Pre-screened and vetted.
Senior QA Automation Engineer specializing in web, mobile, and API test automation
Senior QA Engineer specializing in automation, API testing, and data quality validation
Mid-Level .NET Software Engineer specializing in cloud-native enterprise applications
Junior Full-Stack Developer specializing in web apps, APIs, and AI integrations
Mid-level Backend/Full-Stack Software Developer specializing in Python, Java Spring, and microservices
Mid-level Software Engineer specializing in Java/Spring Boot microservices
Mid-Level Software Engineer specializing in cloud-native microservices and event-driven systems
Senior Filmmaker & Visual Artist specializing in experimental horror and animation education
Mid-Level Full-Stack Software Engineer specializing in cloud-native microservices and FinTech
Senior Full-Stack Developer specializing in Azure cloud-native microservices
Junior Software Engineer specializing in C++ systems and cloud-native platforms
Mid-level Software QA Engineer (SDET) specializing in test automation and CI/CD
Senior Java Full-Stack Developer specializing in microservices and cloud (AWS)
Mid-Level Software Developer specializing in backend systems and data engineering
Executive Technology Leader specializing in Quantum Computing, AI, and Cloud Platforms
Mid-level Full-Stack Engineer specializing in AI products and FinTech
Senior Software QA & Data Systems Specialist in nuclear and regulated environments
Senior .NET Full-Stack Developer specializing in ASP.NET Core, Angular, and Azure
Senior Full-Stack Engineer specializing in Python, cloud-native microservices, and React
Mid-level QA Automation Engineer specializing in web, API, and mobile test automation
Mid-level AI & Backend Engineer specializing in RAG systems and scalable APIs
“Built and deployed a production LLM-powered document Q&A system using a strict RAG pipeline (LangChain-style orchestration + FAISS) to help users query large internal document sets. Demonstrates strong reliability focus through hallucination mitigation, curated offline evaluation with grounding checks, and production monitoring (latency/fallback rates) plus stakeholder alignment via demos and business metrics.”
Director-level VR Game Programmer specializing in Unity and QA leadership
“Unity/VR gameplay engineer who has shipped full games and built a robust coin economy + massive gear customization system (over a million combinations) backed by a cloud service. Notably discovered and fixed a severe backend security flaw by adding proper authentication (security key + OAuth2), and has hands-on VR performance optimization experience (OVR Metrics, LOD/mipmaps, imposters) plus multiplayer sports sync design using Photon PUN2.”
Senior Gameplay Engineer specializing in Unity/Unreal AR/VR experiences
“Unity/C# engineer who owned an end-to-end real-time 3D product configurator at PictureThis3D, emphasizing modular data-driven architecture for performance and stability (including improved model download time and faster content updates). Also implemented on-device LLM/voice-command processing using small local models (e.g., Qwen 3.5 0.8B) and shipped Photon multiplayer systems with robust match-start/state handling.”