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Vetted Unity Developers

Pre-screened and vetted.

UnityC#GitPerformance OptimizationC++Game Development
Greater LondonRemote
MA

Mughees Asghar

Senior Unity Developer specializing in mobile and WebGL games

London, United Kingdom6y exp
AAM GAMES LTDUniversity of Central Punjab
UnityC#DebuggingREST APIsCI/CDVersion Control+35
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MV

Michael Vargas

Senior Game Producer/Designer and Unity Developer specializing in mobile games

20y exp
Dream Boy LLCThe Art Institute of California - Los Angeles
UnityC#Project ManagementProduct ManagementPrototypingGraphic Design+77
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EL

Eric Laputka

Mid-Level Game Developer specializing in multiplayer systems and Unreal/Unity

NY/NJ Area6y exp
Playnet Inc.University of Connecticut
C#C++SwiftHTMLUnityUnreal Engine+68
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LJ

Luke Jeffers

Executive Game Developer specializing in Unreal Engine, Unity, and AR/VR

Birmingham, UK15y exp
Kaizen DeliverablesUniversity of Wolverhampton
Unreal EngineUnityBlenderPerformance OptimizationCC+++51
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AR

Arom Ramirez

Mid-level Unity XR & Game Developer specializing in VR/AR and cross-platform apps

La Paz, Bolivia6y exp
FreelanceMilitary School of Engineering (EMI), Bolivia
UnityUnreal EngineC#C++PythonREST APIs+70
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MK

Mohsin Khan

Senior Game Developer specializing in Unity multiplayer and mobile game development

Wan Chai, Hong Kong13y exp
Hong Kong Shue Yan UniversitySuperior University, Lahore
CC++C#JavaPHPHTML+82
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MA

Mubeen Ahmed

Senior Unity/XR Developer specializing in AR/VR training and cross-platform games

Denmark (Remote)9y exp
Neo RoboticsSZABIST
UnityC#Performance OptimizationFigmaREST APIsAnalytics+63
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SK

Sean Kennedy

Mid-level Unity & VR Game Developer specializing in puzzle and training experiences

Winooski, VT5y exp
Turbo ButtonChamplain College
C#UnityAgileScrumDebuggingVirtual Reality Development+18
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MD

Marek Dvoracek

Senior Unity Developer specializing in XR/VR and immersive experiences

Breclav, Czech Republic6y exp
Museverse
Unity.NETC#C++Code ReviewRelease Management+21
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IS

Ilya Sakhno

Senior Unity/C# Developer specializing in performance, rendering, and VR

Gdansk, Poland7y exp
Guli Games
UnityC#.NETGitHub ActionsCI/CDGit+106
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SB

Samuel Bloxham

Screened

Mid-level Unity Developer specializing in VR/AR and interactive games

4y exp
FreelanceUniversity of Plymouth

“Unity VR developer with years of experience shipping on Meta Quest 2/3, including serving as the sole developer on a cooperative multiplayer VR title ('Pirates of Atlassian') where they tackled networking and mid-session join synchronization. Also built most of an arcade horse racing game ('Riders Up!') deployed as a physical museum installation using Unity Agents for pathing and collision-avoiding controls.”

UnityC#Unreal EngineFirebaseVersion ControlJavaScript+21
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RB

Richard Burton

Screened

Junior Game Programmer specializing in Unity and VR multiplayer

2y exp
RogueSunKingston University

“Unity/VR gameplay programmer who delivered core VR locomotion and a custom collision system for the VR port of Tinhearts, enabling comfortable movement in highly detailed, cluttered environments and improving cutscene reliability. Also has professional VR multiplayer experience on Project Leeroy using Photon Fusion (plus PUN/SpatialOS/UNet/WebSockets), including building drag-and-drop networking components to help designers ship minigames faster.”

UnityUnreal EngineGitMachine LearningC#C+++61
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AK

Aviv Komemi

Screened

Mid-level Unity Developer specializing in shared frameworks, tools, and gameplay systems

Petah Tikva, Israel5y exp
Beach BumTiltan College of Visual Media

“Unity/C# game developer/designer who created a lobby “Race” minigame that incentivized core gameplay engagement; leadership reported roughly a $10k weekly revenue intake increase after release. Has foundational networking experience (sockets, REST) and self-taught Photon, and uses AI tools to quickly refresh and implement newer Unity systems like the Input System.”

