity tooling (tile-based level editor plugin) and applies ML-Agents/LLM workflows to automate AI tuning and repetitive engineering tasks; also taught a VR Lab course at the University of Milan.”
Junior Robotics/ML Engineer specializing in autonomous UAVs and perception
“Machine learning robotics engineer with internship experience deploying object detection and semantic segmentation models to an autonomous vehicle fleet operating in airports and naval docking stations, optimizing with ONNX/TensorRT for NVIDIA Jetson edge deployment. Also built ROS/ROS2-based decentralized multi-drone coordination (TF trees, shared telemetry) validated in Gazebo and networked via Nimbro with sub-10ms latency messaging.”
Senior Software Engineer specializing in Backend Systems and Generative AI (RAG)
“Backend engineer with experience building an end-to-end civic tech AI platform that ingests city council meeting videos, transcribes them with Whisper, and enables natural-language Q&A via a LangChain/FAISS RAG pipeline. Demonstrated strong systems thinking by tuning retrieval for accuracy/latency/memory (cutting response time ~3s→1s and memory ~500MB→25MB) and by safely migrating an ERP from monolith toward services using dual writes, reconciliation, and idempotency to protect financial workflows.”
Junior Full-Stack/AI Engineer specializing in web platforms and LLM applications
“Backend engineer from FoodSupply.ai who built and evolved a scalable restaurant/supplier product and order management platform using Node.js and REST APIs. Implemented a hybrid MySQL+MongoDB data architecture, optimized performance with Redis/Prisma, and led a phased migration with feature flags and a temporary sync layer to maintain data consistency. Strong focus on production security (OAuth2, RBAC, row-level security, AWS IAM) and reliability practices (testing with Pytest, Docker/AWS pipelines).”
Junior Software Engineer specializing in ML, RAG systems, and safety-critical risk modeling
“Backend/cloud engineer from Resilient Tech with hands-on experience deploying REST APIs and database migrations into a live ERP used by real customers while maintaining 99% uptime. Has debugged intermittent AWS container timeouts down to security group/load balancer misconfigurations, and has extended Python in an ERPNext system to meet GST/e-invoicing compliance requirements with strong customer collaboration.”
Entry Electrical & Automation Engineer specializing in Embedded Systems and ROS 2 robotics
“Robotics/embedded candidate who built an end-of-studies restaurant waiter robot using Raspberry Pi 5 + ROS 2 Jazzy with Arduino Mega motor control and an ESP32-based table call button system. Implemented sensor nodes (LiDAR/ultrasonic/IMU), SLAM mapping with slam_toolbox, and navigation with Nav2; overcame major odometry calibration issues using EKF filtering and validated behavior in Gazebo before deploying to the real robot.”
Senior QA Automation Engineer specializing in web, API, mobile, and cloud test automation
“Game QA professional with AAA open-world shipping experience, owning high-impact quality risks like save-data corruption, progression blockers, performance drops, and multiplayer desync. Demonstrates strong systems thinking and exploit prevention (e.g., reproduced and helped fix a reward-duplication race condition using network interruption + rapid input), with disciplined JIRA/TestRail workflows and evidence-driven bug reporting.”
Mid-level Python Full-Stack Engineer specializing in AI microservices and cloud data platforms
“Backend-leaning full-stack engineer in fintech/payments who shipped an end-to-end Stripe payments + webhook system for a financial microservices platform, emphasizing ledger accuracy via idempotency, transactional writes, retries, and DLQs. Also delivered a real-time React/TypeScript payment status dashboard informed by user interviews, and improved production performance by 35% p95 latency through PostgreSQL tuning and Redis caching on AWS.”
Junior Robotics & Industrial Automation Engineer specializing in ROS 2 AGV navigation
“Master’s thesis (Industrial Automation) building a real Automated Guided Vehicle entirely solo using ROS 2 Jazzy and Isaac ROS—implemented everything from a C++ ROS2 Control hardware plugin (UART to ESP32 for encoders/PWM) through EKF fusion, SLAM Toolbox, and Nav2 (NavFn + DWB) with lidar obstacle detection. Now porting the stack to Jetson Orin + Isaac ROS to add RealSense-based 3D perception, NVIDIA VSLAM, and Nvblox, and has also built a full AGV simulation in Gazebo Classic.”