Identity Verified
No cost, no commitment - we'll make a personal intro
Kyle Newton - Animation Mentor in Remote

Kyle Newton

Mid-level Character Animator specializing in 3D layout and performance animation

C2 GamesColumbus College of Art and DesignRemoteMid Level

Connect with Kyle

Kyle already has a relationship with Reval, so a warm intro from us gets a much better response than cold outreach.

Typically responds within 24 hours

Recommended

Already have an account?

Hire with Reval

Find your next great hire

Our AI agents source, screen, and vet candidates for your open roles. Get qualified candidates within 48 hours.

$250one-time kickoff
10%on successful hire
Post a Role90-day money-back guarantee

Experience

Character AnimatorC2 Games

Want to connect with Kyle? We'll make a personal introduction.

Education

Columbus College of Art and Designbachelor, Animation (2018)
Miami Universitybachelor, Zoology; Environmental Science (Co-Major) (2012)

Skills

TroubleshootingBlenderUnreal EngineUnityLeadership3D Animation3D Character ActingCharacter Animation3D LayoutSequence LayoutScene Layout3D ModelingRiggingTexturingConcepting

Languages

English

Certifications

Animation CertificateAnimation - University of Cincinnati - Blue Ash

Similar Candidates

JH

Jason Hall

Screened ReferencesStrong rec.

Senior Game Animator specializing in first-person gameplay animation

Whittier, CA26y exp
TreyarchUniversity of Calgary

Game animator with shipped AAA experience across sports and shooter titles, including FOX NHL/NBA Live 2005, a mocap cutscene workflow on Call of Duty: Infinite Warfare, and first-person weapon work on Black Ops 7. Strong focus on gameplay-readability constraints (frame counts, key poses) and cross-team collaboration to implement animations and seamless gameplay-to-cinematic transitions, primarily using Maya/MotionBuilder and proprietary pipelines.

Cross-Functional CollaborationDocumentation3D AnimationAnimation PipelinesAudio CollaborationCharacter Animation+44
View profile
Andy Chen - Senior Character/Creature Animator specializing in TV and streaming animation in Vancouver, BC

Senior Character/Creature Animator specializing in TV and streaming animation

Vancouver, BC9y exp
Netflix
Adobe Photoshop2D AnimationAction Sequence AnimationAnimation LayoutCamera MovementCharacter Acting+5
View profile
Seth Hippen - Senior Character/Cinematic Animator specializing in games and feature animation in Pleasant Grove, UT

Seth Hippen

Screened

Senior Character/Cinematic Animator specializing in games and feature animation

Pleasant Grove, UT25y exp
Blizzard EntertainmentBrigham Young University

AAA character animator with shipped experience across Respawn (Medal of Honor), Avalanche (Hannah Montana World Tour; Hogwarts Legacy), and Halon/Epic pipeline work implementing emotes/idles for Fortnite in UE5. Strong in mocap-driven performance polish and readability-focused gameplay animation, and has led outsourced animators on Hogwarts Legacy cinematics while balancing schedule and runtime rig constraints.

3D AnimationCharacter AnimationMayaCinematic AnimationAnimationEmote Animation+31
View profile
JM

Senior Gameplay Animator specializing in real-time character and combat animation

Los Angeles, CA12y exp
AvalonGnomon

Senior gameplay animator with shipped AAA experience on Just Cause 4 (cinematics) and deep UE5 implementation experience—often operating as one of the only animators on a project. Led multiple combat-style animation sets, owned mocap cleanup/polish workflows across Maya/MotionBuilder and UE5, and partnered with engineering/tech animation on systems like AI-driven talking characters (viseme setup).

View profile
RF

Ron Friedman

Screened

Senior Character Animator specializing in games, VFX, and real-time Unreal Engine animation

Los Angeles, CA33y exp
Super 78

Gameplay/mocap animator with acting/performance background who has owned high-fidelity mocap cleanup/polish and helped build a weapons/combat animation system across multiple character types on a Star Wars title for Disney Interactive. Established a standardized anchor/zero-pose capture protocol to streamline engine integration and cleanup, and has experience optimizing animation/VFX for low-bandwidth 3D Facebook deployments; some relevant mocap work is under NDA for private review.

View profile
CV

Senior Gameplay & Character Animator specializing in cinematic and interactive game animation

6y exp
GameFamGnomon

Gameplay/cinematic animator with shipped AAA experience at Naughty Dog (The Last of Us Part II) and Retro Studios (Metroid Prime 4: Beyond), spanning in-game cinematics, player interactions, and mocap cleanup/polish in Maya. Also built locomotion and combat animation for an open-world multiplayer brawler at GameFam, partnering with engineering on hit/reaction prioritization and interruption rules to keep combat readable and coherent in real time.

Adobe Creative SuiteBlenderUnityUnreal Engine3D Animation2D Asset Creation+33
View profile

Interested in Kyle?

We'll personally introduce you - no strings attached.

For Hiring Teams

Build your dream team with Reval

Our AI agents source, screen, and vet candidates for your open roles. Get qualified, high-intent candidates on your desk within 48 hours.

$250one-time kickoff
10%on successful hire
48hrsto first candidates
Post a Role90-day money-back guarantee. A fraction of traditional agency fees.

Discover more candidates like Kyle

Search across thousands of pre-screened, high-quality, high-intent candidates on Reval.

Search Talent

Connect with Kyle

Kyle already has a relationship with Reval, so a warm intro from us gets a much better response than cold outreach.

Typically responds within 24 hours

Recommended

Already have an account?

Hire with Reval

Find your next great hire

Our AI agents source, screen, and vet candidates for your open roles. Get qualified candidates within 48 hours.

$250one-time kickoff
10%on successful hire
Post a Role90-day money-back guarantee
Kyle NewtonMid-level Character Animator specializing in 3D layout and performance animation