Pre-screened and vetted.
Senior Gameplay Systems Programmer specializing in AAA game systems and networking
“Gameplay engineer with shipped experience (Just Cause 4) and strong systems ownership in C++/Unreal Engine 5, including a loot spawning/loot table pipeline optimized through profiling-driven memory copy elimination and validated via custom simulation tools. Also built a server-authoritative fast travel system in a proprietary engine, handling multi-player/vehicle spawn coordination with client-side collision checks and latency testing across NYC and Stockholm.”
Mid-level Full-Stack Java Developer specializing in cloud-native FinTech and Healthcare platforms
“Backend engineer with production experience building and scaling a Java/Spring Boot payment processing API on AWS (PostgreSQL/Redis) handling a few thousand RPS, including deep performance debugging (connection exhaustion) and observability (CloudWatch, Actuator, Zipkin). Also shipped application-layer AI features (OpenAI email summarizer with feedback loop, ~40% faster agent response times) and designed reliable multi-step workflow orchestration with retries and manual escalation, plus strong SQL tuning and Python engineering practices.”
Senior Software Engineer specializing in distributed systems and cloud-native platforms
“Backend-leaning full-stack engineer with experience at Walmart, Qualtrics, and American Express, shipping secure partner-facing API platforms and internal monitoring dashboards. Strong in AWS production operations (ECS/Fargate, RDS/Postgres, CloudWatch) plus rigorous testing/security practices, with measurable delivery and performance improvements (35% faster releases; ~30–40% latency reductions).”
Mid-level QA Automation Engineer (SDET) specializing in API and test automation
“QA automation engineer who owns and modernizes end-to-end test automation across Selenium (Java) and Cypress (JavaScript), integrating suites into GitLab CI/CD with PR gating, nightly runs, and Sauce Labs reporting/recordings. Demonstrated impact by catching a session-timeout workflow issue in CI that manual testing missed and by reducing flakiness through stack upgrades, coding standards, and API-synchronized assertions.”
Senior Software Engineer specializing in game engine and systems programming
“Unity/C# developer who built highly flexible gameplay systems (a data-driven scrapping/recipe system and an interruptible coroutine-based AI system) for the game Z-Poc, with a strong focus on architecture tradeoffs and performance. Shipped multiple iOS/Android educational games and improved a children’s book app experience by implementing lazy loading/background image loading to reduce initial load time; also built custom JSON-based networking for a turn-based business sim (JATitan).”
Mid-Level Software Engineer specializing in cloud-native microservices and FinTech platforms
“Software developer with hands-on experience refactoring a legacy .NET CMS into a newer API-driven application (ASP.NET MVC, JavaScript/HTML), including dynamic asset migration and resolving team merge conflicts in Bitbucket. Built automated tests with PyTest and used Postman for API validation, and leveraged Splunk for production issue detection; also worked on an end-to-end ticketing/workflow management project with prioritization and verification steps.”
Mid-level Game Developer specializing in XR, AR, and multiplayer Unity experiences
“Gameplay programmer with hands-on experience shipping VR systems in Unity/C#, including a quest-based onboarding flow for the VR MOBA Crystal Conquest that became a core part of the player experience as the game expanded. Brings a mix of gameplay architecture, Photon Fusion multiplayer implementation, Quest optimization, and practical AI-assisted development workflows using Claude Code and Unity MCP.”
Mid-level Software Engineer specializing in Unity simulations and gameplay systems
“Unity/C# gameplay engineer with strong multiplayer systems experience, including shipping a DarkRift-based server-authoritative architecture with prediction/reconciliation and measurable gains: frame time improved from ~30ms to 18ms and packet sizes dropped by roughly 40%. Also brings practical thinking around AI-assisted content tooling, using async service layers, JSON pipelines, and validation rules to support designers without disrupting production workflows.”
Principal Gameplay Programmer specializing in game systems and cross-platform architecture
“Principal-level game engineer with deep Unity/C# systems experience who rebuilt a core procedural reels framework for long-term extensibility and partner-team adoption. Also stands out for early, hands-on AI/LLM gameplay work in a multiplayer text game, including NPC memory/personality systems, custom model deployment, and cost-scaled inference infrastructure, plus shipped VR RTS experience across Quest/Rift-era and mobile VR platforms.”
Mid-level Software Engineer specializing in backend systems and distributed platforms
“Built from scratch a social media analytics MVP featuring an LLM-powered semantic search agent that became a core part of the product experience within a 6-week deadline. Stands out for focusing on production readiness early—retrieval-first design, explicit tool constraints, structured outputs, idempotent services, and practical eval/monitoring loops rather than demo-only AI.”
Mid-level Full-Stack Engineer specializing in cloud microservices and AI-powered platforms
“Full-stack engineer with hands-on experience building real-time operational products across banking, insurance, and startup e-commerce environments. They’ve owned features end-to-end—from React/TypeScript dashboards and Redux performance tuning to Spring Boot, Kafka, AWS Lambda, and production monitoring—and have also shipped 0→1 capabilities where business impact was immediate, such as reducing overselling through inventory visibility.”
