Vetted Unity Developers

Pre-screened and vetted.

ROLAND PALUSZYŃSKI - Senior Unity Developer specializing in VR, AI systems, and real-time simulation in Warsaw, Poland

Senior Unity Developer specializing in VR, AI systems, and real-time simulation

Warsaw, Poland8y exp
MGM
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MS

Senior Unity Game Developer specializing in mobile, multiplayer, and AR/VR

Belgrade, Serbia9y exp
Two DesperadosSingidunum University
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IP

Senior Unity Developer specializing in game development

Sofia, Bulgaria12y exp
TheBetterPlatformPlovdiv University
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EB

Senior Unity Game Developer specializing in rendering optimization

Remote, EU16y exp
Dragons LakeMinsk Radio Technical College
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DA

Senior Unity Developer specializing in mobile games and real-time gameplay systems

Halfweg, Netherlands11y exp
Gamz B.V.Loughborough University
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PJ

Senior Unity 3D/Game Engineer specializing in mobile multiplayer and AR/VR

Karnal, India11y exp
Quest GlobalKurukshetra University
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JH

Senior Unity Developer specializing in VR/AR and multiplayer experiences

London, United Kingdom7y exp
GembaKingston University
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AC

Junior Game Designer specializing in gameplay systems, combat, and AI (Unity/Unreal)

Nevada, US1y exp
Cubilete CupDrexel University
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VL

Senior Unity Developer specializing in gameplay systems and XR (VR/AR)

Bordeaux, France7y exp
Indie Games StartupÉcole Polytechnique de l'Université de Tours
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MA

Senior Unity Engineer specializing in VR/AR and real-time 3D applications

Astoria, NY6y exp
SimXUniversity of Massachusetts Amherst
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HH

Principal XR/Game Engine Researcher specializing in AI-driven VR/AR tools and Unity development

Fairfax, VA16y exp
George Mason UniversityUniversity of Massachusetts Boston
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WL

Senior Unity Developer specializing in multiplayer and procedural systems

California, USA5y exp
Synergy InteractiveSouthern Methodist University
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LM

Senior Full-Stack Engineer specializing in immersive 3D, VR, and interactive web platforms

Wisconsin, USA5y exp
Fair WorldsUniversity of Wisconsin–Stout
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DJ

Senior Unity Engineer specializing in XR, multiplayer, and game development

Leominster, MA18y exp
Tricky FastSan Francisco State University
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DC

Senior Software Engineer specializing in XR and Unity development

11y exp
StrolllKingston University
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HB

Senior Unity Developer specializing in cross-platform games and VR/AR

Noida, India5y exp
AristocratAsian Academy of Film and Television
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GM

Senior Unity Tech Lead specializing in game systems and multiplayer

Rome, Italy16y exp
Yoyo StudioUniversity of Milano-Bicocca
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AR

Senior Unity Developer specializing in cross-platform game systems and optimization

9y exp
DevChain
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DP

Senior Unity Developer specializing in VR/AR and real-time 3D

Vigo, Spain16y exp
TSE Tecnology
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GD

German Dartsch

Screened ReferencesStrong rec.

Senior Unity Game Developer specializing in Unity Engine and AR/mobile deployment

Essen, Germany12y exp
Starvania StudioUniversidad Nacional de Cuyo

Unity developer with hands-on Meta Quest mixed reality experience, building an AI-companion app with a real-time 3D avatar and local LLM backend using Whisper + GPT-SoVITS for STT/TTS. Also the primary programmer behind a Steam-published peer-to-peer co-op horror game built in Unity with Mirror networking.

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Parvesh Garg - Unity Team Lead specializing in multiplayer games and AR/VR in Greater Noida, UP, India

Parvesh Garg

Screened ReferencesStrong rec.

Unity Team Lead specializing in multiplayer games and AR/VR

Greater Noida, UP, India14y exp
Real11 Fantasy Sports

Unity gameplay programmer with Photon-based multiplayer experience who built a real-time player feedback system (instant animation/VFX/audio + score updates) using events/ScriptableObjects to keep gameplay and UI decoupled. Has tackled movement desynchronization under variable latency with client-side prediction/interpolation and uses AI tools to speed up prototyping and balancing for a procedurally generated, math-based casual game.

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SK

Satyam Kumar

Screened ReferencesStrong rec.

Mid-Level Unity Engineer specializing in multiplayer, graphics, and AR/VR simulation

Nottingham, United Kingdom4y exp
The Simulator CompanyNottingham Trent University

Unity VR developer who improved engagement on a space-exploration KIDS VR title by tackling motion discomfort and unclear interaction flow—refactoring XR locomotion, rebuilding onboarding with a state machine, and optimizing rendering to sustain 72+ FPS on standalone headsets. Also brings Photon Fusion multiplayer experience with server-authoritative design, client-side prediction, and rollback-safe deterministic gameplay, plus strong cross-functional iteration with designers and artists.

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