UnityC#Object-Oriented Programming (OOP)GitCI/CDJenkins+24
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JD

Joaquin De Losada

Screened

Mid-Level Software Engineer specializing in game development and full-stack systems

3y exp
Archonik, IncBrock University

“Backend-focused developer who built a Python 4v4 matchmaking system using win/loss history plus an Elo rating model, validating and tuning it against a dataset of ~50 real games. Previously worked at Advanced Logistics Management building time-sensitive agriculture-site modules in a small dev team, coordinating work via Jira/Git and drafting documentation for a potential migration from XAMPP/CodeIgniter/Bluehost to Azure.”

C#C++PHPMySQLSQLDocumentation+31
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KK

Klim Klymenko

Screened

Mid-level Unity Developer specializing in real-time gameplay systems and multiplayer

Southampton, United Kingdom6y exp
EddyOtus

“Unity developer with strong real-time 3D and mobile performance optimization experience (rendering, memory, GC), building interactive environments and physics-based interactions. Built a mobile Unity game prototype largely solo end-to-end, emphasizing state-driven architecture and clean separation between game logic, UI, and data—skills that translate directly to AR/VR despite no shipped Meta Quest titles.”

A/B TestingAnalyticsC#CI/CDGitIntegration Testing+50
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MS

Muhammad Saad Akbar

Screened

Mid-level Unity AR/VR Game Developer specializing in mobile and immersive experiences

Rawalpindi, Pakistan4y exp
FI ConsultancyGovernment College University, Faisalabad

“Unity developer with shipped Meta Quest VR/MR experience on a multi-game "Nexus" arcade project, contributing to bowling mechanics, racing AI, hand poses, and QA-driven bug fixing. Also builds full Unity projects solo (airplane and taxi simulations), handling everything from physics and controls to level design and aggressive mobile performance optimization (targeting ~1GB devices).”

UnityC#FirebasePerformance OptimizationProblem-SolvingCollaboration+35
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KH

Katsiaryna Hanus

Screened

Mid-Level Unity Developer specializing in VR/AR/XR and mobile multiplayer

Poznań, Poland6y exp
Immersion LabsBelarusian National Technical University

“Unity VR developer who has shipped multiple Meta Quest games and navigated strict Meta QA/product requirements, with a strong focus on profiling-driven FPS optimization. Co-developed the Meta-delivered title "Shark Bait VR" (2-person dev team), tackling VR comfort (anti-nausea swimming), realistic rope behavior, and fish AI, and has also implemented cross-platform mobile push notifications via Firebase/APNS with Jenkins+CocoaPods.”

UnityData PreprocessingFirebaseAnalyticsA/B TestingDebugging+103
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HA

Hossam Abdelrahman

Screened

Junior Unity Game Developer specializing in VR

Riyad, Saudi Arabia2y exp
Interactive FutureAssiut University

“Unity developer with VR and multiplayer experience (Netcode and Photon), including a 4-player VR team-building training project, a 2D top-down tanks game, and a VR ping-pong game. Built a data-driven spaceship weapon/shooting system using ScriptableObjects and designed a clean per-player projectile pooling approach to avoid mismatched networked projectiles. Prioritizes VR/mobile performance optimization and prefers a 9–5 schedule; relocating to Poland and targeting €30–40k net annually.”

UnityObject-Oriented Programming (OOP)Project ManagementLeadershipJiraVersion Control+34
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MM

Mushood Munir

Senior Unity Game Developer specializing in mobile 2D/3D games

London, UK5y exp
AAM GAMES LTDUniversity of the Punjab
UnityC#FirebaseAWSREST APIsAuthentication+41
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VV

Valerio Vitolo

Senior Unity/Game Developer and Full-Stack Engineer specializing in AR/VR and interactive experiences

Castelfranco Emilia, Italy7y exp
IMORI StudioRainbow Academy
UnityC#ReactC++JavaScriptHTML+40
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DD

Deb Das

Mid-level Unity Game Developer specializing in multiplayer, Web3/blockchain, and AR/VR

Remote, India6y exp
FreelanceRamakrishna Mission Vivekananda Educational and Research Institute
UnityC#JavaC++CPython+60
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ZH

Zachary Hubbard

Mid-level Unity/XR Developer specializing in AR training simulations and educational games

5y exp
Savannah College of Art and DesignSavannah College of Art and Design
CC#C++CSSHTMLJava+12
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