Vetted Media & Creative Professionals in Remote

Pre-screened and vetted in Remote.

CO

Senior Video Editor specializing in long-form YouTube and podcast post-production

Remote21y exp
10 Legion Pictures
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TY

Tedi Yon

Screened

Junior Visual Designer specializing in AI video ads and digital marketing design

Remote, US2y exp
IconChiang Mai University

Graphic Designer focused on modern, high-polish marketing creative across static and video. Builds brand-specific Figma design systems (exporting live sites via HTML-to-design plugin, then structuring foundations/components with heavy auto-layout and variants) to support fast bulk edits and high-volume output. Produces short-form AI-driven marketing videos in CapCut with hook-first pacing and modular templates, and iterates quickly with growth teams via async Slack feedback cycles.

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Kyle Newton - Mid-level Character Animator specializing in 3D layout and performance animation in Remote

Mid-level Character Animator specializing in 3D layout and performance animation

Remote
C2 GamesColumbus College of Art and Design
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CO

Junior Comedy Content Creator specializing in social media and film

Remote3y exp
WPUBPace University
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AV

Mid-level Video Editor specializing in videography, motion graphics, and color grading

Remote7y exp
FreelanceUniversity of North Carolina
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JH

Senior Composer & Sound Designer specializing in interactive audio for games and film

Remote18y exp
Jam & Tea Studios
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Dmitry Leontiev - Senior Unity Developer specializing in graphics programming and game systems in Remote

Senior Unity Developer specializing in graphics programming and game systems

Remote11y exp
Alfa Bravo Games
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BW

Senior Game Designer/Writer and Video Editor specializing in interactive media

Remote10y exp
B. RememberedBecker College
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BM

Junior Music Producer/Composer specializing in audio editing, asset management, and scoring

Remote, USA2y exp
FreelanceFull Sail University
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PR

Junior Game Programmer & 3D Animator specializing in Unity/Unreal

Remote3y exp
Fawkes GamesMaria-Ward Secondary School

Unity developer who built and shipped a full top-down action-adventure game ("Hantu") largely solo, featuring intelligent enemy AI plus a complex mission/dialogue system tightly integrated with save/load and a mission-dependent day-night cycle. Also developed a Unity-based packing bot using a Tetris-like stacking approach, and has experience delivering Unity builds for Meta Quest.

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