Principal Software Engineer specializing in enterprise AI platforms
“Built a production-grade LLM document processing and workflow orchestration platform at CBRE for internal operations teams, handling highly variable long-form documents with a reusable architecture involving 50+ coordinated LLM calls per request. Stands out for treating agentic systems like distributed backend infrastructure, with strong emphasis on evaluation, observability, reliability, and vendor-agnostic orchestration across Bedrock, Vertex AI, and OpenAI.”
Junior Software Engineer specializing in backend systems and AI automation
“Backend/platform engineer with Boston Scientific experience building secure healthcare integrations, resilient AWS data pipelines, and a production internal LLM support chatbot. Stands out for combining legacy-system modernization, strong reliability practices, and measurable operational impact in regulated healthcare environments.”
Junior Software Engineer specializing in AWS backend and Generative AI
“Engineer focused on AI-assisted software development and enterprise legacy modernization, with hands-on experience designing multi-agent workflows for code analysis, business logic extraction, BRD generation, and validation. Stands out for combining prompt design and agent orchestration with strong engineering discipline, including testing, CI/CD, and human review checkpoints.”
Senior AI/ML Engineer specializing in supply chain and healthcare systems
“Built and deployed AcademiQ Ai, a production LLM-based teaching assistant using GPT/BERT with RAG (LangChain + Pinecone) to handle large student notes and generate adaptive explanations/quizzes. Demonstrated measurable retrieval-quality gains (18% precision improvement, 22% less irrelevant context) by tuning similarity thresholds and chunking based on user satisfaction signals. Also orchestrated terabyte-scale, real-time demand forecasting pipelines using Airflow and Kubeflow on GCP with strong monitoring, shadow deployment, and feedback-loop practices.”
Mid-level Java Full-Stack Engineer specializing in healthcare and enterprise microservices
“Developer who actively integrates AI tools like Copilot, ChatGPT, and Cursor into day-to-day coding, testing, debugging, and framework learning to improve delivery speed. They also organize multi-agent workflows across code generation, review, testing, and documentation while retaining final ownership of quality and architecture decisions.”
Mid-level Full-Stack Engineer specializing in healthcare platforms and cloud-native systems
“Built both a React/Supabase kanban product and CodeVoyage, a multi-agent platform for navigating large TypeScript/Node.js codebases. Stands out for being unusually rigorous about AI-assisted development: they quantify AI usage, manually verify generated code, and have firsthand experience debugging failures in persistence layers, retrieval quality, and long-context agent orchestration.”
Mid-level Backend Engineer specializing in distributed systems and FinTech AI platforms
“Engineer at Morgan Stanley working on AI-enabled trade surveillance and compliance routing systems. They’ve built and monitored chained agent workflows for retrieval, risk classification, and alert routing, with strong emphasis on auditability, hallucination prevention, and regulated-environment reliability.”
Junior ML Engineer specializing in Generative AI and cloud-based software development
“Graduate student who has built both full-stack web products and an offline Android AI assistant for visually impaired users. Particularly interesting for roles spanning product engineering and applied AI, with hands-on experience in on-device ML, privacy-sensitive deployment, and making complex AI interactions usable for non-technical users.”
Mid-level Software Engineer specializing in enterprise SaaS, InsurTech, and FinTech
“Built and significantly owned enterprise project-finance dashboards at Publicis Sapient, with a strong focus on performance, data freshness, and trust for demanding finance users. Stands out for diagnosing problems across both the browser and data layers—optimizing SQL, reducing DOM load, and redesigning interactions so users stopped exporting to spreadsheets and worked directly in the live dashboard.”
Senior Software Engineer specializing in AI platforms and full-stack systems
“Full-stack TypeScript engineer with early-stage startup experience (HomePulse; sole US engineer) who ships and owns production features end-to-end—routing/state design, API contracts, caching/pagination, and post-launch monitoring/optimization. Has delivered performance-sensitive React UIs (virtualized large datasets, React Query caching, Suspense loading patterns) and built durable job-queue workflows with idempotency/retries, plus SQL Server relational modeling for internal ticketing and knowledge-retrieval workflows.”
Mid-level Full-Stack Software Engineer specializing in cloud and AI systems
“Software engineer focused on internal platform and workflow automation, with hands-on experience building a React/TypeScript + .NET/MSSQL application that streamlined laptop provisioning for employees. Also contributed in a very early-stage startup setting by introducing Agile process and helping shape initial architecture, and is now expanding Python/AI skills while looking to deepen Go and Kubernetes expertise.”
Senior Frontend Engineer specializing in React, TypeScript, and scalable UI architecture
“Frontend/product engineer with strong ownership on complex, high-impact internal and government-facing products. Most notably built an intake data portal for a federal agency with dynamic form building, versioning, permissions, and migrations that exceeded adoption expectations by 300% and expanded to agency-wide use while reducing manual work by roughly a week per month.”
Senior Software Engineer specializing in SaaS, distributed systems, and AI workflows
“Full-stack engineer with recent startup-style experience at SynapOne building enterprise B2B SaaS platforms for compliance and operational review workflows. Stands out for turning ambiguous business problems into production systems, including AI-assisted workflow automation, scalable Go/Python microservices, React/TypeScript interfaces, and PostgreSQL/Elasticsearch-backed platforms used daily by customers.”